Player Matchup

Neith
Neith
Blackbama1746
Neith
Level 2
God Stats
0W - 4L
1,254 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Odin
Odin
Jumpzywizard
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,126 Elo+
Party 1
Anubis
Anubis
Rangerz0r
Anubis
Level 102
God Stats
0W - 2L
1,301 SR
Queue Stats
48W - 67L
1,457 Elo+
Party 1
Team Averages
Level 36
1,352 SR
1,237 Elo+

VS

Team Averages
Level 68
1,647 SR
1,545 Elo+
Neith
Neith
Cerfide
Neith
Level 23
God Stats
3W - 1L
1,698 SR
Queue Stats
52W - 32L
1,534 Elo+
Party 2
Janus
Janus
DoudzTh
Janus
Level 129
God Stats
4W - 3L
1,475 SR
Queue Stats
157W - 116L
1,548 Elo+
Party 2
Bacchus
Bacchus
WhatsMyPurpose
Bacchus
Level 52
God Stats
2W - 2L
1,768 SR
Queue Stats
38W - 34L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
8,615
663
4,512
9,849
3,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 2
7,549
581
5,125
14,913
9,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Rangerz0r
Anubis
12
1 / 6 / 1
8,240
634
3,377
9,476
3,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerfide
Neith
15
7 / 1 / 11
9,876
760
11,414
6,859
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DoudzTh
Janus
15
10 / 1 / 7
10,235
787
11,506
6,315
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 16
9,719
748
8,156
13,900
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
18
18
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Neith
Cerfide
Neith
7
1
11
12.5
W
Janus
DoudzTh
Janus
10
1
7
13.5
L
0
3
2
0.33
L
Anubis
Rangerz0r
Anubis
1
6
1
0.25
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
31,076
34,238
Taken
27,074
16,147
Mitigated
20,002
4,413
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,512
1,803
103
526
9,849
3,178
0
6,020
3,829
0
18,509
W
Neith
Cerfide
Neith
11,414
5,055
0
2,017
6,859
3,223
806
1,766
5,093
0
52,804
W
Janus
DoudzTh
Janus
11,506
1,298
0
500
6,315
2,152
726
874
5,441
37,696
0
L
5,125
1,863
0
2,741
14,913
9,311
0
8,061
6,852
0
13,097
L
Anubis
Rangerz0r
Anubis
3,377
322
0
1,043
9,476
3,658
0
5,637
3,839
24,811
0
W
8,156
794
0
3,976
13,900
14,627
558
998
12,902
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
29,830
103
Minions Killed
168
1
Camps Cleared
11
637,422
Distance Traveled
750,501
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,615
663
40
3
0
184,741
0
W
Neith
9,876
760
96
7
3
220,277
2
W
Janus
10,235
787
50
4
3
256,020
0
L
Odin
7,549
581
16
1
0
235,075
0
L
Anubis
8,240
634
47
4
1
217,606
0
W
Bacchus
9,719
748
22
2
5
274,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role