Player Matchup

Hera
Hera
HOTSINGLEMOMS
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Hollow-GHOST7
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Thor
Thor
JigoloHarMegiddo
Thor
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 1
Poseidon
Poseidon
MLGmofo
Poseidon
Level 60
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,710 Elo+
Party 1
Atlas
Atlas
TartarusOfHell
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,272 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,507 Elo+

VS

Team Averages
Level 85
1,537 SR
1,495 Elo+
Cliodhna
Cliodhna
AbelVHV
Cliodhna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 120L
1,494 Elo+
Party 2
Hercules
Hercules
SOLARSIIJ
Hercules
Level 118
God Stats
7W - 11L
1,479 SR
Queue Stats
129W - 121L
1,509 Elo+
Party 2
Hera
Hera
WhiteSnake87
Hera
Level 93
God Stats
1W - 2L
1,239 SR
Queue Stats
130W - 95L
1,489 Elo+
Party 2
Scylla
Scylla
YiChui
Scylla
Level 106
God Stats
8W - 2L
1,625 SR
Queue Stats
212W - 193L
1,529 Elo+
Party 2
Artemis
Artemis
kaldrlecaillou
Artemis
Level 18
God Stats
2W - 0L
1,839 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
5,930
988
3,112
5,223
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
9
0 / 7 / 2
5,198
866
2,273
8,558
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 5
6,103
1,017
3,461
8,301
4,350
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MLGmofo
Poseidon
12
5 / 7 / 1
6,742
1,124
5,317
6,642
2,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 5
5,254
876
2,784
6,869
4,789
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AbelVHV
Cliodhna
12
7 / 4 / 17
7,761
1,294
8,413
6,258
3,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SOLARSIIJ
Hercules
13
8 / 0 / 18
8,274
1,379
6,446
8,948
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 21
6,638
1,106
3,870
2,852
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
YiChui
Scylla
14
9 / 0 / 16
8,160
1,360
7,795
3,235
1,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 17
7,169
1,195
6,185
4,203
1,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
8
Kills
30
30
Deaths
8
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AbelVHV
Cliodhna
7
4
17
3.88
L
2
6
2
0.5
L
Arachne
0
7
2
0.14
L
1
6
5
0.58
L
Poseidon
MLGmofo
Poseidon
5
7
1
0.79
W
Hercules
SOLARSIIJ
Hercules
8
0
18
17
L
0
4
5
0.63
W
1
2
21
5.75
W
Scylla
YiChui
Scylla
9
0
16
17
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,947
Damage
32,709
35,593
Taken
25,496
15,413
Mitigated
16,433
1,382
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AbelVHV
Cliodhna
8,413
1,729
726
1,129
6,258
3,405
832
2,502
3,633
0
15,346
L
3,112
677
0
265
5,223
1,531
0
1,538
3,685
3,685
0
L
Arachne
2,273
1,697
0
155
8,558
2,643
0
3,605
4,838
0
2,823
L
3,461
1,101
355
286
8,301
4,350
0
2,878
5,271
0
8,372
L
Poseidon
MLGmofo
Poseidon
5,317
395
0
0
6,642
2,100
0
1,240
5,348
13,528
0
W
Hercules
SOLARSIIJ
Hercules
6,446
1,357
1,245
4,364
8,948
8,696
204
2,349
6,207
0
8,683
L
2,784
627
0
321
6,869
4,789
0
2,404
4,271
5,192
0
W
3,870
1,483
0
0
2,852
1,138
1,426
1,741
1,071
10,378
0
W
Scylla
YiChui
Scylla
7,795
829
1,298
1,060
3,235
1,358
1,029
1,312
1,843
19,612
0
W
6,185
2,332
337
821
4,203
1,836
1,401
2,926
1,259
0
12,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
38,002
38
Minions Killed
71
0
Camps Cleared
0
492,439
Distance Traveled
644,706
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,761
1,294
18
3
0
129,356
0
L
Hera
5,930
988
2
0
0
100,093
0
L
Arachne
5,198
866
1
0
0
111,707
0
L
Thor
6,103
1,017
17
3
0
85,336
0
L
Poseidon
6,742
1,124
18
3
0
93,225
0
W
Hercules
8,274
1,379
7
1
0
145,051
0
L
Atlas
5,254
876
0
0
0
102,078
0
W
Hera
6,638
1,106
7
1
0
126,775
0
W
Scylla
8,160
1,360
33
6
0
131,016
2
W
Artemis
7,169
1,195
6
1
0
112,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role