Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
SlantSword
Cerberus
Level 146
God Stats
2W - 0L
1,654 SR
Queue Stats
30W - 38L
1,492 Elo+
Party 3
Fenrir
Fenrir
Uma no ashi
Fenrir
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
31W - 37L
1,498 Elo+
Party 3
He Bo
He Bo
shadytony222
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,551 Elo+
Party 2
Team Averages
Level 140
1,495 SR
1,510 Elo+

VS

Team Averages
Level 82
1,478 SR
1,410 Elo+
Zhong Kui
Zhong Kui
Heidster98
Zhong Kui
Level 60
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
Lazrin
Baron Samedi
Level 146
God Stats
0W - 2L
1,589 SR
Queue Stats
1W - 6L
1,344 Elo+
Party 1
Skadi
Skadi
MaKelatera
Skadi
Level 51
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 1
Chaac
Chaac
SoC Centurion
Chaac
Level 69
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 1
9,043
904
5,541
4,874
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SlantSword
Cerberus
16
6 / 0 / 14
10,111
1,011
8,249
8,578
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
13 / 0 / 6
10,038
1,004
13,069
9,935
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 7
8,574
857
8,014
5,953
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Heidster98
Zhong Kui
12
0 / 6 / 0
6,900
690
7,412
9,289
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Lazrin
Baron Samedi
13
0 / 7 / 0
7,186
719
5,141
9,530
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
10
0 / 8 / 0
6,484
648
4,399
9,015
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 0
6,893
689
3,243
12,370
11,249
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
27
Kills
0
0
Deaths
27
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
L
Zhong Kui
Heidster98
Zhong Kui
0
6
0
0
L
Baron Samedi
Lazrin
Baron Samedi
0
7
0
0
L
Skadi
0
8
0
0
W
Cerberus
SlantSword
Cerberus
6
0
14
13
L
0
6
0
0
W
Fenrir
13
0
6
16
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
20,195
29,340
Taken
40,204
22,766
Mitigated
22,756
10,177
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,541
2,704
0
2,109
4,874
1,721
1,242
2,130
2,625
0
35,702
L
Zhong Kui
Heidster98
Zhong Kui
7,412
484
0
1,984
9,289
4,975
720
3,661
5,265
24,422
0
L
Baron Samedi
Lazrin
Baron Samedi
5,141
161
189
1,365
9,530
3,961
152
4,254
5,228
24,716
0
L
Skadi
4,399
2,411
0
0
9,015
2,571
650
2,232
6,573
0
12,938
W
Cerberus
SlantSword
Cerberus
8,249
752
588
3,073
8,578
10,676
1,057
3,311
5,231
21,753
0
L
3,243
506
0
2,078
12,370
11,249
0
6,325
5,871
0
16,783
W
Fenrir
13,069
2,983
358
2,985
9,935
8,249
1,590
3,887
6,048
0
27,335
W
8,014
40
120
944
5,953
2,120
932
3,203
2,541
26,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
27,463
195
Minions Killed
152
8
Camps Cleared
6
784,242
Distance Traveled
594,979
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,043
904
64
6
4
194,564
0
L
Zhong Kui
6,900
690
48
5
2
141,509
1
L
Baron Samedi
7,186
719
60
6
1
154,725
0
L
Skadi
6,484
648
14
1
1
127,873
0
W
Cerberus
10,111
1,011
42
4
2
186,248
0
L
Chaac
6,893
689
30
3
2
170,872
5
W
Fenrir
10,038
1,004
53
5
0
196,024
0
W
He Bo
8,574
857
36
4
2
207,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role