Player Matchup

Kukulkan
Kukulkan
GetEmMute
Kukulkan
Level 146
God Stats
8W - 5L
1,527 SR
Queue Stats
421W - 407L
1,515 Elo+
Party 1
Chang'e
Chang'e
Rabinovski
Chang'e
Level 126
God Stats
6W - 8L
1,395 SR
Queue Stats
184W - 189L
1,489 Elo+
Party 1
Izanami
Izanami
Sgtdopie
Izanami
Level 87
God Stats
10W - 6L
1,609 SR
Queue Stats
254W - 227L
1,602 Elo+
Party 1
Bacchus
Bacchus
YourRealDad523
Bacchus
Level 79
God Stats
75W - 35L
1,694 SR
Queue Stats
288W - 299L
1,513 Elo+
Party 1
Nemesis
Nemesis
Yutolio_theGreat
Nemesis
Level 30
God Stats
5W - 4L
1,381 SR
Queue Stats
127W - 128L
1,512 Elo+
Party 1
Team Averages
Level 94
1,521 SR
1,526 Elo+

VS

Team Averages
Level 41
1,493 SR
1,461 Elo+
King Arthur
King Arthur
CrusaderKing603
King Arthur
Level 35
God Stats
43W - 30L
1,554 SR
Queue Stats
67W - 64L
1,446 Elo+
Solo
Ares
Ares
Felwnter
Ares
Level 35
God Stats
2W - 3L
1,555 SR
Queue Stats
106W - 101L
1,488 Elo+
Solo
Charybdis
Charybdis
FifthJojo
Charybdis
Level 46
God Stats
17W - 23L
1,466 SR
Queue Stats
165W - 139L
1,502 Elo+
Solo
Arachne
Arachne
KingHunter133
Arachne
Level 40
God Stats
31W - 24L
1,581 SR
Queue Stats
108W - 108L
1,416 Elo+
Solo
Nu Wa
Nu Wa
i_boop_yor_nose
Nu Wa
Level 47
God Stats
14W - 14L
1,311 SR
Queue Stats
172W - 168L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GetEmMute
Kukulkan
11
1 / 5 / 7
7,563
504
4,607
6,657
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Rabinovski
Chang'e
14
7 / 1 / 4
9,122
608
9,394
8,500
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Sgtdopie
Izanami
15
11 / 2 / 5
10,198
680
13,772
12,290
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 18
8,349
557
6,789
10,476
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 6
7,862
524
4,049
10,559
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrusaderKing603
King Arthur
12
0 / 5 / 3
6,749
450
3,141
10,536
5,396
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
10
2 / 5 / 4
6,494
433
3,146
13,298
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
FifthJojo
Charybdis
13
5 / 6 / 3
8,115
541
14,204
11,083
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
11
4 / 4 / 4
7,079
472
5,230
12,138
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 5
7,576
505
6,774
7,235
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
23
Kills
12
13
Deaths
23
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrusaderKing603
King Arthur
0
5
3
0.3
L
Ares
2
5
4
0.8
L
Charybdis
FifthJojo
Charybdis
5
6
3
1.08
W
Kukulkan
GetEmMute
Kukulkan
1
5
7
0.9
L
Arachne
4
4
4
1.5
W
Chang'e
Rabinovski
Chang'e
7
1
4
9
W
Izanami
Sgtdopie
Izanami
11
2
5
6.75
W
1
1
18
10
W
3
4
6
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
32,495
48,482
Taken
54,290
21,709
Mitigated
23,480
20,981
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrusaderKing603
King Arthur
3,141
441
0
1,867
10,536
5,396
238
3,820
6,716
0
34,069
L
Ares
3,146
139
281
3,067
13,298
8,311
0
5,637
7,661
18,014
0
L
Charybdis
FifthJojo
Charybdis
14,204
6,136
0
2,769
11,083
2,983
0
2,619
8,464
0
53,895
W
Kukulkan
GetEmMute
Kukulkan
4,607
281
0
671
6,657
2,228
387
2,834
3,585
44,086
0
L
Arachne
5,230
3,349
0
2,382
12,138
4,393
0
4,730
7,408
0
33,019
W
Chang'e
Rabinovski
Chang'e
9,394
792
1,254
4,726
8,500
2,955
712
1,225
7,209
59,993
0
W
Izanami
Sgtdopie
Izanami
13,772
9,969
0
5,844
12,290
3,611
1,330
1,542
10,642
0
75,766
W
6,789
569
1,020
3,708
10,476
9,654
0
1,950
8,380
18,322
0
W
4,049
845
0
3,758
10,559
3,261
0
1,687
8,678
0
37,064
L
6,774
1,224
0
1,158
7,235
2,397
0
3,984
3,251
44,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
36,013
421
Minions Killed
333
0
Camps Cleared
0
1,527,705
Distance Traveled
1,434,306
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,749
450
71
5
0
287,788
5
L
Ares
6,494
433
23
2
0
262,430
7
L
Charybdis
8,115
541
93
6
0
261,543
3
W
Kukulkan
7,563
504
78
5
0
259,215
3
L
Arachne
7,079
472
61
4
0
360,799
1
W
Chang'e
9,122
608
121
8
0
283,125
2
W
Izanami
10,198
680
127
8
0
308,155
0
W
Bacchus
8,349
557
20
1
0
357,272
3
W
Nemesis
7,862
524
75
5
0
319,938
4
L
Nu Wa
7,576
505
85
6
0
261,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role