Player Matchup

Bakasura
Bakasura
Bigtreyma
Bakasura
Level 132
God Stats
9W - 10L
1,450 SR
Queue Stats
313W - 289L
1,574 Elo+
Party 2
Geb
Geb
FilthyLettuce23
Geb
Level 107
God Stats
8W - 3L
1,794 SR
Queue Stats
52W - 71L
1,507 Elo+
Party 3
Charybdis
Charybdis
jnovack34
Charybdis
Level 125
God Stats
7W - 7L
1,571 SR
Queue Stats
136W - 118L
1,636 Elo+
Party 3
Artio
Artio
yaboiravens
Artio
Level 122
God Stats
19W - 8L
1,672 SR
Queue Stats
340W - 311L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
yoshimusashi
Nu Wa
Level 144
God Stats
7W - 4L
1,582 SR
Queue Stats
142W - 130L
1,575 Elo+
Solo
Team Averages
Level 126
1,614 SR
1,574 Elo+

VS

Team Averages
Level 145
1,565 SR
1,598 Elo+
Danzaburou
Danzaburou
Drz_Inferno
Danzaburou
Level 138
God Stats
4W - 5L
1,502 SR
Queue Stats
195W - 171L
1,566 Elo+
Party 1
Chronos
Chronos
MrN4Notorious
Chronos
Level 140
God Stats
4W - 2L
1,632 SR
Queue Stats
374W - 339L
1,615 Elo+
Party 1
Gilgamesh
Gilgamesh
MrWalb
Gilgamesh
Level 155
God Stats
10W - 15L
1,488 SR
Queue Stats
633W - 601L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
Okami64
Cthulhu
Level 149
God Stats
14W - 13L
1,631 SR
Queue Stats
972W - 903L
1,586 Elo+
Solo
Cliodhna
Cliodhna
SantiagoJV033
Cliodhna
Level 141
God Stats
14W - 13L
1,574 SR
Queue Stats
584W - 560L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigtreyma
Bakasura
18
5 / 3 / 2
11,058
527
8,273
14,366
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 7
10,027
477
9,631
15,016
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
jnovack34
Charybdis
18
5 / 1 / 3
11,155
531
18,049
20,078
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 0 / 2
11,456
546
16,016
16,897
23,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 1 / 3
9,708
462
15,122
8,752
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drz_Inferno
Danzaburou
15
2 / 5 / 0
9,747
464
11,991
16,035
6,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
14
2 / 4 / 2
9,373
446
7,734
13,135
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrWalb
Gilgamesh
17
0 / 1 / 3
9,558
455
10,418
20,921
15,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Okami64
Cthulhu
13
0 / 1 / 2
8,277
394
8,403
18,228
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
SantiagoJV033
Cliodhna
18
2 / 3 / 1
10,343
493
7,759
16,526
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
6
6
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bigtreyma
Bakasura
5
3
2
2
L
Danzaburou
Drz_Inferno
Danzaburou
2
5
0
0.4
W
2
1
7
5.5
L
Chronos
2
4
2
0.75
L
Gilgamesh
MrWalb
Gilgamesh
0
1
3
1.5
L
Cthulhu
Okami64
Cthulhu
0
1
2
1
L
Cliodhna
SantiagoJV033
Cliodhna
2
3
1
0.83
W
Charybdis
jnovack34
Charybdis
5
1
3
6.5
W
1
0
2
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,091
Damage
46,305
75,109
Taken
84,845
54,162
Mitigated
51,791
33,243
Healing
25,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bigtreyma
Bakasura
8,273
5,171
0
5,986
14,366
7,343
412
3,507
10,701
0
86,714
L
Danzaburou
Drz_Inferno
Danzaburou
11,991
5,670
0
4,405
16,035
6,463
285
3,611
12,028
0
76,808
W
9,631
606
942
3,450
15,016
13,905
0
4,965
9,947
40,171
0
L
Chronos
7,734
1,164
0
2,795
13,135
4,350
0
6,127
6,086
62,877
0
L
Gilgamesh
MrWalb
Gilgamesh
10,418
1,263
206
7,545
20,921
15,412
0
13,195
5,803
14,272
57,658
L
Cthulhu
Okami64
Cthulhu
8,403
484
456
3,884
18,228
19,259
0
8,043
9,504
38,628
0
L
Cliodhna
SantiagoJV033
Cliodhna
7,759
205
0
6,304
16,526
6,307
0
6,891
8,700
0
93,149
W
Charybdis
jnovack34
Charybdis
18,049
11,058
0
13,311
20,078
6,654
729
3,889
16,015
0
113,176
W
16,016
1,625
700
6,472
16,897
23,546
22
2,795
14,072
86,048
0
W
15,122
3,646
0
2,382
8,752
2,714
798
3,729
4,795
64,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
47,298
698
Minions Killed
609
0
Camps Cleared
0
2,262,244
Distance Traveled
2,153,515
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,058
527
150
7
0
522,596
3
L
Danzaburou
9,747
464
134
6
0
382,427
6
W
Geb
10,027
477
40
2
0
485,414
7
L
Chronos
9,373
446
157
7
0
441,664
2
L
Gilgamesh
9,558
455
136
6
0
416,880
4
L
Cthulhu
8,277
394
36
2
0
443,146
9
L
Cliodhna
10,343
493
146
7
0
469,398
0
W
Charybdis
11,155
531
184
9
0
389,814
5
W
Artio
11,456
546
178
8
0
448,010
1
W
Nu Wa
9,708
462
146
7
0
416,410
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role