Player Matchup

Izanami
Izanami
Bodnar30
Izanami
Level 25
God Stats
29W - 30L
1,390 SR
Queue Stats
47W - 70L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ajm_bucko
Tsukuyomi
Level 63
God Stats
2W - 2L
1,229 SR
Queue Stats
102W - 137L
1,346 Elo+
Party 3
Bacchus
Bacchus
lincaxy
Bacchus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 100L
1,321 Elo+
Party 3
Zeus
Zeus
ovesyan19
Zeus
Level 58
God Stats
22W - 35L
1,385 SR
Queue Stats
47W - 71L
1,291 Elo+
Party 2
Nike
Nike
slap_orange026
Nike
Level 25
God Stats
16W - 12L
1,484 SR
Queue Stats
20W - 31L
1,295 Elo+
Party 3
Team Averages
Level 45
1,398 SR
1,309 Elo+

VS

Team Averages
Level 33
1,449 SR
1,323 Elo+
Bellona
Bellona
Furimo246
Bellona
Level 35
God Stats
2W - 3L
1,319 SR
Queue Stats
97W - 122L
1,270 Elo+
Party 1
Izanami
Izanami
KunHUN97
Izanami
Level 32
God Stats
5W - 6L
1,437 SR
Queue Stats
42W - 32L
1,500 Elo+
Solo
Set
Set
Pieflavour13
Set
Level 21
God Stats
8W - 23L
1,250 SR
Queue Stats
30W - 61L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
RedShadow779
Kukulkan
Level 33
God Stats
7W - 4L
1,741 SR
Queue Stats
101W - 120L
1,292 Elo+
Party 1
Atlas
Atlas
Roemmelt
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bodnar30
Izanami
14
8 / 0 / 3
9,224
659
8,680
7,987
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ajm_bucko
Tsukuyomi
15
4 / 0 / 1
8,763
626
3,471
6,814
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
lincaxy
Bacchus
13
4 / 1 / 6
8,487
606
6,446
9,170
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
13
0 / 1 / 0
7,881
563
2,254
3,643
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 2
8,364
597
7,295
9,921
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Furimo246
Bellona
10
0 / 3 / 0
6,033
431
2,213
7,112
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
KunHUN97
Izanami
9
0 / 8 / 0
5,892
421
3,784
9,664
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 0
6,629
474
5,135
10,309
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
RedShadow779
Kukulkan
12
0 / 2 / 0
6,993
500
2,935
6,303
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Roemmelt
Atlas
9
0 / 3 / 1
5,162
369
1,981
6,060
1,633
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bodnar30
Izanami
8
0
3
9.5
L
Bellona
Furimo246
Bellona
0
3
0
0
L
Izanami
KunHUN97
Izanami
0
8
0
0
L
2
2
0
1
L
Kukulkan
RedShadow779
Kukulkan
0
2
0
0
L
Atlas
Roemmelt
Atlas
0
3
1
0.17
W
Tsukuyomi
ajm_bucko
Tsukuyomi
4
0
1
4.5
W
Bacchus
lincaxy
Bacchus
4
1
6
7
W
Zeus
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
16,048
37,535
Taken
39,448
23,572
Mitigated
13,631
11,924
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bodnar30
Izanami
8,680
5,281
0
2,056
7,987
2,689
4,485
2,035
5,882
0
60,403
L
Bellona
Furimo246
Bellona
2,213
322
0
425
7,112
4,859
0
806
5,793
0
26,454
L
Izanami
KunHUN97
Izanami
3,784
3,148
0
1,230
9,664
2,254
84
4,899
4,765
0
34,429
L
5,135
1,179
0
2,274
10,309
3,255
252
1,770
8,311
0
40,004
L
Kukulkan
RedShadow779
Kukulkan
2,935
0
0
1,079
6,303
1,630
162
1,207
4,932
42,611
0
L
Atlas
Roemmelt
Atlas
1,981
880
0
500
6,060
1,633
0
1,169
4,889
6,594
0
W
Tsukuyomi
ajm_bucko
Tsukuyomi
3,471
787
0
4,619
6,814
2,181
1,617
399
6,379
0
49,712
W
Bacchus
lincaxy
Bacchus
6,446
1,115
0
912
9,170
10,249
538
742
8,428
29,961
0
W
Zeus
2,254
67
0
0
3,643
1,083
1,076
1,376
2,131
41,642
0
W
7,295
364
0
4,337
9,921
7,370
1,300
122
9,799
9,201
32,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
30,709
474
Minions Killed
320
0
Camps Cleared
0
1,435,923
Distance Traveled
1,321,851
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,224
659
121
9
0
265,691
3
L
Bellona
6,033
431
59
4
0
270,542
2
L
Izanami
5,892
421
73
5
0
235,485
0
L
Set
6,629
474
81
6
0
312,979
0
L
Kukulkan
6,993
500
97
7
0
262,641
4
L
Atlas
5,162
369
10
1
0
240,204
2
W
Tsukuyomi
8,763
626
110
8
0
296,805
1
W
Bacchus
8,487
606
52
4
0
295,601
0
W
Zeus
7,881
563
101
7
0
290,953
3
W
Nike
8,364
597
90
6
0
286,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role