Player Matchup

Medusa
Medusa
Agent-390
Medusa
Level 55
God Stats
9W - 7L
1,518 SR
Queue Stats
78W - 90L
1,467 Elo+
Solo
Danzaburou
Danzaburou
GodLikeHercules
Danzaburou
Level 124
God Stats
13W - 8L
1,633 SR
Queue Stats
196W - 201L
1,471 Elo+
Solo
Ares
Ares
INDIANHEMPHAZE
Ares
Level 94
God Stats
2W - 0L
1,891 SR
Queue Stats
249W - 257L
1,477 Elo+
Solo
Anubis
Anubis
LanteSoWavy
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,395 Elo+
Solo
Chaac
Chaac
Trollsabes1
Chaac
Level 124
God Stats
11W - 7L
1,575 SR
Queue Stats
225W - 229L
1,526 Elo+
Solo
Team Averages
Level 92
1,623 SR
1,467 Elo+

VS

Team Averages
Level 101
1,578 SR
1,469 Elo+
Cabrakan
Cabrakan
BOPE-RealxJonas
Cabrakan
Level 82
God Stats
67W - 44L
1,623 SR
Queue Stats
289W - 315L
1,506 Elo+
Solo
Nemesis
Nemesis
DODrigun
Nemesis
Level 146
God Stats
12W - 17L
1,504 SR
Queue Stats
1,038W - 1,090L
1,391 Elo+
Solo
Charybdis
Charybdis
SpideyFanGuy
Charybdis
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 134L
1,513 Elo+
Solo
Olorun
Olorun
kmschmidt
Olorun
Level 54
God Stats
1W - 1L
1,736 SR
Queue Stats
22W - 18L
1,469 Elo+
Solo
Osiris
Osiris
lilmanmoore
Osiris
Level 125
God Stats
109W - 106L
1,527 SR
Queue Stats
326W - 342L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agent-390
Medusa
15
3 / 3 / 5
9,304
490
9,931
10,753
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
GodLikeHercules
Danzaburou
17
11 / 1 / 3
11,544
608
11,858
8,808
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 7
8,824
464
7,801
17,945
12,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
14
3 / 7 / 7
8,992
473
6,791
10,564
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 5
9,504
500
10,454
16,235
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
4 / 4 / 4
8,965
472
5,064
16,014
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
DODrigun
Nemesis
14
3 / 2 / 6
8,819
464
6,255
12,432
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
SpideyFanGuy
Charybdis
15
4 / 4 / 3
9,293
489
9,740
12,030
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
kmschmidt
Olorun
12
4 / 9 / 2
8,376
441
6,340
13,776
7,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
12
3 / 1 / 2
8,551
450
11,200
12,151
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
20
Kills
18
18
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agent-390
Medusa
3
3
5
1.83
L
Cabrakan
4
4
4
1.5
L
Nemesis
DODrigun
Nemesis
3
2
6
3
W
Danzaburou
GodLikeHercules
Danzaburou
11
1
3
12.5
W
2
4
7
1.38
W
Anubis
3
7
7
0.93
L
Charybdis
SpideyFanGuy
Charybdis
4
4
3
1.38
W
1
3
5
1.17
L
Olorun
kmschmidt
Olorun
4
9
2
0.56
L
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,835
Damage
38,599
64,305
Taken
66,403
36,209
Mitigated
44,431
24,053
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agent-390
Medusa
9,931
3,329
0
3,198
10,753
3,430
994
490
10,263
0
65,268
L
Cabrakan
5,064
538
617
3,380
16,014
19,058
0
4,249
11,507
18,731
0
L
Nemesis
DODrigun
Nemesis
6,255
1,937
0
102
12,432
4,546
228
2,843
9,497
0
49,208
W
Danzaburou
GodLikeHercules
Danzaburou
11,858
3,351
0
4,984
8,808
3,570
1,463
1,428
7,380
0
75,224
W
7,801
524
616
5,349
17,945
12,711
397
3,682
14,263
29,785
0
W
Anubis
6,791
335
0
2,328
10,564
4,226
179
5,941
4,623
32,097
0
L
Charybdis
SpideyFanGuy
Charybdis
9,740
4,719
0
4,328
12,030
4,610
0
2,331
9,612
0
64,945
W
10,454
2,119
0
7,578
16,235
12,272
707
2,190
14,045
4,410
52,194
L
Olorun
kmschmidt
Olorun
6,340
2,529
127
3,084
13,776
7,485
754
4,708
8,974
39,533
0
L
Osiris
11,200
7,732
0
5,796
12,151
8,732
310
1,718
9,905
0
50,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
44,004
434
Minions Killed
397
0
Camps Cleared
0
1,725,763
Distance Traveled
1,564,873
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,304
490
94
5
0
319,735
10
L
Cabrakan
8,965
472
21
1
0
340,152
4
L
Nemesis
8,819
464
97
5
0
394,395
4
W
Danzaburou
11,544
608
132
7
0
385,845
5
W
Ares
8,824
464
32
2
0
356,182
3
W
Anubis
8,992
473
50
3
0
285,757
2
L
Charybdis
9,293
489
115
6
0
311,835
6
W
Chaac
9,504
500
126
7
0
378,244
3
L
Olorun
8,376
441
66
3
0
279,070
1
L
Osiris
8,551
450
98
5
0
239,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role