Player Matchup

Athena
Athena
Diogosantos3001
Athena
Level 106
God Stats
2W - 0L
1,751 SR
Queue Stats
101W - 94L
1,604 Elo+
Party 1
Ah Puch
Ah Puch
M35calin3
Ah Puch
Level 158
God Stats
12W - 7L
1,746 SR
Queue Stats
624W - 588L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
PoooPeee
Sun Wukong
Level 48
God Stats
2W - 1L
1,287 SR
Queue Stats
239W - 204L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Wolfullmoon
Sylvanus
Level 129
God Stats
3W - 0L
1,941 SR
Queue Stats
71W - 69L
1,564 Elo+
Solo
Osiris
Osiris
xXedgXx
Osiris
Level 126
God Stats
1W - 1L
1,549 SR
Queue Stats
37W - 33L
1,567 Elo+
Party 1
Team Averages
Level 113
1,655 SR
1,571 Elo+

VS

Team Averages
Level 151
1,474 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mikeyman6
Nu Wa
Level 150
God Stats
0W - 4L
1,453 SR
Queue Stats
243W - 174L
1,562 Elo+
Solo
Chang'e
Chang'e
nate7hepanda
Chang'e
Level 159
God Stats
1W - 2L
1,650 SR
Queue Stats
270W - 292L
1,565 Elo+
Solo
Scylla
Scylla
shiboyk1738
Scylla
Level 159
God Stats
1W - 3L
1,267 SR
Queue Stats
193W - 213L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 25
13,107
771
11,865
26,275
33,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
M35calin3
Ah Puch
20
8 / 1 / 18
12,937
761
27,855
12,100
8,204
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
PoooPeee
Sun Wukong
18
6 / 5 / 18
12,127
713
18,108
22,404
22,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Wolfullmoon
Sylvanus
17
5 / 6 / 10
11,522
678
9,172
24,970
32,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
xXedgXx
Osiris
20
9 / 5 / 12
12,512
736
25,083
22,750
17,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 6 / 9
11,196
659
23,913
19,825
9,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
 
Kumbhakarna
19
4 / 5 / 10
11,155
656
8,868
21,352
24,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
mikeyman6
Nu Wa
16
1 / 7 / 11
10,151
597
15,664
18,473
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nate7hepanda
Chang'e
19
5 / 7 / 8
12,023
707
11,902
18,962
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
19
3 / 7 / 10
11,522
678
17,485
18,651
6,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
65
32
Kills
17
19
Deaths
32
83
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
9
1.42
L
Kumbhakarna
 
Kumbhakarna
4
5
10
1.8
W
4
2
25
8.25
W
Ah Puch
M35calin3
Ah Puch
8
1
18
17
W
Sun Wukong
PoooPeee
Sun Wukong
6
5
18
3
W
Sylvanus
Wolfullmoon
Sylvanus
5
6
10
1.67
L
Nu Wa
mikeyman6
Nu Wa
1
7
11
0.93
L
Chang'e
nate7hepanda
Chang'e
5
7
8
1.29
L
Scylla
3
7
10
1.14
W
Osiris
xXedgXx
Osiris
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,083
Damage
77,832
108,499
Taken
97,263
114,466
Mitigated
54,487
45,227
Healing
31,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
23,913
7,095
875
4,033
19,825
9,010
1,030
9,822
9,490
0
46,875
L
Kumbhakarna
 
Kumbhakarna
8,868
786
722
1,244
21,352
24,614
194
12,668
7,482
20,937
0
W
11,865
1,689
3,470
6,375
26,275
33,049
501
12,135
13,888
26,399
0
W
Ah Puch
M35calin3
Ah Puch
27,855
974
1,199
3,949
12,100
8,204
2,578
5,145
6,899
68,251
0
W
Sun Wukong
PoooPeee
Sun Wukong
18,108
2,300
1,574
5,027
22,404
22,872
400
10,728
11,412
0
40,003
W
Sylvanus
Wolfullmoon
Sylvanus
9,172
1,233
10,656
7,804
24,970
32,505
986
10,955
13,647
20,994
0
L
Nu Wa
mikeyman6
Nu Wa
15,664
3,343
641
2,106
18,473
6,734
1,008
8,943
9,068
25,381
0
L
Chang'e
nate7hepanda
Chang'e
11,902
1,124
13,573
6,085
18,962
7,220
633
7,486
10,700
19,399
0
L
Scylla
17,485
1,187
58
2,536
18,651
6,909
1,513
8,036
9,544
42,044
0
W
Osiris
xXedgXx
Osiris
25,083
4,766
1,507
3,666
22,750
17,836
1,240
13,719
8,734
453
44,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
56,047
254
Minions Killed
186
0
Camps Cleared
0
1,576,745
Distance Traveled
1,488,265
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,196
659
50
3
0
304,874
0
L
Kumbhakarna
11,155
656
10
1
0
316,578
3
W
Athena
13,107
771
26
2
0
358,754
2
W
Ah Puch
12,937
761
89
5
0
325,071
3
W
Sun Wukong
12,127
713
50
3
0
317,069
2
W
Sylvanus
11,522
678
26
2
0
257,042
1
L
Nu Wa
10,151
597
31
2
0
279,120
0
L
Chang'e
12,023
707
23
1
0
303,438
1
L
Scylla
11,522
678
72
4
0
284,255
0
W
Osiris
12,512
736
63
4
0
318,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role