Player Matchup

Fenrir
Fenrir
Bronze III
Sticky Dead
Fenrir
Bronze III
Level 125
God Stats
4W - 1L
1,582 SR
Queue Stats
9W - 4L
1,518 MMR
Party 1
Ra
Ra
Silver I
Sticky Drezick
Ra
Silver I
Level 147
God Stats
3W - 0L
1,539 SR
Queue Stats
12W - 7L
1,518 MMR
Party 1
Achilles
Achilles
Bronze III
crudegold
Achilles
Bronze III
Level 124
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 1L
1,521 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,652 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,647 SR
1,578 MMR
Kumbhakarna
Kumbhakarna
Gold III
COLIN385
Kumbhakarna
Gold III
Level 146
God Stats
10W - 10L
1,643 SR
Queue Stats
71W - 75L
1,635 MMR
Party 2
Medusa
Medusa
Gold III
Dopetimus Prime
Medusa
Gold III
Level 100
God Stats
3W - 2L
1,595 SR
Queue Stats
66W - 70L
1,649 MMR
Party 2
Merlin
Merlin
Bronze III
Isaacs_007
Merlin
Bronze III
Level 148
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 2 / 2
7,619
762
4,873
6,102
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 6
7,290
729
4,043
3,450
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
crudegold
Achilles
11
1 / 0 / 6
7,666
767
2,750
6,348
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetGilgameshZeusMulanBacchus

VS

Bans
OdinPersephoneAphroditeScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
COLIN385
Kumbhakarna
9
0 / 2 / 2
5,960
596
1,557
5,569
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 0
6,986
699
4,623
2,716
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Isaacs_007
Merlin
10
0 / 5 / 2
6,205
621
2,787
6,419
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
COLIN385
Kumbhakarna
0
2
2
0.5
L
2
1
0
2
L
Merlin
Isaacs_007
Merlin
0
5
2
0.2
W
Fenrir
6
2
2
3.5
W
1
0
6
4
W
Achilles
crudegold
Achilles
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
8,967
15,900
Taken
14,704
11,489
Mitigated
7,056
6,302
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
COLIN385
Kumbhakarna
1,557
294
0
1,721
5,569
3,559
0
2,478
2,780
5,621
0
L
4,623
1,299
0
468
2,716
772
0
776
1,839
0
18,015
L
Merlin
Isaacs_007
Merlin
2,787
0
286
254
6,419
2,725
0
755
5,317
19,115
0
W
Fenrir
4,873
884
0
1,741
6,102
2,925
129
907
4,865
159
12,163
W
4,043
195
1,098
1,010
3,450
1,201
1,734
1,831
1,619
39,260
0
W
Achilles
crudegold
Achilles
2,750
715
282
2,171
6,348
7,363
526
2,060
4,288
0
12,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
19,151
121
Minions Killed
84
6
Camps Cleared
3
554,676
Distance Traveled
396,314
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,960
596
4
0
1
126,139
4
L
Medusa
6,986
699
37
4
2
118,873
2
L
Merlin
6,205
621
43
4
0
151,302
3
W
Fenrir
7,619
762
14
1
1
171,768
1
W
Ra
7,290
729
95
10
3
188,952
4
W
Achilles
7,666
767
12
1
2
193,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role