Player Matchup

Bacchus
Bacchus
Mac4ek
Bacchus
Level 20
God Stats
1W - 2L
1,188 SR
Queue Stats
15W - 15L
1,482 Elo+
Party 1
Bellona
Bellona
MujStaryPijany
Bellona
Level 25
God Stats
2W - 2L
1,597 SR
Queue Stats
17W - 20L
1,448 Elo+
Party 1
Neith
Neith
SekretPL
Neith
Level 29
God Stats
1W - 2L
1,622 SR
Queue Stats
15W - 11L
1,528 Elo+
Party 1
Eset
Eset
SuperZiomek
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,440 Elo+
Party 1
Apollo
Apollo
anty17
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,458 Elo+
Party 1
Team Averages
Level 30
1,481 SR
1,471 Elo+

VS

Team Averages
Level 31
1,535 SR
1,395 Elo+
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DodoKazinoto
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,282 Elo+
Party 2
Apollo
Apollo
Ricain
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,375 Elo+
Party 3
Bellona
Bellona
TheDada91
Bellona
Level 67
God Stats
1W - 1L
1,677 SR
Queue Stats
39W - 38L
1,447 Elo+
Party 3
Bakasura
Bakasura
emilakin
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mac4ek
Bacchus
15
4 / 3 / 13
10,032
1,115
6,415
11,187
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 3 / 15
10,332
1,148
7,798
12,958
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SekretPL
Neith
17
14 / 1 / 11
12,674
1,408
18,570
8,547
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 20
10,366
1,152
13,200
7,798
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
anty17
Apollo
16
3 / 3 / 20
9,827
1,092
15,181
8,926
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

390

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 2
7,337
815
1,973
2,066
656
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,764
863
1,329
5,376
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Ricain
Apollo
16
10 / 16 / 3
11,766
1,307
14,108
25,920
8,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TheDada91
Bellona
16
3 / 8 / 9
10,149
1,128
15,166
27,244
21,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
emilakin
Bakasura
12
0 / 2 / 2
7,437
826
149
2,987
980
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
32
Kills
13
13
Deaths
32
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
L
0
3
3
0.5
W
Bacchus
Mac4ek
Bacchus
4
3
13
3.5
W
6
3
15
4.5
L
Apollo
Ricain
Apollo
10
16
3
0.72
W
Neith
SekretPL
Neith
14
1
11
19.5
W
5
3
20
5
L
Bellona
TheDada91
Bellona
3
8
9
0.94
W
Apollo
anty17
Apollo
3
3
20
4.33
L
Bakasura
emilakin
Bakasura
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,164
Damage
32,725
49,416
Taken
63,593
35,136
Mitigated
34,982
10,114
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,973
233
48
0
2,066
656
0
1,063
931
4,301
0
L
1,329
109
0
198
5,376
3,757
0
1,785
3,463
3,641
0
W
Bacchus
Mac4ek
Bacchus
6,415
1,596
0
1,402
11,187
14,660
0
1,182
8,328
10,032
0
W
7,798
2,482
0
1,636
12,958
8,651
0
675
7,994
0
29,080
L
Apollo
Ricain
Apollo
14,108
9,350
0
1,007
25,920
8,219
0
5,250
20,437
0
18,934
W
Neith
SekretPL
Neith
18,570
11,433
0
3,075
8,547
4,630
0
446
8,101
0
50,617
W
13,200
2,309
1,398
855
7,798
3,203
0
224
6,881
27,832
0
L
Bellona
TheDada91
Bellona
15,166
4,706
0
345
27,244
21,370
0
10,095
16,900
0
20,059
W
Apollo
anty17
Apollo
15,181
8,753
0
1,748
8,926
3,992
0
775
8,151
0
19,698
L
Bakasura
emilakin
Bakasura
149
70
0
200
2,987
980
0
640
2,247
0
3,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
44,453
175
Minions Killed
40
10
Camps Cleared
1
688,707
Distance Traveled
367,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,337
815
3
0
0
29,939
0
L
Ares
7,764
863
7
1
0
47,751
1
W
Bacchus
10,032
1,115
6
1
1
121,847
0
W
Bellona
10,332
1,148
36
4
3
147,417
0
L
Apollo
11,766
1,307
12
1
0
123,036
1
W
Neith
12,674
1,408
97
11
1
124,964
0
W
Eset
10,366
1,152
24
3
5
147,853
1
L
Bellona
10,149
1,128
10
1
0
123,067
0
W
Apollo
9,827
1,092
12
1
0
146,626
0
L
Bakasura
7,437
826
8
1
1
43,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role