Player Matchup

Anubis
Anubis
FloppyTax29140
Anubis
Level 16
God Stats
18W - 25L
1,462 SR
Queue Stats
21W - 32L
1,442 Elo+
Party 2
Charybdis
Charybdis
JoJoTwilight
Charybdis
Level 129
God Stats
19W - 20L
1,545 SR
Queue Stats
146W - 139L
1,526 Elo+
Solo
Sol
Sol
MRSCRUSHER8850
Sol
Level 105
God Stats
19W - 21L
1,558 SR
Queue Stats
256W - 296L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
R3MBESGIRL
Sun Wukong
Level 149
God Stats
4W - 3L
1,714 SR
Queue Stats
177W - 156L
1,589 Elo+
Party 2
Merlin
Merlin
XxThiagoxX8461
Merlin
Level 129
God Stats
12W - 15L
1,597 SR
Queue Stats
398W - 400L
1,526 Elo+
Solo
Team Averages
Level 106
1,575 SR
1,518 Elo+

VS

Team Averages
Level 70
1,536 SR
1,514 Elo+
Ares
Ares
Dack329
Ares
Level 46
God Stats
3W - 3L
1,560 SR
Queue Stats
111W - 81L
1,554 Elo+
Solo
Fenrir
Fenrir
MrCounterboard
Fenrir
Level 40
God Stats
39W - 28L
1,581 SR
Queue Stats
99W - 79L
1,511 Elo+
Party 1
Tyr
Tyr
TwentyTwoAcacia
Tyr
Level 108
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 47L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Zuda X BANG
Baron Samedi
Level 129
God Stats
4W - 7L
1,401 SR
Queue Stats
39W - 42L
1,410 Elo+
Solo
Ullr
Ullr
contravariant
Ullr
Level 25
God Stats
3W - 1L
1,857 SR
Queue Stats
55W - 33L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
9,245
925
6,988
12,392
5,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
JoJoTwilight
Charybdis
16
3 / 5 / 6
10,330
1,033
9,116
10,969
4,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 9 / 5
10,089
1,009
15,311
15,705
6,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
R3MBESGIRL
Sun Wukong
16
4 / 3 / 7
10,653
1,065
15,942
17,566
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 5 / 8
9,432
943
12,636
13,986
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

139

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dack329
Ares
18
3 / 1 / 19
11,534
1,153
8,824
14,902
19,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
13 / 3 / 13
12,260
1,226
18,155
17,291
8,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 10
9,596
960
14,153
17,925
14,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Zuda X BANG
Baron Samedi
17
1 / 2 / 14
9,725
973
8,429
8,071
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 2 / 14
12,563
1,256
18,031
9,310
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
12
Kills
29
29
Deaths
12
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ares
Dack329
Ares
3
1
19
12.5
L
2
7
7
0.79
L
Charybdis
JoJoTwilight
Charybdis
3
5
6
1.2
L
3
9
5
0.61
W
13
3
13
6.5
L
Sun Wukong
R3MBESGIRL
Sun Wukong
4
3
7
2.5
W
2
4
10
1.75
L
0
5
8
0.8
W
Baron Samedi
Zuda X BANG
Baron Samedi
1
2
14
4
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
67,592
70,618
Taken
67,499
36,429
Mitigated
51,403
5,948
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dack329
Ares
8,824
326
0
1,249
14,902
19,156
0
8,371
6,010
25,205
0
L
6,988
0
0
649
12,392
5,640
0
2,354
10,038
8,268
0
L
Charybdis
JoJoTwilight
Charybdis
9,116
4,724
0
232
10,969
4,244
0
1,907
9,062
0
30,068
L
15,311
4,559
242
1,550
15,705
6,226
0
2,843
12,862
38,786
0
W
18,155
10,902
0
6,963
17,291
8,447
0
10,420
6,528
0
28,656
L
Sun Wukong
R3MBESGIRL
Sun Wukong
15,942
2,481
0
2,274
17,566
14,870
0
5,547
12,019
4,582
28,750
W
14,153
1,763
549
4,135
17,925
14,591
0
9,506
7,840
0
21,618
L
12,636
282
12
989
13,986
5,449
0
4,602
9,384
37,718
0
W
Baron Samedi
Zuda X BANG
Baron Samedi
8,429
145
1,936
1,364
8,071
4,255
0
4,613
3,130
25,931
0
W
18,031
5,220
0
30
9,310
4,954
0
3,571
5,273
0
52,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
55,678
208
Minions Killed
192
8
Camps Cleared
7
877,329
Distance Traveled
1,028,824
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,534
1,153
31
3
1
210,834
0
L
Anubis
9,245
925
8
1
0
180,516
0
L
Charybdis
10,330
1,033
42
4
0
148,420
2
L
Sol
10,089
1,009
49
5
2
163,824
0
W
Fenrir
12,260
1,226
16
2
3
226,764
0
L
Sun Wukong
10,653
1,065
43
4
4
206,885
2
W
Tyr
9,596
960
20
2
0
195,250
0
L
Merlin
9,432
943
66
7
2
177,684
1
W
Baron Samedi
9,725
973
41
4
0
190,113
0
W
Ullr
12,563
1,256
84
8
3
205,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role