Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Minnark
Thanatos
Level 97
God Stats
2W - 8L
1,242 SR
Queue Stats
20W - 39L
1,329 Elo+
Solo
Odin
Odin
redx0266
Odin
Level 11
God Stats
2W - 2L
1,767 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 2
Team Averages
Level 59
1,503 SR
1,501 Elo+

VS

Team Averages
Level 38
1,515 SR
1,502 Elo+
Geb
Geb
Flexpet
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Solo
Sol
Sol
TrebleDogs
Sol
Level 40
God Stats
13W - 11L
1,545 SR
Queue Stats
43W - 51L
1,419 Elo+
Party 1
Ullr
Ullr
dansmove02
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 2 / 1
8,333
556
8,632
15,594
14,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Minnark
Thanatos
12
3 / 7 / 0
8,922
595
7,196
14,006
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odin
10
0 / 5 / 2
7,705
514
5,518
20,364
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
2 / 3 / 11
10,365
691
10,125
10,918
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 0 / 6
10,425
695
17,954
8,252
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 0 / 10
9,854
657
15,749
10,485
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
14
14
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
1
0.25
W
Geb
2
3
11
2.5
L
Thanatos
Minnark
Thanatos
3
7
0
0.43
W
8
0
6
11
W
4
0
10
9
L
Odin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
43,828
49,964
Taken
29,655
31,162
Mitigated
17,771
13,892
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,632
1,782
0
876
15,594
14,533
0
8,381
7,213
30,619
0
W
Geb
10,125
523
0
1,717
10,918
10,437
82
3,209
7,709
18,901
0
L
Thanatos
Minnark
Thanatos
7,196
1,354
0
6,168
14,006
4,845
0
7,373
6,633
0
22,089
W
17,954
6,992
0
5,832
8,252
3,069
1,007
2,219
6,033
44,094
0
W
15,749
5,708
0
2,361
10,485
4,265
588
3,566
6,919
0
54,446
L
Odin
5,518
559
830
6,018
20,364
11,784
0
12,837
7,527
0
14,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
30,644
99
Minions Killed
167
3
Camps Cleared
10
785,892
Distance Traveled
872,482
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,333
556
47
3
0
265,762
5
W
Geb
10,365
691
15
1
0
298,293
0
L
Thanatos
8,922
595
30
2
3
260,169
3
W
Sol
10,425
695
67
4
1
292,290
0
W
Ullr
9,854
657
85
6
9
281,899
2
L
Odin
7,705
514
22
1
0
259,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role