Player Matchup

Gilgamesh
Gilgamesh
AlanK
Gilgamesh
Level 149
God Stats
5W - 4L
1,688 SR
Queue Stats
293W - 282L
1,564 Elo+
Party 2
He Bo
He Bo
IMIcGuire
He Bo
Level 83
God Stats
0W - 3L
1,363 SR
Queue Stats
29W - 39L
1,431 Elo+
Party 2
Sobek
Sobek
MerlinsMagicJam
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,573 Elo+
Party 2
Hel
Hel
x dancin dave x
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2
Eset
Eset
xCH4OTICx
Eset
Level 102
God Stats
0W - 2L
1,332 SR
Queue Stats
22W - 24L
1,541 Elo+
Party 2
Team Averages
Level 93
1,477 SR
1,481 Elo+

VS

Team Averages
Level 101
1,516 SR
1,454 Elo+
Artemis
Artemis
GarySc01
Artemis
Level 81
God Stats
6W - 1L
1,838 SR
Queue Stats
190W - 196L
1,410 Elo+
Solo
Cerberus
Cerberus
Pegullaville
Cerberus
Level 101
God Stats
15W - 9L
1,496 SR
Queue Stats
409W - 442L
1,488 Elo+
Party 1
Hel
Hel
Pierreboss404
Hel
Level 127
God Stats
1W - 1L
1,249 SR
Queue Stats
285W - 313L
1,432 Elo+
Solo
Osiris
Osiris
The Sexy Gringo
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
WBSphantomxvx
Sun Wukong
Level 88
God Stats
3W - 3L
1,495 SR
Queue Stats
142W - 128L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlanK
Gilgamesh
17
1 / 5 / 20
10,372
648
28,687
33,368
48,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

He Bo
IMIcGuire
He Bo
19
10 / 4 / 12
12,136
759
26,175
16,015
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 4 / 18
12,396
775
12,829
32,274
57,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 16
10,841
678
11,648
21,670
20,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
18
4 / 4 / 14
11,296
706
31,038
20,906
13,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GarySc01
Artemis
20
9 / 7 / 7
12,629
789
25,167
17,316
8,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Pegullaville
Cerberus
19
4 / 3 / 13
11,106
694
20,945
35,164
48,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 2 / 18
11,039
690
20,773
22,187
11,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 13
11,799
737
14,662
23,087
22,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WBSphantomxvx
Sun Wukong
16
4 / 5 / 9
10,705
669
18,132
24,416
22,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
83
23
Kills
23
23
Deaths
23
80
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlanK
Gilgamesh
1
5
20
2.2
W
Artemis
GarySc01
Artemis
9
7
7
1.79
L
He Bo
IMIcGuire
He Bo
10
4
12
4
L
5
4
18
3.5
W
Cerberus
Pegullaville
Cerberus
4
3
13
3.5
W
1
2
18
5
W
5
6
13
1.92
W
Sun Wukong
WBSphantomxvx
Sun Wukong
4
5
9
1.7
L
3
6
16
1.83
L
Eset
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,377
Damage
99,679
124,233
Taken
122,170
150,614
Mitigated
113,865
49,814
Healing
68,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlanK
Gilgamesh
28,687
5,725
1,657
5,189
33,368
48,566
799
7,993
25,375
0
41,699
W
Artemis
GarySc01
Artemis
25,167
14,225
674
2,799
17,316
8,820
2,532
9,371
7,718
0
46,809
L
He Bo
IMIcGuire
He Bo
26,175
1,815
2,632
1,856
16,015
10,481
682
5,076
10,939
41,946
0
L
12,829
1,880
1,147
6,570
32,274
57,215
436
9,422
22,852
22,637
0
W
Cerberus
Pegullaville
Cerberus
20,945
2,101
6,736
13,375
35,164
48,328
415
25,786
8,859
34,602
0
W
20,773
1,842
21,301
15,321
22,187
11,388
907
13,474
8,284
40,646
0
W
14,662
5,601
960
3,770
23,087
22,731
1,167
15,304
7,427
0
25,274
W
Sun Wukong
WBSphantomxvx
Sun Wukong
18,132
2,420
1,739
1,540
24,416
22,598
622
17,755
6,306
0
31,296
L
11,648
1,941
11,683
6,119
21,670
20,796
890
10,111
11,559
25,998
0
L
Eset
31,038
3,237
8,232
4,729
20,906
13,556
641
9,116
11,790
58,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
57,278
153
Minions Killed
170
0
Camps Cleared
0
1,390,364
Distance Traveled
1,442,404
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,372
648
28
2
0
287,875
3
W
Artemis
12,629
789
46
3
0
246,285
0
L
He Bo
12,136
759
29
2
0
271,288
0
L
Sobek
12,396
775
19
1
0
290,478
0
W
Cerberus
11,106
694
31
2
0
299,936
1
W
Hel
11,039
690
30
2
0
333,797
0
W
Osiris
11,799
737
28
2
0
313,413
0
W
Sun Wukong
10,705
669
35
2
0
248,973
0
L
Hel
10,841
678
27
2
0
261,225
1
L
Eset
11,296
706
50
3
0
279,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role