Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AerisEri
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 3
Sol
Sol
Ark104
Sol
Level 86
God Stats
11W - 16L
1,590 SR
Queue Stats
43W - 39L
1,484 Elo+
Party 3
Nike
Nike
GregTheJew
Nike
Level 79
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 70L
1,557 Elo+
Party 2
Bastet
Bastet
Panther720
Bastet
Level 87
God Stats
15W - 8L
1,656 SR
Queue Stats
70W - 61L
1,555 Elo+
Party 3
Team Averages
Level 61
1,512 SR
1,514 Elo+

VS

Team Averages
Level 76
1,564 SR
1,604 Elo+
Apollo
Apollo
BAYC
Apollo
Level 26
God Stats
8W - 0L
1,500 SR
Queue Stats
107W - 64L
1,644 Elo+
Party 1
Thoth
Thoth
GoldTerlets
Thoth
Level 104
God Stats
14W - 11L
1,618 SR
Queue Stats
189W - 137L
1,652 Elo+
Party 1
Achilles
Achilles
abc440
Achilles
Level 59
God Stats
10W - 4L
1,704 SR
Queue Stats
62W - 39L
1,705 Elo+
Party 1
Camazotz
Camazotz
jumjum321
Camazotz
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 65L
1,580 Elo+
Party 1
Ares
Ares
rundownhooligan
Ares
Level 96
God Stats
8W - 6L
1,497 SR
Queue Stats
121W - 138L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
1 / 2 / 0
3,152
525
1,738
1,866
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
5
1 / 2 / 1
3,550
592
1,208
4,291
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Ark104
Sol
7
1 / 3 / 1
4,318
720
2,194
4,093
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
2,913
486
477
1,203
335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Panther720
Bastet
7
1 / 0 / 0
4,052
675
1,342
3,495
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BAYC
Apollo
7
3 / 1 / 1
4,425
738
3,718
3,958
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
1 / 0 / 1
4,423
737
1,156
1,454
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
abc440
Achilles
8
1 / 1 / 0
4,574
762
1,710
2,849
1,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
jumjum321
Camazotz
8
3 / 2 / 2
4,864
811
3,016
5,747
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 4
4,294
716
518
2,314
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Ares
1
2
1
0.75
L
Sol
Ark104
Sol
1
3
1
0.5
W
Apollo
BAYC
Apollo
3
1
1
3.5
W
1
0
1
1.5
L
0
1
0
0
L
Bastet
Panther720
Bastet
1
0
0
1
W
Achilles
abc440
Achilles
1
1
0
1
W
Camazotz
jumjum321
Camazotz
3
2
2
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,959
Damage
10,118
14,948
Taken
16,322
4,194
Mitigated
4,987
3,917
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,738
1,465
0
315
1,866
381
0
324
1,542
0
6,151
L
Ares
1,208
316
0
490
4,291
1,840
0
122
4,169
3,838
0
L
Sol
Ark104
Sol
2,194
581
0
778
4,093
899
0
1,070
3,023
18,557
0
W
Apollo
BAYC
Apollo
3,718
2,462
0
1,730
3,958
832
0
1,061
2,897
0
23,655
W
1,156
78
0
438
1,454
351
429
558
896
19,027
0
L
477
92
0
379
1,203
335
0
0
1,119
0
1,657
L
Bastet
Panther720
Bastet
1,342
220
0
1,955
3,495
739
0
158
3,179
0
15,819
W
Achilles
abc440
Achilles
1,710
386
0
1,093
2,849
1,419
0
0
2,767
0
16,887
W
Camazotz
jumjum321
Camazotz
3,016
1,277
0
2,655
5,747
1,530
0
1,382
4,365
0
14,911
W
518
135
0
870
2,314
855
126
401
1,913
10,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,985
Gold Earned
22,580
98
Minions Killed
203
0
Camps Cleared
0
433,248
Distance Traveled
671,904
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,152
525
11
2
0
45,173
1
L
Ares
3,550
592
7
1
0
93,098
0
L
Sol
4,318
720
39
7
0
122,574
4
W
Apollo
4,425
738
46
8
0
119,789
0
W
Thoth
4,423
737
39
7
0
140,241
3
L
Nike
2,913
486
6
1
0
36,265
1
L
Bastet
4,052
675
35
6
0
136,138
1
W
Achilles
4,574
762
56
9
0
129,222
0
W
Camazotz
4,864
811
39
7
0
146,748
0
W
Ares
4,294
716
23
4
0
135,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role