Player Matchup

Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CaptainFrostly
Tiamat
Level 102
God Stats
4W - 2L
1,735 SR
Queue Stats
154W - 159L
1,432 Elo+
Solo
Fafnir
Fafnir
PerseusBlack222
Fafnir
Level 42
God Stats
0W - 2L
1,354 SR
Queue Stats
37W - 53L
1,384 Elo+
Solo
Odin
Odin
goodcerj
Odin
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
177W - 174L
1,463 Elo+
Solo
Achilles
Achilles
rubyman468
Achilles
Level 65
God Stats
7W - 12L
1,438 SR
Queue Stats
56W - 67L
1,440 Elo+
Solo
Team Averages
Level 84
1,462 SR
1,444 Elo+

VS

Team Averages
Level 112
1,495 SR
1,454 Elo+
Neith
Neith
ExtenddWoodsman
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 159L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
FaYa_KuSh-_-
Aphrodite
Level 155
God Stats
2W - 3L
1,283 SR
Queue Stats
462W - 486L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wtue
Cu Chulainn
Level 107
God Stats
3W - 2L
1,384 SR
Queue Stats
171W - 187L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
anywhereee
Ratatoskr
Level 96
God Stats
2W - 1L
1,660 SR
Queue Stats
148W - 161L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
ooooKITANAoooo
Ah Puch
Level 158
God Stats
3W - 0L
1,651 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 6 / 1
7,178
479
6,111
11,487
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 0
7,764
518
2,669
7,109
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
5,477
365
2,697
12,996
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
3 / 4 / 1
7,744
516
6,462
9,970
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
rubyman468
Achilles
10
2 / 7 / 2
7,243
483
11,140
17,265
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 2
9,232
615
10,329
6,212
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
FaYa_KuSh-_-
Aphrodite
12
1 / 0 / 12
7,677
512
4,562
5,962
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Wtue
Cu Chulainn
14
7 / 3 / 7
8,862
591
12,876
16,193
9,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
anywhereee
Ratatoskr
13
6 / 2 / 4
8,278
552
6,230
9,420
3,439
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 3
7,908
527
5,317
6,448
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
23
23
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
1
0.08
L
1
1
0
1
W
9
0
2
10
W
Aphrodite
FaYa_KuSh-_-
Aphrodite
1
0
12
7
L
0
5
0
0
W
Cu Chulainn
Wtue
Cu Chulainn
7
3
7
3.5
W
Ratatoskr
anywhereee
Ratatoskr
6
2
4
4
L
Odin
3
4
1
0.88
W
0
1
3
1.5
L
Achilles
rubyman468
Achilles
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,079
Damage
39,314
58,827
Taken
44,235
30,645
Mitigated
20,709
13,237
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,111
2,246
0
3,158
11,487
3,051
0
2,157
9,296
0
54,404
L
2,669
218
0
2,339
7,109
2,992
289
3,316
3,597
46,946
0
W
10,329
3,113
0
2,558
6,212
1,803
1,110
1,090
5,122
0
69,899
W
Aphrodite
FaYa_KuSh-_-
Aphrodite
4,562
1,116
2,332
3,721
5,962
4,068
695
751
5,132
15,517
0
L
2,697
1,058
0
1,931
12,996
8,731
55
1,625
11,311
9,814
0
W
Cu Chulainn
Wtue
Cu Chulainn
12,876
2,142
0
4,084
16,193
9,433
485
1,114
14,278
0
41,953
W
Ratatoskr
anywhereee
Ratatoskr
6,230
2,323
0
4,022
9,420
3,439
1,409
1,068
8,151
0
40,315
L
Odin
6,462
1,871
0
2,315
9,970
4,066
0
1,594
8,376
0
43,013
W
5,317
122
0
2,664
6,448
1,966
300
2,072
4,170
54,815
0
L
Achilles
rubyman468
Achilles
11,140
3,448
0
3,494
17,265
11,805
0
897
16,368
1,474
31,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
41,957
384
Minions Killed
451
0
Camps Cleared
0
1,379,260
Distance Traveled
1,454,312
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,178
479
112
7
0
271,122
0
L
Tiamat
7,764
518
115
8
0
268,974
3
W
Neith
9,232
615
119
8
0
270,180
3
W
Aphrodite
7,677
512
33
2
0
260,185
2
L
Fafnir
5,477
365
6
0
0
271,447
1
W
Cu Chulainn
8,862
591
84
6
0
296,336
0
W
Ratatoskr
8,278
552
91
6
0
346,212
3
L
Odin
7,744
516
93
6
0
299,915
2
W
Ah Puch
7,908
527
124
8
0
281,399
8
L
Achilles
7,243
483
58
4
0
267,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role