Player Matchup

Fenrir
Fenrir
FelineSavior
Fenrir
Level 129
God Stats
3W - 0L
1,803 SR
Queue Stats
22W - 16L
1,691 Elo+
Party 1
King Arthur
King Arthur
Flossgod
King Arthur
Level 124
God Stats
7W - 8L
1,694 SR
Queue Stats
34W - 27L
1,667 Elo+
Party 1
Vulcan
Vulcan
TheOneandOnlyOpp
Vulcan
Level 130
God Stats
6W - 2L
1,729 SR
Queue Stats
40W - 28L
1,671 Elo+
Party 1
Artio
Artio
Tobasaurus
Artio
Level 147
God Stats
3W - 0L
2,122 SR
Queue Stats
23W - 19L
1,667 Elo+
Party 1
Team Averages
Level 133
1,837 SR
1,674 Elo+

VS

Team Averages
Level 74
1,542 SR
1,526 Elo+
Danzaburou
Danzaburou
FlushestWheel18
Danzaburou
Level 68
God Stats
87W - 138L
1,422 SR
Queue Stats
182W - 276L
1,364 Elo+
Solo
Chang'e
Chang'e
Onefastmatt
Chang'e
Level 107
God Stats
0W - 1L
1,637 SR
Queue Stats
30W - 18L
1,768 Elo+
Solo
Fenrir
Fenrir
nickzong
Fenrir
Level 68
God Stats
1W - 6L
1,380 SR
Queue Stats
117W - 127L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
xShadowSharkx
Baron Samedi
Level 53
God Stats
0W - 1L
1,730 SR
Queue Stats
6W - 11L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 3 / 3
10,736
895
11,789
13,905
9,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Flossgod
King Arthur
16
6 / 2 / 11
10,440
870
12,028
14,976
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 2 / 4
10,225
852
9,418
4,968
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
15
4 / 4 / 7
10,065
839
7,029
17,239
23,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlushestWheel18
Danzaburou
16
4 / 2 / 5
10,194
850
9,036
8,022
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Onefastmatt
Chang'e
14
0 / 8 / 4
8,223
685
7,260
17,030
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
nickzong
Fenrir
16
7 / 5 / 2
10,019
835
8,863
13,799
6,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
xShadowSharkx
Baron Samedi
13
0 / 7 / 6
8,263
689
5,256
10,023
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
11
11
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
3
3
4.17
W
King Arthur
Flossgod
King Arthur
6
2
11
5.75
L
Danzaburou
FlushestWheel18
Danzaburou
4
2
5
3.25
L
Chang'e
Onefastmatt
Chang'e
0
8
4
0.25
W
1
2
4
1.5
W
Artio
4
4
7
1.88
L
Fenrir
nickzong
Fenrir
7
5
2
1.6
L
Baron Samedi
xShadowSharkx
Baron Samedi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
30,415
51,088
Taken
48,874
47,903
Mitigated
26,334
10,475
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,789
3,263
0
3,024
13,905
9,574
1,473
3,493
10,160
74
23,629
W
King Arthur
Flossgod
King Arthur
12,028
2,391
0
964
14,976
12,609
944
4,194
10,038
2,532
27,735
L
Danzaburou
FlushestWheel18
Danzaburou
9,036
2,564
0
2,617
8,022
3,060
0
3,118
4,799
0
31,565
L
Chang'e
Onefastmatt
Chang'e
7,260
346
997
5,637
17,030
6,306
0
7,585
9,030
28,247
0
W
9,418
2,109
0
440
4,968
2,288
1,646
562
4,406
53,028
0
W
Artio
7,029
833
1,965
4,082
17,239
23,432
1,019
4,360
12,731
24,440
0
L
Fenrir
nickzong
Fenrir
8,863
2,183
0
1,608
13,799
6,911
0
4,342
9,214
0
25,915
L
Baron Samedi
xShadowSharkx
Baron Samedi
5,256
357
1,026
1,444
10,023
10,057
0
2,611
7,032
22,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
36,699
196
Minions Killed
178
9
Camps Cleared
11
943,058
Distance Traveled
864,985
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,736
895
43
4
3
238,585
1
W
King Arthur
10,440
870
34
3
2
232,255
1
L
Danzaburou
10,194
850
51
4
3
257,221
1
L
Chang'e
8,223
685
53
4
2
193,572
2
W
Vulcan
10,225
852
100
8
3
228,404
2
W
Artio
10,065
839
19
2
1
243,814
1
L
Fenrir
10,019
835
33
3
4
215,412
2
L
Baron Samedi
8,263
689
41
3
2
198,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role