Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
JucrevesL21
Vamana
Level 138
God Stats
1W - 1L
1,620 SR
Queue Stats
128W - 129L
1,551 Elo+
Solo
Nike
Nike
xPhantomPrincex
Nike
Level 129
God Stats
5W - 4L
1,757 SR
Queue Stats
485W - 523L
1,563 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,523 Elo+

VS

Team Averages
Level 140
1,606 SR
1,574 Elo+
Cerberus
Cerberus
BossXmaster760
Cerberus
Level 102
God Stats
8W - 0L
1,792 SR
Queue Stats
70W - 39L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HoZayOk
Ah Muzen Cab
Level 160
God Stats
9W - 6L
1,572 SR
Queue Stats
1,047W - 1,083L
1,515 Elo+
Solo
Mulan
Mulan
Razielsomething
Mulan
Level 126
God Stats
5W - 3L
1,572 SR
Queue Stats
453W - 411L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Sasori680
Danzaburou
Level 160
God Stats
13W - 12L
1,562 SR
Queue Stats
897W - 921L
1,512 Elo+
Solo
Vulcan
Vulcan
thatsbased
Vulcan
Level 154
God Stats
2W - 1L
1,531 SR
Queue Stats
151W - 77L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 6 / 1
9,125
760
15,794
12,312
4,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
 
King Arthur
14
1 / 6 / 5
8,360
697
10,111
19,509
21,826
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
 
Anhur
13
0 / 5 / 4
7,629
636
6,680
11,357
3,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
14
0 / 5 / 5
7,655
638
6,775
16,130
15,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 7 / 3
8,056
671
10,081
14,796
11,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
8 / 2 / 20
10,722
894
10,622
18,216
25,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
HoZayOk
Ah Muzen Cab
18
8 / 1 / 17
10,679
890
15,906
10,059
5,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 19
9,394
783
8,047
16,075
19,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sasori680
Danzaburou
17
4 / 0 / 16
10,071
839
11,438
11,320
6,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
thatsbased
Vulcan
16
7 / 2 / 12
10,185
849
22,600
8,270
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
6
Kills
29
29
Deaths
7
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
1
0.92
L
King Arthur
 
King Arthur
1
6
5
0.58
L
Anhur
 
Anhur
0
5
4
0.4
W
Cerberus
8
2
20
9
W
Ah Muzen Cab
HoZayOk
Ah Muzen Cab
8
1
17
16.5
L
Vamana
0
5
5
0.5
W
2
2
19
5.75
W
Danzaburou
Sasori680
Danzaburou
4
0
16
12
W
Vulcan
thatsbased
Vulcan
7
2
12
6.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,441
Damage
68,613
74,104
Taken
63,940
56,357
Mitigated
60,735
21,047
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,794
209
1,325
2,524
12,312
4,087
0
5,406
6,786
28,936
0
L
King Arthur
 
King Arthur
10,111
626
1,056
2,490
19,509
21,826
0
8,283
10,807
327
15,450
L
Anhur
 
Anhur
6,680
2,250
1,068
2,354
11,357
3,722
0
3,669
7,594
0
18,109
W
Cerberus
10,622
210
1,330
4,563
18,216
25,421
244
4,565
13,651
19,486
0
W
Ah Muzen Cab
HoZayOk
Ah Muzen Cab
15,906
5,058
1,000
3,712
10,059
5,289
2,967
2,217
7,842
0
38,436
L
Vamana
6,775
1,824
3,122
5,101
16,130
15,021
0
7,661
8,290
0
24,542
W
8,047
1,461
2,224
3,456
16,075
19,753
373
5,081
10,994
0
13,925
W
Danzaburou
Sasori680
Danzaburou
11,438
2,029
1,766
3,313
11,320
6,072
1,291
3,446
7,874
0
26,016
W
Vulcan
thatsbased
Vulcan
22,600
10,331
2,340
1,934
8,270
4,200
1,472
2,335
5,935
38,554
0
L
10,081
218
1,047
960
14,796
11,701
0
7,018
7,405
2,550
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
51,051
148
Minions Killed
143
0
Camps Cleared
0
1,066,051
Distance Traveled
1,184,512
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,125
760
21
2
0
212,544
0
L
King Arthur
8,360
697
16
1
0
210,359
0
L
Anhur
7,629
636
49
4
0
206,284
0
W
Cerberus
10,722
894
23
2
0
246,608
1
W
Ah Muzen Cab
10,679
890
32
3
0
240,527
1
L
Vamana
7,655
638
31
3
0
215,638
0
W
Mulan
9,394
783
16
1
0
232,519
1
W
Danzaburou
10,071
839
32
3
0
233,348
1
W
Vulcan
10,185
849
40
3
0
231,510
2
L
Nike
8,056
671
31
3
0
221,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role