Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AryanXCVI
Arachne
Level 85
God Stats
8W - 15L
1,376 SR
Queue Stats
381W - 363L
1,435 Elo+
Solo
Medusa
Medusa
DeductedClub31
Medusa
Level 108
God Stats
25W - 17L
1,712 SR
Queue Stats
846W - 756L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
Glitchyerror
Gilgamesh
Level 127
God Stats
15W - 17L
1,588 SR
Queue Stats
533W - 477L
1,623 Elo+
Party 1
Team Averages
Level 123
1,535 SR
1,527 Elo+

VS

Team Averages
Level 117
1,552 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Crimson05
Jormungandr
Level 129
God Stats
10W - 8L
1,607 SR
Queue Stats
268W - 259L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grimiyr
Tsukuyomi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,413 Elo+
Party 2
Vulcan
Vulcan
Kenmoxion
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,473 Elo+
Solo
Xbalanque
Xbalanque
Myhandsaresweaty
Xbalanque
Level 111
God Stats
4W - 0L
1,655 SR
Queue Stats
114W - 102L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 5 / 0
5,482
498
2,111
8,079
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
 
Cabrakan
9
1 / 4 / 2
5,194
472
2,769
7,939
4,950
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
AryanXCVI
Arachne
9
3 / 3 / 2
5,943
540
5,386
8,649
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 2
7,241
658
4,675
4,862
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Glitchyerror
Gilgamesh
12
2 / 2 / 3
6,712
610
8,267
11,976
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 2 / 1
6,369
579
5,074
9,773
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Crimson05
Jormungandr
9
1 / 2 / 4
6,110
555
4,357
9,533
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Grimiyr
Tsukuyomi
11
8 / 4 / 2
6,811
619
7,412
7,959
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Kenmoxion
Vulcan
11
2 / 2 / 3
6,191
563
5,665
4,987
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
10
3 / 2 / 1
6,068
552
4,400
5,816
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
14
14
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
0
0.2
L
Cabrakan
 
Cabrakan
1
4
2
0.5
W
Amaterasu
 
Amaterasu
0
2
1
0.25
L
Arachne
AryanXCVI
Arachne
3
3
2
1.33
W
Jormungandr
Crimson05
Jormungandr
1
2
4
1.5
L
5
0
2
6
L
Gilgamesh
Glitchyerror
Gilgamesh
2
2
3
1.75
W
Tsukuyomi
Grimiyr
Tsukuyomi
8
4
2
2.25
W
Vulcan
Kenmoxion
Vulcan
2
2
3
1.75
W
Xbalanque
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
26,908
41,505
Taken
38,068
17,525
Mitigated
17,840
10,728
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,111
819
0
1,903
8,079
2,327
792
4,450
3,629
23,293
2,974
L
Cabrakan
 
Cabrakan
2,769
299
254
379
7,939
4,950
0
2,039
5,900
21,097
0
W
Amaterasu
 
Amaterasu
5,074
2,815
0
5,138
9,773
6,850
0
0
9,078
0
38,680
L
Arachne
AryanXCVI
Arachne
5,386
3,345
0
2,207
8,649
2,744
0
1,345
7,304
0
29,765
W
Jormungandr
Crimson05
Jormungandr
4,357
1,235
0
1,411
9,533
5,528
0
1,813
7,635
28,200
0
L
4,675
1,516
0
1,904
4,862
1,392
0
1,421
3,441
0
38,908
L
Gilgamesh
Glitchyerror
Gilgamesh
8,267
2,458
0
4,081
11,976
6,112
0
767
11,209
2,021
41,131
W
Tsukuyomi
Grimiyr
Tsukuyomi
7,412
2,400
0
1,891
7,959
2,370
0
675
7,247
0
30,164
W
Vulcan
Kenmoxion
Vulcan
5,665
1,397
0
463
4,987
1,706
416
1,940
3,005
36,837
0
W
Xbalanque
4,400
1,790
0
708
5,816
1,386
168
736
5,080
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
31,549
311
Minions Killed
352
0
Camps Cleared
0
995,404
Distance Traveled
1,051,332
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,482
498
58
5
0
191,781
1
L
Cabrakan
5,194
472
39
4
0
171,676
3
W
Amaterasu
6,369
579
91
8
0
216,057
2
L
Arachne
5,943
540
43
4
0
228,292
2
W
Jormungandr
6,110
555
45
4
0
190,212
2
L
Medusa
7,241
658
76
7
0
201,940
0
L
Gilgamesh
6,712
610
95
9
0
201,715
1
W
Tsukuyomi
6,811
619
64
6
0
222,187
2
W
Vulcan
6,191
563
83
8
0
225,884
3
W
Xbalanque
6,068
552
69
6
0
196,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role