Player Matchup

Artio
Artio
Chipscrunch
Artio
Level 87
God Stats
3W - 3L
1,593 SR
Queue Stats
35W - 48L
1,438 Elo+
Party 1
Vulcan
Vulcan
Gavva
Vulcan
Level 148
God Stats
2W - 6L
1,400 SR
Queue Stats
260W - 281L
1,482 Elo+
Solo
King Arthur
King Arthur
Kim-Jonas-Un
King Arthur
Level 151
God Stats
1W - 2L
1,487 SR
Queue Stats
122W - 126L
1,520 Elo+
Solo
Arachne
Arachne
Stickpunk
Arachne
Level 105
God Stats
1W - 3L
1,515 SR
Queue Stats
29W - 42L
1,410 Elo+
Party 1
Chiron
Chiron
Stupeflex
Chiron
Level 116
God Stats
1W - 2L
1,617 SR
Queue Stats
107W - 133L
1,431 Elo+
Party 1
Team Averages
Level 121
1,523 SR
1,456 Elo+

VS

Team Averages
Level 75
1,567 SR
1,486 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Eazzy57
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,451 Elo+
Party 2
Horus
Horus
Flakë
Horus
Level 83
God Stats
1W - 0L
1,562 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 2
Thoth
Thoth
Ross_Abernethy99
Thoth
Level 103
God Stats
1W - 0L
1,776 SR
Queue Stats
12W - 11L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nixleche76600
Ah Muzen Cab
Level 43
God Stats
11W - 9L
1,500 SR
Queue Stats
201W - 214L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,546
703
5,412
28,108
37,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Gavva
Vulcan
19
3 / 4 / 5
10,912
727
24,068
13,461
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Kim-Jonas-Un
King Arthur
17
3 / 5 / 5
10,614
708
9,250
20,647
13,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Stickpunk
Arachne
17
2 / 7 / 5
10,241
683
6,550
15,140
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Stupeflex
Chiron
17
5 / 7 / 8
11,084
739
16,901
15,629
4,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 4 / 10
11,784
786
19,764
13,321
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Eazzy57
Terra
16
2 / 3 / 15
11,218
748
8,317
21,607
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Flakë
Horus
17
3 / 3 / 21
11,199
747
12,250
21,708
16,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 4 / 10
14,171
945
18,796
13,375
5,441
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
nixleche76600
Ah Muzen Cab
20
5 / 1 / 13
12,227
815
23,435
10,492
4,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
15
Kills
28
28
Deaths
15
31
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
4
10
2.75
L
2
5
8
1.2
W
Terra
Eazzy57
Terra
2
3
15
3.17
W
Horus
Flakë
Horus
3
3
21
4.5
L
Vulcan
Gavva
Vulcan
3
4
5
1.38
L
King Arthur
Kim-Jonas-Un
King Arthur
3
5
5
1.1
W
12
4
10
4.25
L
Arachne
Stickpunk
Arachne
2
7
5
0.64
L
Chiron
Stupeflex
Chiron
5
7
8
1.29
W
Ah Muzen Cab
nixleche76600
Ah Muzen Cab
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,181
Damage
82,562
92,985
Taken
80,503
67,851
Mitigated
56,905
17,933
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,764
9,681
0
1,897
13,321
5,551
1,586
5,173
8,148
111
44,170
L
5,412
863
1,401
5,869
28,108
37,619
0
6,106
21,732
14,808
0
W
Terra
Eazzy57
Terra
8,317
1,575
2,806
2,469
21,607
24,976
104
7,559
14,048
17,715
0
W
Horus
Flakë
Horus
12,250
6,080
3,511
6,296
21,708
16,686
307
7,395
14,313
0
24,657
L
Vulcan
Gavva
Vulcan
24,068
9,285
100
1,905
13,461
5,800
1
4,910
8,459
70,814
1,938
L
King Arthur
Kim-Jonas-Un
King Arthur
9,250
1,102
658
1,757
20,647
13,778
86
5,692
14,736
1,010
28,550
W
18,796
468
0
0
13,375
5,441
1,279
5,693
7,682
62,013
0
L
Arachne
Stickpunk
Arachne
6,550
3,893
0
2,327
15,140
6,140
32
5,224
9,730
0
22,391
L
Chiron
Stupeflex
Chiron
16,901
8,369
777
3,139
15,629
4,514
1,396
4,712
10,706
0
34,156
W
Ah Muzen Cab
nixleche76600
Ah Muzen Cab
23,435
8,518
0
3,082
10,492
4,251
2,413
4,435
6,057
0
83,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
60,599
316
Minions Killed
396
8
Camps Cleared
9
1,472,934
Distance Traveled
1,439,304
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,784
786
70
5
0
265,774
3
L
Artio
10,546
703
21
1
0
360,428
1
W
Terra
11,218
748
20
1
1
279,120
1
W
Horus
11,199
747
32
2
2
297,178
2
L
Vulcan
10,912
727
126
8
2
293,861
3
L
King Arthur
10,614
708
57
4
1
277,773
2
W
Thoth
14,171
945
139
9
1
291,218
0
L
Arachne
10,241
683
49
3
4
287,172
2
L
Chiron
11,084
739
63
4
1
253,700
3
W
Ah Muzen Cab
12,227
815
135
9
5
306,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role