Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BodmonTyrone
Ganesha
Level 156
God Stats
4W - 3L
1,550 SR
Queue Stats
41W - 31L
1,641 Elo+
Party 2
Nox
Nox
DubiousFluids
Nox
Level 26
God Stats
1W - 0L
1,713 SR
Queue Stats
19W - 11L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
WholesomeFather
Erlang Shen
Level 25
God Stats
1W - 0L
1,758 SR
Queue Stats
17W - 4L
1,839 Elo+
Party 1
Apollo
Apollo
jeffdunham123
Apollo
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 77
1,604 SR
1,630 Elo+

VS

Team Averages
Level 87
1,590 SR
1,492 Elo+
Sylvanus
Sylvanus
Asasowl235
Sylvanus
Level 39
God Stats
8W - 7L
1,750 SR
Queue Stats
119W - 116L
1,533 Elo+
Solo
Chaac
Chaac
ITzDxvilsDagger
Chaac
Level 69
God Stats
3W - 3L
1,525 SR
Queue Stats
68W - 67L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Mr_Legendary92
Kukulkan
Level 127
God Stats
13W - 13L
1,606 SR
Queue Stats
130W - 130L
1,524 Elo+
Solo
Hou Yi
Hou Yi
Resili3nT
Hou Yi
Level 160
God Stats
12W - 14L
1,571 SR
Queue Stats
176W - 197L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
gơdly
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 3 / 3
9,342
934
7,461
7,915
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
BodmonTyrone
Ganesha
14
0 / 0 / 12
7,956
796
4,987
9,830
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 9
8,245
825
5,954
4,478
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
WholesomeFather
Erlang Shen
15
4 / 0 / 7
8,739
874
11,134
8,945
7,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 11
7,192
719
5,173
7,459
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asasowl235
Sylvanus
14
1 / 2 / 4
7,933
793
5,006
7,295
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 4 / 2
7,584
758
7,212
10,827
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
0 / 1 / 4
7,436
744
6,342
4,308
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Resili3nT
Hou Yi
14
3 / 4 / 1
7,357
736
5,914
7,372
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
gơdly
Sun Wukong
10
0 / 6 / 2
5,865
587
4,103
11,532
6,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
17
Kills
7
7
Deaths
17
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
3
3.5
L
Sylvanus
Asasowl235
Sylvanus
1
2
4
1.5
W
Ganesha
BodmonTyrone
Ganesha
0
0
12
6
W
3
1
9
7.5
L
3
4
2
1
L
Kukulkan
0
1
4
2
L
Hou Yi
Resili3nT
Hou Yi
3
4
1
0.88
W
Erlang Shen
WholesomeFather
Erlang Shen
4
0
7
7.5
L
Sun Wukong
gơdly
Sun Wukong
0
6
2
0.17
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
28,577
38,627
Taken
41,334
28,029
Mitigated
26,390
11,385
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,461
1,539
0
2,124
7,915
4,241
47
2,823
5,012
0
26,773
L
Sylvanus
Asasowl235
Sylvanus
5,006
756
1,172
2,374
7,295
8,390
0
1,824
5,396
13,871
0
W
Ganesha
BodmonTyrone
Ganesha
4,987
529
0
3,954
9,830
10,908
30
3,066
6,623
25,187
0
W
5,954
673
0
720
4,478
2,035
0
586
3,849
28,904
0
L
7,212
722
313
2,210
10,827
7,607
0
3,059
7,565
0
19,494
L
Kukulkan
6,342
353
0
625
4,308
1,705
0
1,801
2,424
42,619
0
L
Hou Yi
Resili3nT
Hou Yi
5,914
2,980
0
530
7,372
2,408
2
1,815
5,218
0
18,461
W
Erlang Shen
WholesomeFather
Erlang Shen
11,134
6,613
0
3,795
8,945
7,981
202
3,060
5,685
0
30,913
L
Sun Wukong
gơdly
Sun Wukong
4,103
1,004
0
423
11,532
6,280
0
2,892
8,373
0
13,592
W
5,173
2,691
0
792
7,459
2,864
1,197
2,096
5,258
0
17,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
36,175
270
Minions Killed
225
10
Camps Cleared
6
1,017,281
Distance Traveled
833,250
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,342
934
54
5
2
209,914
4
L
Sylvanus
7,933
793
29
3
0
154,340
4
W
Ganesha
7,956
796
12
1
0
204,159
4
W
Nox
8,245
825
105
11
2
206,145
0
L
Chaac
7,584
758
22
2
1
187,009
0
L
Kukulkan
7,436
744
105
11
2
193,281
0
L
Hou Yi
7,357
736
46
5
2
154,402
3
W
Erlang Shen
8,739
874
55
6
5
209,652
3
L
Sun Wukong
5,865
587
23
2
1
144,218
0
W
Apollo
7,192
719
44
4
1
187,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role