Player Matchup

Bakasura
Bakasura
Pigeion
Bakasura
Level 33
God Stats
0W - 2L
1,251 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 1
Geb
Geb
StardustSurfer
Geb
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 1
Arachne
Arachne
SweetiePine18
Arachne
Level 65
God Stats
1W - 2L
1,336 SR
Queue Stats
16W - 26L
1,316 Elo+
Party 1
Ra
Ra
XSpaceNarwhalX
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 1
Team Averages
Level 61
1,389 SR
1,322 Elo+

VS

Team Averages
Level 103
1,531 SR
1,375 Elo+
Ares
Ares
Blackkingcat
Ares
Level 157
God Stats
1W - 1L
1,486 SR
Queue Stats
14W - 11L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Heidster98
Zhong Kui
Level 60
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Hachiman
Hachiman
Lazrin
Hachiman
Level 146
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Skadi
Skadi
MaKelatera
Skadi
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pigeion
Bakasura
13
0 / 7 / 4
8,220
685
3,488
16,521
10,528
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 2
8,961
747
10,054
13,867
17,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
14
1 / 7 / 1
8,151
679
5,395
15,733
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 1
8,675
723
5,140
9,448
3,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
10,414
868
4,864
9,776
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Heidster98
Zhong Kui
17
12 / 3 / 7
11,391
949
15,789
14,993
12,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Lazrin
Hachiman
17
8 / 2 / 8
10,790
899
12,860
7,853
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
4 / 1 / 12
10,134
845
12,856
6,464
2,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
28
28
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Zhong Kui
Heidster98
Zhong Kui
12
3
7
5.17
W
Hachiman
Lazrin
Hachiman
8
2
8
6
W
Skadi
4
1
12
10
L
Bakasura
Pigeion
Bakasura
0
7
4
0.29
L
3
6
2
0.67
L
Arachne
1
7
1
0.21
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
46,369
55,569
Taken
39,086
38,102
Mitigated
28,574
5,111
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,864
707
209
1,120
9,776
9,762
721
4,418
5,148
18,152
0
W
Zhong Kui
Heidster98
Zhong Kui
15,789
2,329
391
5,258
14,993
12,183
717
3,443
11,550
45,512
0
W
Hachiman
Lazrin
Hachiman
12,860
6,584
0
230
7,853
3,799
3,670
2,669
5,044
0
51,506
W
Skadi
12,856
7,153
0
586
6,464
2,830
4,423
5,012
1,312
0
27,021
L
Bakasura
Pigeion
Bakasura
3,488
2,905
0
1,344
16,521
10,528
455
6,379
10,142
0
14,211
L
10,054
657
0
1,510
13,867
17,237
0
5,053
8,814
27,206
0
L
Arachne
5,395
3,892
122
2,118
15,733
6,907
0
6,317
9,416
0
18,030
L
5,140
527
0
17
9,448
3,430
82
3,170
6,278
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
42,729
138
Minions Killed
221
5
Camps Cleared
11
734,895
Distance Traveled
858,770
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,414
868
27
2
0
206,035
0
W
Zhong Kui
11,391
949
75
6
4
222,107
0
W
Hachiman
10,790
899
87
7
4
212,953
1
W
Skadi
10,134
845
32
3
3
217,675
0
L
Bakasura
8,220
685
30
3
1
199,710
0
L
Geb
8,961
747
29
2
1
189,680
0
L
Arachne
8,151
679
30
3
1
186,330
0
L
Ra
8,675
723
49
4
2
159,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role