Player Matchup

Arachne
Arachne
ChaosSteveO
Arachne
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 79L
1,506 Elo+
Solo
Cthulhu
Cthulhu
NikoNikoNiV
Cthulhu
Level 59
God Stats
7W - 6L
1,635 SR
Queue Stats
80W - 128L
1,351 Elo+
Party 1
Scylla
Scylla
WerdnAndreW7
Scylla
Level 79
God Stats
2W - 4L
1,391 SR
Queue Stats
70W - 83L
1,439 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,432 Elo+

VS

Team Averages
Level 85
1,463 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
MattJ993
Ah Muzen Cab
Level 69
God Stats
3W - 3L
1,490 SR
Queue Stats
139W - 131L
1,494 Elo+
Solo
Bellona
Bellona
angeljessi2000
Bellona
Level 101
God Stats
49W - 94L
1,392 SR
Queue Stats
585W - 687L
1,374 Elo+
Party 2
Persephone
Persephone
slayertinfoil
Persephone
Level 85
God Stats
3W - 5L
1,506 SR
Queue Stats
601W - 704L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaosSteveO
Arachne
14
9 / 9 / 2
10,849
775
10,078
17,627
6,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
NikoNikoNiV
Cthulhu
12
1 / 5 / 8
9,147
653
7,350
12,163
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
3 / 4 / 4
9,111
651
8,763
8,726
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MattJ993
Ah Muzen Cab
15
5 / 3 / 7
10,298
736
16,693
10,360
3,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 6 / 10
10,753
768
8,096
15,496
15,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
slayertinfoil
Persephone
14
7 / 4 / 7
11,025
788
8,665
9,076
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
18
18
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChaosSteveO
Arachne
9
9
2
1.11
W
Ah Muzen Cab
MattJ993
Ah Muzen Cab
5
3
7
2.83
L
Cthulhu
NikoNikoNiV
Cthulhu
1
5
8
1
L
Scylla
3
4
4
1.25
W
6
6
10
1.83
W
Persephone
slayertinfoil
Persephone
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
33,454
38,516
Taken
34,932
20,907
Mitigated
22,608
5,692
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChaosSteveO
Arachne
10,078
5,485
0
3,082
17,627
6,474
0
5,193
12,434
0
23,061
W
Ah Muzen Cab
MattJ993
Ah Muzen Cab
16,693
4,697
275
2,013
10,360
3,797
1,114
5,648
4,565
0
50,008
L
Cthulhu
NikoNikoNiV
Cthulhu
7,350
220
762
1,348
12,163
12,070
0
2,452
9,711
19,305
0
L
Scylla
8,763
160
0
500
8,726
2,363
0
1,695
7,031
35,901
0
W
8,096
2,601
0
2,080
15,496
15,746
272
5,792
9,369
161
26,130
W
Persephone
slayertinfoil
Persephone
8,665
1,467
0
1,524
9,076
3,065
635
4,503
4,339
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
32,076
137
Minions Killed
172
5
Camps Cleared
8
614,422
Distance Traveled
740,567
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,849
775
35
3
3
194,480
0
W
Ah Muzen Cab
10,298
736
79
6
3
249,934
2
L
Cthulhu
9,147
653
36
3
0
202,020
0
L
Scylla
9,111
651
66
5
2
217,922
3
W
Bellona
10,753
768
45
3
1
242,665
4
W
Persephone
11,025
788
48
3
4
247,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role