Player Matchup

Horus
Horus
Howlita
Horus
Level 102
God Stats
7W - 8L
1,526 SR
Queue Stats
352W - 354L
1,467 Elo+
Solo
Vamana
Vamana
SAWZINHOO
Vamana
Level 123
God Stats
34W - 24L
1,502 SR
Queue Stats
553W - 580L
1,438 Elo+
Party 1
Hachiman
Hachiman
UmFanho
Hachiman
Level 116
God Stats
41W - 34L
1,483 SR
Queue Stats
463W - 442L
1,469 Elo+
Party 1
Chang'e
Chang'e
lucianoRJplay
Chang'e
Level 118
God Stats
53W - 50L
1,582 SR
Queue Stats
550W - 591L
1,519 Elo+
Solo
Kukulkan
Kukulkan
xVitones
Kukulkan
Level 151
God Stats
2W - 1L
1,420 SR
Queue Stats
20W - 15L
1,490 Elo+
Solo
Team Averages
Level 122
1,502 SR
1,477 Elo+

VS

Team Averages
Level 118
1,483 SR
1,475 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
NoMercySmoke
Sylvanus
Level 51
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 30L
1,510 Elo+
Solo
Ah Puch
Ah Puch
jvnpereira
Ah Puch
Level 153
God Stats
5W - 4L
1,621 SR
Queue Stats
150W - 159L
1,399 Elo+
Party 2
Mulan
Mulan
matheus51000
Mulan
Level 113
God Stats
41W - 44L
1,511 SR
Queue Stats
603W - 623L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Howlita
Horus
12
3 / 0 / 9
7,908
527
7,139
10,807
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
SAWZINHOO
Vamana
15
6 / 2 / 2
8,652
577
5,677
13,567
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
UmFanho
Hachiman
14
3 / 1 / 5
8,416
561
11,936
8,791
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
1 / 1 / 1
7,899
527
9,196
9,164
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
xVitones
Kukulkan
13
4 / 1 / 1
7,719
515
7,945
7,310
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 5 / 1
6,851
457
5,231
11,960
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
 
Odin
11
1 / 2 / 1
6,552
437
5,083
12,615
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
NoMercySmoke
Sylvanus
11
0 / 2 / 1
6,708
447
4,028
9,499
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
jvnpereira
Ah Puch
11
1 / 4 / 2
6,982
465
7,362
11,690
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 0
7,092
473
7,378
13,988
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
5
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
1
0.1
L
Odin
 
Odin
1
2
1
0.75
W
Horus
Howlita
Horus
3
0
9
7.5
L
Sylvanus
NoMercySmoke
Sylvanus
0
2
1
0.25
W
Vamana
SAWZINHOO
Vamana
6
2
2
3.5
W
Hachiman
UmFanho
Hachiman
3
1
5
5.5
L
Ah Puch
jvnpereira
Ah Puch
1
4
2
0.5
W
Chang'e
1
1
1
1.5
L
2
4
0
0.5
W
Kukulkan
xVitones
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,893
Damage
29,082
49,639
Taken
59,752
25,040
Mitigated
33,043
23,746
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,231
1,836
0
2,760
11,960
2,674
0
0
11,960
0
46,495
L
Odin
 
Odin
5,083
1,106
38
5,440
12,615
10,782
0
7,475
5,140
0
35,465
W
Horus
Howlita
Horus
7,139
3,727
2,563
5,292
10,807
10,576
48
3,825
6,776
0
18,971
L
Sylvanus
NoMercySmoke
Sylvanus
4,028
1,138
307
2,554
9,499
8,095
0
2,234
7,265
25,769
0
W
Vamana
SAWZINHOO
Vamana
5,677
3,525
0
6,369
13,567
6,769
0
1,898
11,483
0
59,554
W
Hachiman
UmFanho
Hachiman
11,936
7,055
0
3,499
8,791
2,561
1,082
1,719
6,970
0
66,471
L
Ah Puch
jvnpereira
Ah Puch
7,362
330
51
5,336
11,690
3,935
132
3,369
8,321
35,674
0
W
Chang'e
9,196
810
0
5,192
9,164
2,517
996
0
8,437
52,050
0
L
7,378
228
0
6,566
13,988
7,557
0
4,063
9,925
0
49,043
W
Kukulkan
xVitones
Kukulkan
7,945
618
0
831
7,310
2,617
0
3,272
3,786
45,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
34,185
486
Minions Killed
369
0
Camps Cleared
0
1,430,980
Distance Traveled
1,293,880
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,851
457
97
6
0
248,045
2
L
Odin
6,552
437
60
4
0
271,440
0
W
Horus
7,908
527
41
3
0
291,916
4
L
Sylvanus
6,708
447
46
3
0
260,529
1
W
Vamana
8,652
577
109
7
0
305,980
4
W
Hachiman
8,416
561
120
8
0
272,845
8
L
Ah Puch
6,982
465
67
4
0
243,637
3
W
Chang'e
7,899
527
109
7
0
277,338
0
L
Mulan
7,092
473
99
7
0
270,229
2
W
Kukulkan
7,719
515
107
7
0
282,901
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role