Player Matchup

Ares
Ares
Dr Sea Brule
Ares
Level 38
God Stats
14W - 5L
1,549 SR
Queue Stats
68W - 55L
1,484 Elo+
Party 2
Olorun
Olorun
TheMilkman5917
Olorun
Level 15
God Stats
5W - 1L
1,682 SR
Queue Stats
77W - 63L
1,590 Elo+
Party 2
Mulan
Mulan
Ticherich
Mulan
Level 116
God Stats
29W - 24L
1,556 SR
Queue Stats
363W - 338L
1,635 Elo+
Party 2
Mercury
Mercury
brewkat
Mercury
Level 120
God Stats
2W - 0L
1,774 SR
Queue Stats
215W - 187L
1,595 Elo+
Party 2
Artemis
Artemis
iLegit ChimpanZ
Artemis
Level 128
God Stats
33W - 22L
1,628 SR
Queue Stats
800W - 775L
1,547 Elo+
Party 2
Team Averages
Level 83
1,638 SR
1,570 Elo+

VS

Team Averages
Level 58
1,624 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
BigPapiiValty
Tsukuyomi
Level 127
God Stats
6W - 11L
1,559 SR
Queue Stats
225W - 194L
1,630 Elo+
Party 1
Tyr
Tyr
CrustyTyrone
Tyr
Level 60
God Stats
1W - 2L
1,744 SR
Queue Stats
113W - 130L
1,469 Elo+
Party 3
Geb
Geb
YoungNanasss
Geb
Level 40
God Stats
3W - 4L
1,550 SR
Queue Stats
78W - 86L
1,532 Elo+
Solo
Freya
Freya
l960sBroadcast
Freya
Level 36
God Stats
2W - 1L
1,707 SR
Queue Stats
114W - 75L
1,618 Elo+
Party 1
Neith
Neith
tankmastr14
Neith
Level 27
God Stats
3W - 4L
1,560 SR
Queue Stats
50W - 39L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
6,104
610
3,022
6,328
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 5
7,055
706
5,380
6,554
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Ticherich
Mulan
11
3 / 2 / 3
6,531
653
5,176
6,774
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
brewkat
Mercury
10
4 / 0 / 2
6,349
635
5,038
6,059
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
9 / 1 / 3
6,242
624
8,645
7,656
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigPapiiValty
Tsukuyomi
9
0 / 1 / 1
5,193
519
4,545
5,762
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,380
438
2,722
8,731
4,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,170
417
2,842
11,058
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,472
547
2,870
4,857
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 8 / 1
5,451
545
3,944
7,081
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
22
Kills
3
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigPapiiValty
Tsukuyomi
0
1
1
0.5
L
0
4
1
0.13
W
1
1
8
5
W
5
0
5
7.5
W
Mulan
Ticherich
Mulan
3
2
3
2.25
L
0
6
0
0
W
Mercury
brewkat
Mercury
4
0
2
5
W
9
1
3
10.5
L
1
3
0
0.33
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
16,923
33,371
Taken
37,489
12,876
Mitigated
13,066
13,667
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigPapiiValty
Tsukuyomi
4,545
1,112
0
2,765
5,762
1,496
0
1,188
4,574
0
29,573
L
2,722
1,033
0
707
8,731
4,149
0
1,424
7,001
0
13,094
W
3,022
70
2,210
2,149
6,328
2,499
457
1,435
4,893
11,597
0
W
5,380
3,953
214
3,766
6,554
2,374
1,802
1,335
5,219
40,699
0
W
Mulan
Ticherich
Mulan
5,176
1,191
0
2,454
6,774
3,854
323
581
6,193
605
31,667
L
2,842
369
569
2,409
11,058
4,035
0
2,886
8,014
9,493
0
W
Mercury
brewkat
Mercury
5,038
2,800
0
710
6,059
1,737
0
822
5,237
0
30,073
W
8,645
3,909
0
2,164
7,656
2,412
887
1,539
6,117
0
24,533
L
2,870
1,361
0
1,573
4,857
1,391
0
1,588
3,269
29,740
0
L
3,944
1,180
0
536
7,081
1,995
0
1,316
5,765
0
12,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
24,666
272
Minions Killed
183
0
Camps Cleared
0
976,227
Distance Traveled
938,261
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,193
519
59
6
0
225,535
0
L
Tyr
4,380
438
20
2
0
189,168
1
W
Ares
6,104
610
18
2
0
201,587
4
W
Olorun
7,055
706
84
8
0
189,523
2
W
Mulan
6,531
653
73
7
0
185,636
2
L
Geb
4,170
417
14
1
0
172,862
1
W
Mercury
6,349
635
58
6
0
229,291
0
W
Artemis
6,242
624
39
4
0
170,190
0
L
Freya
5,472
547
68
7
0
189,471
0
L
Neith
5,451
545
22
2
0
161,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role