Player Matchup

Kukulkan
Kukulkan
LorD Ass4ssine
Kukulkan
Level 87
God Stats
5W - 6L
1,523 SR
Queue Stats
72W - 63L
1,478 Elo+
Party 2
Set
Set
Sir Kazumii
Set
Level 91
God Stats
1W - 1L
1,080 SR
Queue Stats
202W - 167L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
Sir Salazar
Cthulhu
Level 132
God Stats
15W - 10L
1,571 SR
Queue Stats
144W - 118L
1,529 Elo+
Party 2
Team Averages
Level 103
1,391 SR
1,525 Elo+

VS

Team Averages
Level 138
1,446 SR
1,578 Elo+
Chiron
Chiron
Swoop BASSxDROP
Chiron
Level 141
God Stats
245W - 122L
1,685 SR
Queue Stats
597W - 387L
1,606 Elo+
Party 1
Nox
Nox
Swoop707
Nox
Level 131
God Stats
26W - 28L
1,546 SR
Queue Stats
380W - 275L
1,574 Elo+
Party 1
Osiris
Osiris
ytihsprime
Osiris
Level 142
God Stats
0W - 2L
1,108 SR
Queue Stats
435W - 358L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 1 / 10
9,133
703
6,700
5,782
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 0 / 6
9,604
739
12,333
10,099
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Sir Salazar
Cthulhu
13
4 / 2 / 9
9,125
702
9,336
11,093
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,834
603
9,353
12,569
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 6 / 2
7,887
607
6,413
9,248
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
ytihsprime
Osiris
13
1 / 2 / 2
7,869
605
5,236
9,726
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
10
8
W
6
0
6
9
W
Cthulhu
Sir Salazar
Cthulhu
4
2
9
4.25
L
1
5
1
0.3
L
1
6
2
0.33
L
Osiris
ytihsprime
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
21,002
26,974
Taken
31,543
18,219
Mitigated
17,221
9,703
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,700
437
221
1,677
5,782
1,991
312
1,692
3,885
24,290
0
W
12,333
3,715
0
3,270
10,099
8,898
56
2,184
7,511
0
31,862
W
Cthulhu
Sir Salazar
Cthulhu
9,336
307
734
3,801
11,093
7,330
0
2,863
7,936
27,314
0
L
9,353
4,011
1,411
3,218
12,569
4,086
0
5,996
5,569
0
34,605
L
6,413
404
418
1,229
9,248
3,211
0
4,925
3,598
20,243
0
L
Osiris
ytihsprime
Osiris
5,236
1,970
0
1,410
9,726
9,924
0
3,481
5,065
0
21,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
23,590
159
Minions Killed
147
5
Camps Cleared
5
734,552
Distance Traveled
729,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,133
703
68
5
1
225,828
4
W
Set
9,604
739
57
4
4
244,824
1
W
Cthulhu
9,125
702
34
3
0
263,900
1
L
Chiron
7,834
603
77
6
4
226,325
0
L
Nox
7,887
607
47
4
0
235,771
3
L
Osiris
7,869
605
23
2
1
267,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role