Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Cavoslayer197
Olorun
Level 83
God Stats
27W - 31L
1,437 SR
Queue Stats
79W - 94L
1,391 Elo+
Party 3
Kali
Kali
JDavidx52
Kali
Level 40
God Stats
6W - 4L
1,683 SR
Queue Stats
76W - 71L
1,420 Elo+
Solo
Sylvanus
Sylvanus
TowerDivingIsFun
Sylvanus
Level 77
God Stats
9W - 14L
1,522 SR
Queue Stats
409W - 396L
1,556 Elo+
Party 1
Geb
Geb
mannyg115
Geb
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 13L
1,434 Elo+
Party 1
Team Averages
Level 67
1,528 SR
1,460 Elo+

VS

Team Averages
Level 84
1,577 SR
1,439 Elo+
Nemesis
Nemesis
Boricua4ever
Nemesis
Level 86
God Stats
4W - 1L
1,653 SR
Queue Stats
191W - 204L
1,467 Elo+
Party 2
Chiron
Chiron
G0TMADSK1LLZ
Chiron
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
GODZMODE10
Cthulhu
Level 103
God Stats
13W - 12L
1,430 SR
Queue Stats
556W - 698L
1,411 Elo+
Solo
Achilles
Achilles
Juiceinat0r
Achilles
Level 37
God Stats
14W - 9L
1,574 SR
Queue Stats
100W - 94L
1,433 Elo+
Party 2
Ra
Ra
TheNoahBoat
Ra
Level 78
God Stats
3W - 1L
1,729 SR
Queue Stats
294W - 297L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,742
474
3,131
5,556
1,127
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
6,514
651
2,628
5,139
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
9
0 / 4 / 2
5,389
539
2,651
6,984
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 4 / 0
5,954
595
7,835
8,334
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 0
4,482
448
1,443
6,889
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boricua4ever
Nemesis
10
1 / 0 / 4
6,059
606
3,179
4,915
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
10
5 / 0 / 0
5,914
591
6,410
2,762
943
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
GODZMODE10
Cthulhu
9
0 / 0 / 4
5,164
516
3,137
6,378
4,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Juiceinat0r
Achilles
10
3 / 3 / 1
5,643
564
4,616
9,147
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 0
6,849
685
4,568
6,177
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
15
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Nemesis
Boricua4ever
Nemesis
1
0
4
3
L
1
2
0
0.5
W
Chiron
5
0
0
5
W
Cthulhu
GODZMODE10
Cthulhu
0
0
4
2
L
Kali
0
4
2
0.25
W
Achilles
Juiceinat0r
Achilles
3
3
1
1.17
W
6
1
0
6
L
3
4
0
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
21,910
32,902
Taken
29,379
12,882
Mitigated
12,470
9,839
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,131
1,215
0
1,627
5,556
1,127
0
835
4,721
0
20,597
W
Nemesis
Boricua4ever
Nemesis
3,179
1,341
0
339
4,915
1,349
0
1,373
3,542
0
38,981
L
2,628
1,503
0
1,886
5,139
1,720
744
2,485
2,488
36,391
0
W
Chiron
6,410
2,052
616
774
2,762
943
355
674
2,088
0
31,105
W
Cthulhu
GODZMODE10
Cthulhu
3,137
0
394
1,604
6,378
4,045
505
1,638
4,740
22,903
0
L
Kali
2,651
710
0
1,911
6,984
3,423
0
2,326
4,458
0
22,199
W
Achilles
Juiceinat0r
Achilles
4,616
1,536
0
2,627
9,147
4,175
561
4,534
4,613
0
19,381
W
4,568
926
49
3,480
6,177
1,958
0
2,582
3,595
37,432
0
L
7,835
2,765
0
2,881
8,334
4,323
0
779
7,021
22,930
6,489
L
1,443
301
0
1,534
6,889
2,289
0
942
5,947
6,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
29,629
238
Minions Killed
310
0
Camps Cleared
0
954,223
Distance Traveled
1,048,875
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,742
474
37
4
0
177,886
1
W
Nemesis
6,059
606
75
8
0
251,281
0
L
Olorun
6,514
651
88
9
0
200,821
1
W
Chiron
5,914
591
55
6
0
173,505
2
W
Cthulhu
5,164
516
38
4
0
192,673
0
L
Kali
5,389
539
46
5
0
212,040
2
W
Achilles
5,643
564
49
5
0
204,341
1
W
Ra
6,849
685
93
9
0
227,075
2
L
Sylvanus
5,954
595
57
6
0
171,378
4
L
Geb
4,482
448
10
1
0
192,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role