Player Matchup

Chaac
Chaac
Giresunlu_E7
Chaac
Level 104
God Stats
1W - 0L
1,397 SR
Queue Stats
24W - 20L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Manjuqe
Ah Muzen Cab
Level 83
God Stats
3W - 2L
1,629 SR
Queue Stats
18W - 16L
1,544 Elo+
Party 2
Ymir
Ymir
Parallel_Luca
Ymir
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 2
Amaterasu
Amaterasu
temp-424667
Amaterasu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,507 Elo+
Party 2
Anubis
Anubis
temp-761401
Anubis
Level 86
God Stats
4W - 2L
1,601 SR
Queue Stats
11W - 9L
1,432 Elo+
Party 2
Team Averages
Level 84
1,525 SR
1,448 Elo+

VS

Team Averages
Level 68
1,489 SR
1,394 Elo+
Ymir
Ymir
Chacha_le_panini
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,257 Elo+
Party 3
Fenrir
Fenrir
MUTUMBU96
Fenrir
Level 128
God Stats
46W - 37L
1,603 SR
Queue Stats
801W - 909L
1,478 Elo+
Party 1
Agni
Agni
RtheDaddy
Agni
Level 29
God Stats
5W - 3L
1,633 SR
Queue Stats
161W - 164L
1,467 Elo+
Party 1
Achilles
Achilles
TheoLeTactitien
Achilles
Level 29
God Stats
2W - 6L
1,322 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
taker1990
Ah Muzen Cab
Level 109
God Stats
1W - 5L
1,387 SR
Queue Stats
720W - 816L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 3
12,027
501
14,897
15,174
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Manjuqe
Ah Muzen Cab
20
11 / 2 / 8
13,822
576
22,858
18,408
8,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 16
13,039
543
11,573
12,490
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
temp-424667
Amaterasu
20
9 / 2 / 6
13,731
572
10,328
23,463
13,005
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
18
5 / 5 / 6
12,397
517
10,498
16,392
8,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
10,224
426
9,169
28,601
30,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MUTUMBU96
Fenrir
20
5 / 6 / 5
12,330
514
13,744
21,195
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
19
2 / 6 / 3
11,998
500
12,629
13,971
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
1 / 7 / 1
9,443
393
5,129
19,769
15,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
taker1990
Ah Muzen Cab
17
3 / 3 / 0
10,958
457
15,551
16,025
10,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
30
Kills
12
12
Deaths
30
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
1
2
3
1.25
L
Fenrir
MUTUMBU96
Fenrir
5
6
5
1.25
W
Ah Muzen Cab
Manjuqe
Ah Muzen Cab
11
2
8
7.5
W
4
1
16
12
L
Agni
2
6
3
0.58
L
Achilles
1
7
1
0.21
L
Ah Muzen Cab
taker1990
Ah Muzen Cab
3
3
0
1
W
Amaterasu
temp-424667
Amaterasu
9
2
6
6
W
Anubis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,154
Damage
56,222
85,927
Taken
99,561
58,699
Mitigated
73,840
39,688
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,169
1,718
0
2,626
28,601
30,447
0
6,422
22,030
49,915
0
W
14,897
3,432
0
8,930
15,174
13,254
4,094
1,168
14,006
0
79,256
L
Fenrir
MUTUMBU96
Fenrir
13,744
4,712
0
3,397
21,195
9,204
0
7,147
13,904
0
104,373
W
Ah Muzen Cab
Manjuqe
Ah Muzen Cab
22,858
13,177
629
8,950
18,408
8,299
4,502
6,381
12,027
0
102,102
W
11,573
1,575
1,707
2,377
12,490
15,919
588
5,660
6,830
41,011
0
L
Agni
12,629
349
0
289
13,971
8,130
790
5,061
8,705
94,259
0
L
Achilles
5,129
709
0
3,449
19,769
15,481
0
2,946
16,743
4,094
48,573
L
Ah Muzen Cab
taker1990
Ah Muzen Cab
15,551
4,899
0
5,659
16,025
10,578
634
1,474
13,825
0
67,978
W
Amaterasu
temp-424667
Amaterasu
10,328
5,681
477
10,442
23,463
13,005
648
4,470
18,993
0
91,736
W
Anubis
10,498
0
0
6,176
16,392
8,222
1,092
4,693
11,699
67,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,016
Gold Earned
54,953
623
Minions Killed
605
0
Camps Cleared
0
2,213,902
Distance Traveled
2,152,064
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,224
426
81
3
0
379,644
4
W
Chaac
12,027
501
157
7
0
463,699
0
L
Fenrir
12,330
514
149
6
0
463,312
1
W
Ah Muzen Cab
13,822
576
157
7
0
442,178
0
W
Ymir
13,039
543
55
2
0
397,306
4
L
Agni
11,998
500
171
7
0
455,771
4
L
Achilles
9,443
393
87
4
0
397,931
5
L
Ah Muzen Cab
10,958
457
117
5
0
455,406
4
W
Amaterasu
13,731
572
135
6
0
531,834
0
W
Anubis
12,397
517
119
5
0
378,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role