Player Matchup

Scylla
Scylla
ExtenddWoodsman
Scylla
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 159L
1,544 Elo+
Party 3
Anhur
Anhur
Jukey123
Anhur
Level 43
God Stats
1W - 3L
1,448 SR
Queue Stats
114W - 131L
1,449 Elo+
Party 2
Achilles
Achilles
PinguMafia
Achilles
Level 28
God Stats
5W - 7L
1,490 SR
Queue Stats
74W - 67L
1,600 Elo+
Party 2
Set
Set
Wtue
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 187L
1,494 Elo+
Party 3
Atlas
Atlas
anywhereee
Atlas
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 161L
1,458 Elo+
Party 3
Team Averages
Level 64
1,488 SR
1,509 Elo+

VS

Team Averages
Level 97
1,470 SR
1,547 Elo+
Mulan
Mulan
Mercury1tric
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 30L
1,761 Elo+
Party 1
Aphrodite
Aphrodite
NZeusWeTrust
Aphrodite
Level 151
God Stats
1W - 1L
1,572 SR
Queue Stats
17W - 13L
1,386 Elo+
Party 1
Loki
Loki
TheFirstMyth
Loki
Level 143
God Stats
1W - 0L
1,497 SR
Queue Stats
14W - 11L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Tortillasaurus
Nu Wa
Level 49
God Stats
2W - 1L
1,208 SR
Queue Stats
118W - 124L
1,509 Elo+
Solo
Neith
Neith
Yexzd
Neith
Level 112
God Stats
1W - 2L
1,572 SR
Queue Stats
28W - 33L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,998
500
6,108
11,999
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Jukey123
Anhur
15
1 / 7 / 6
9,010
451
4,585
15,804
4,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PinguMafia
Achilles
17
5 / 4 / 4
10,800
540
14,181
21,507
16,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Set
Wtue
Set
18
5 / 5 / 4
10,809
540
12,567
21,946
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
11
0 / 4 / 4
7,481
374
8,571
17,646
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 3
11,718
586
29,958
26,511
23,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
NZeusWeTrust
Aphrodite
15
1 / 2 / 10
9,720
486
7,645
13,839
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
10 / 2 / 2
10,986
549
12,411
12,241
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 5 / 2
9,632
482
7,698
11,365
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yexzd
Neith
16
2 / 1 / 6
9,457
473
10,878
9,532
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
26
26
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Anhur
Jukey123
Anhur
1
7
6
0.57
W
9
4
3
2.63
W
Aphrodite
NZeusWeTrust
Aphrodite
1
2
10
3
L
Achilles
PinguMafia
Achilles
5
4
4
1.75
W
10
2
2
5.5
W
4
5
2
1
L
Set
Wtue
Set
5
5
4
1.4
W
Neith
Yexzd
Neith
2
1
6
5
L
Atlas
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,012
Damage
68,590
88,902
Taken
73,488
48,689
Mitigated
51,015
18,295
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,108
63
0
628
11,999
3,119
0
3,012
8,780
69,108
0
L
Anhur
Jukey123
Anhur
4,585
2,964
0
4,331
15,804
4,917
0
1,885
13,781
0
52,064
W
29,958
5,532
0
13,805
26,511
23,215
2,098
3,637
22,848
0
93,160
W
Aphrodite
NZeusWeTrust
Aphrodite
7,645
1,352
4,992
7,158
13,839
14,717
63
4,719
9,096
32,344
0
L
Achilles
PinguMafia
Achilles
14,181
3,313
0
5,120
21,507
16,940
0
2,082
18,222
7,497
45,070
W
12,411
2,621
0
1,975
12,241
5,615
457
1,213
10,988
0
69,037
W
7,698
2,478
0
710
11,365
4,029
1,690
3,736
7,397
42,832
0
L
Set
Wtue
Set
12,567
5,106
0
3,110
21,946
9,125
0
3,825
17,862
0
88,263
W
Neith
Yexzd
Neith
10,878
3,776
0
2,597
9,532
3,439
2,233
3,403
6,111
0
79,715
L
Atlas
8,571
3,541
652
4,454
17,646
14,588
0
4,139
13,179
22,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
51,513
530
Minions Killed
530
0
Camps Cleared
0
1,759,330
Distance Traveled
1,857,141
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,998
500
152
8
0
313,150
3
L
Anhur
9,010
451
114
6
0
309,387
2
W
Mulan
11,718
586
141
7
0
369,615
2
W
Aphrodite
9,720
486
58
3
0
382,566
3
L
Achilles
10,800
540
105
5
0
365,461
2
W
Loki
10,986
549
100
5
0
411,999
11
W
Nu Wa
9,632
482
100
5
0
326,151
2
L
Set
10,809
540
137
7
0
411,479
2
W
Neith
9,457
473
131
7
0
366,810
3
L
Atlas
7,481
374
22
1
0
359,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role