Player Matchup

Atlas
Atlas
Edgar Good Boy
Atlas
Level 105
God Stats
6W - 8L
1,530 SR
Queue Stats
291W - 249L
1,595 Elo+
Party 1
Mercury
Mercury
LostZuk71
Mercury
Level 119
God Stats
1W - 0L
1,608 SR
Queue Stats
311W - 201L
1,686 Elo+
Party 1
Eset
Eset
Lt DansLeftLeg1
Eset
Level 107
God Stats
4W - 2L
1,662 SR
Queue Stats
393W - 270L
1,664 Elo+
Party 1
Team Averages
Level 110
1,600 SR
1,648 Elo+

VS

Team Averages
Level 53
1,495 SR
1,455 Elo+
Neith
Neith
ClouchRecuit
Neith
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
TheGreeneWolf
Izanami
Level 31
God Stats
1W - 1L
1,795 SR
Queue Stats
9W - 19L
1,261 Elo+
Party 2
Hou Yi
Hou Yi
bserv
Hou Yi
Level 117
God Stats
1W - 1L
1,189 SR
Queue Stats
30W - 37L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,914
791
3,658
6,767
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mercury
LostZuk71
Mercury
12
5 / 0 / 4
7,556
756
4,789
5,475
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 6
7,187
719
6,365
4,140
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,683
568
2,302
5,844
1,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
9
0 / 2 / 0
5,693
569
2,361
4,770
1,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
bserv
Hou Yi
9
0 / 3 / 0
5,667
567
2,967
7,131
4,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
7
5.5
W
Mercury
LostZuk71
Mercury
5
0
4
7
W
2
0
6
5
L
Izanami
0
2
0
0
L
Hou Yi
bserv
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,812
Damage
7,630
16,382
Taken
17,745
13,851
Mitigated
8,051
5,195
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,302
395
0
300
5,844
1,835
0
3,664
1,968
0
14,190
W
3,658
574
303
1,883
6,767
8,737
302
28
6,739
11,224
0
W
Mercury
LostZuk71
Mercury
4,789
1,102
0
1,462
5,475
3,082
1,427
185
5,290
0
20,398
W
6,365
365
344
1,203
4,140
2,032
672
0
4,140
31,729
0
L
Izanami
2,361
1,014
215
548
4,770
1,490
0
2,642
2,026
0
12,232
L
Hou Yi
bserv
Hou Yi
2,967
449
0
747
7,131
4,726
0
3,401
3,544
0
14,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
17,043
125
Minions Killed
87
7
Camps Cleared
2
634,839
Distance Traveled
451,884
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,683
568
38
4
1
141,801
1
W
Atlas
7,914
791
16
2
0
200,723
2
W
Mercury
7,556
756
41
4
5
231,255
2
W
Eset
7,187
719
68
7
2
202,861
5
L
Izanami
5,693
569
38
4
1
167,130
3
L
Hou Yi
5,667
567
11
1
0
142,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role