Player Matchup

Tiamat
Tiamat
BMorlan
Tiamat
Level 34
God Stats
3W - 2L
1,481 SR
Queue Stats
57W - 68L
1,274 Elo+
Party 3
Atlas
Atlas
CBHydraKID
Atlas
Level 57
God Stats
0W - 2L
1,220 SR
Queue Stats
132W - 157L
1,283 Elo+
Party 3
Amaterasu
Amaterasu
MoMonXD
Amaterasu
Level 60
God Stats
1W - 3L
1,261 SR
Queue Stats
135W - 163L
1,262 Elo+
Party 3
Thanatos
Thanatos
WhyKTz
Thanatos
Level 60
God Stats
4W - 6L
1,489 SR
Queue Stats
16W - 29L
1,344 Elo+
Party 2
Neith
Neith
zTKSz LUIZbp
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Team Averages
Level 43
1,390 SR
1,287 Elo+

VS

Team Averages
Level 94
1,464 SR
1,429 Elo+
Merlin
Merlin
ApolloGaming711
Merlin
Level 57
God Stats
13W - 7L
1,528 SR
Queue Stats
33W - 31L
1,521 Elo+
Party 1
Loki
Loki
EliteKodino
Loki
Level 106
God Stats
3W - 4L
1,484 SR
Queue Stats
168W - 174L
1,401 Elo+
Party 4
Izanami
Izanami
WonderWoman_KOTT
Izanami
Level 83
God Stats
242W - 290L
1,448 SR
Queue Stats
276W - 339L
1,348 Elo+
Party 4
Cu Chulainn
Cu Chulainn
spitespryte
Cu Chulainn
Level 142
God Stats
14W - 14L
1,484 SR
Queue Stats
209W - 217L
1,372 Elo+
Party 4
Geb
Geb
xX HER0S Xx
Geb
Level 82
God Stats
5W - 2L
1,377 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BMorlan
Tiamat
7
1 / 6 / 0
4,913
491
1,203
5,540
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
8
2 / 4 / 2
5,508
551
4,078
7,323
4,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
MoMonXD
Amaterasu
9
2 / 6 / 1
5,617
562
4,596
7,349
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
WhyKTz
Thanatos
9
2 / 4 / 2
5,651
565
2,343
7,222
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 6 / 1
4,060
406
1,923
5,657
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,824
682
3,046
4,226
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 5
6,683
668
4,912
5,737
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 2 / 1
6,395
640
6,351
6,907
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
spitespryte
Cu Chulainn
10
7 / 3 / 2
6,781
678
5,724
7,978
5,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 4
5,673
567
1,905
4,631
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
25
26
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Tiamat
BMorlan
Tiamat
1
6
0
0.17
L
Atlas
2
4
2
0.75
W
6
1
5
8.5
L
Amaterasu
MoMonXD
Amaterasu
2
6
1
0.42
L
Thanatos
WhyKTz
Thanatos
2
4
2
0.75
W
6
2
1
3.25
W
Cu Chulainn
spitespryte
Cu Chulainn
7
3
2
2.67
W
3
1
4
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
21,938
33,091
Taken
29,479
15,196
Mitigated
12,275
8,627
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,046
172
0
1,515
4,226
1,388
581
521
3,621
39,254
0
L
Tiamat
BMorlan
Tiamat
1,203
208
0
302
5,540
2,018
0
1,673
3,715
13,760
0
L
Atlas
4,078
2,063
320
1,592
7,323
4,857
0
953
6,370
16,032
0
W
4,912
1,000
0
671
5,737
1,509
455
721
5,002
0
31,890
L
Amaterasu
MoMonXD
Amaterasu
4,596
2,266
0
1,072
7,349
4,311
0
747
6,602
0
15,636
L
Thanatos
WhyKTz
Thanatos
2,343
817
0
4,612
7,222
2,188
0
1,125
6,083
0
22,187
W
6,351
4,118
226
1,962
6,907
1,897
828
2,363
4,494
0
38,681
W
Cu Chulainn
spitespryte
Cu Chulainn
5,724
1,595
0
766
7,978
5,190
241
2
7,976
4,855
23,054
W
1,905
456
14
1,769
4,631
2,291
0
1,526
3,105
12,171
0
L
1,923
1,192
0
729
5,657
1,822
0
1,364
4,247
0
10,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
32,356
156
Minions Killed
313
0
Camps Cleared
0
829,629
Distance Traveled
917,785
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,824
682
90
9
0
204,534
2
L
Tiamat
4,913
491
26
3
0
132,683
0
L
Atlas
5,508
551
34
3
0
176,242
1
W
Loki
6,683
668
64
6
0
211,666
1
L
Amaterasu
5,617
562
29
3
0
161,231
2
L
Thanatos
5,651
565
51
5
0
211,802
0
W
Izanami
6,395
640
80
8
0
157,833
0
W
Cu Chulainn
6,781
678
59
6
0
202,212
0
W
Geb
5,673
567
20
2
0
141,540
0
L
Neith
4,060
406
16
2
0
147,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role