Player Matchup

Athena
Athena
Georgey2004
Athena
Level 82
God Stats
2W - 3L
1,360 SR
Queue Stats
34W - 37L
1,428 Elo+
Party 2
Izanami
Izanami
I-MichaeleQ-I
Izanami
Level 54
God Stats
26W - 18L
1,581 SR
Queue Stats
143W - 153L
1,434 Elo+
Party 1
Merlin
Merlin
Yuchijiro
Merlin
Level 115
God Stats
0W - 5L
1,026 SR
Queue Stats
298W - 330L
1,452 Elo+
Party 1
Fenrir
Fenrir
jellevoet
Fenrir
Level 34
God Stats
1W - 1L
1,569 SR
Queue Stats
31W - 29L
1,447 Elo+
Party 2
Tyr
Tyr
l-MateuszeQ-l
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 143L
1,413 Elo+
Party 1
Team Averages
Level 66
1,407 SR
1,435 Elo+

VS

Team Averages
Level 48
1,765 SR
1,620 Elo+
Bastet
Bastet
Its Mr Rogue
Bastet
Level 27
God Stats
1W - 1L
2,077 SR
Queue Stats
13W - 5L
1,701 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KusHFictioN
Ah Muzen Cab
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 42L
1,390 Elo+
Solo
Ra
Ra
Sam3q97
Ra
Level 108
God Stats
4W - 4L
1,475 SR
Queue Stats
82W - 95L
1,523 Elo+
Party 3
Athena
Athena
Shmit Poo
Athena
Level 17
God Stats
2W - 0L
1,831 SR
Queue Stats
8W - 2L
1,710 Elo+
Party 3
Freya
Freya
Shmit Stefan
Freya
Level 18
God Stats
2W - 1L
1,941 SR
Queue Stats
15W - 4L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 3
6,320
421
4,792
13,340
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
11
0 / 2 / 2
6,503
434
3,671
6,645
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Yuchijiro
Merlin
13
0 / 0 / 0
7,379
492
8,318
7,519
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
jellevoet
Fenrir
10
2 / 6 / 1
6,462
431
3,017
10,502
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 0
6,562
437
5,581
12,692
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 0 / 0
8,406
560
4,634
9,488
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
KusHFictioN
Ah Muzen Cab
12
0 / 2 / 1
7,397
493
5,334
6,484
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 1 / 2
7,418
495
5,325
7,483
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Shmit Poo
Athena
12
0 / 0 / 5
7,272
485
3,377
11,352
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
12 / 0 / 0
10,702
713
17,846
14,270
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
19
19
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
3
0.38
L
Izanami
0
2
2
0.5
W
Bastet
4
0
0
4
W
Ah Muzen Cab
KusHFictioN
Ah Muzen Cab
0
2
1
0.25
W
3
1
2
4
W
Athena
Shmit Poo
Athena
0
0
5
2.5
W
12
0
0
12
L
Merlin
Yuchijiro
Merlin
0
0
0
0
L
Fenrir
jellevoet
Fenrir
2
6
1
0.42
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
36,516
50,698
Taken
49,077
24,791
Mitigated
22,386
10,645
Healing
27,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,792
1,634
0
2,066
13,340
7,982
22
6,330
7,010
17,860
0
L
Izanami
3,671
2,665
0
1,439
6,645
2,058
18
2,129
4,516
0
49,609
W
Bastet
4,634
675
0
5,162
9,488
3,217
0
1,274
8,055
0
55,781
W
Ah Muzen Cab
KusHFictioN
Ah Muzen Cab
5,334
2,617
353
2,964
6,484
2,041
544
1,843
4,641
0
42,995
W
5,325
599
1,001
3,729
7,483
2,555
0
4,265
2,783
41,827
0
W
Athena
Shmit Poo
Athena
3,377
904
297
2,813
11,352
7,996
0
3,436
7,664
22,173
0
W
17,846
5,746
0
11,267
14,270
6,577
295
1,695
12,072
78,754
10,123
L
Merlin
Yuchijiro
Merlin
8,318
1,062
0
2,556
7,519
2,558
144
3,788
3,731
54,569
0
L
Fenrir
jellevoet
Fenrir
3,017
1,108
0
2,819
10,502
3,867
0
3,108
7,394
0
32,057
L
5,581
1,511
0
1,765
12,692
8,326
0
9,050
3,642
0
26,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
41,195
361
Minions Killed
468
0
Camps Cleared
0
1,403,114
Distance Traveled
1,374,601
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,320
421
19
1
0
288,150
0
L
Izanami
6,503
434
120
8
0
269,293
3
W
Bastet
8,406
560
98
7
0
252,630
2
W
Ah Muzen Cab
7,397
493
83
6
0
271,693
2
W
Ra
7,418
495
92
6
0
299,492
2
W
Athena
7,272
485
53
4
0
289,999
0
W
Freya
10,702
713
142
9
0
260,787
1
L
Merlin
7,379
492
110
7
0
285,403
0
L
Fenrir
6,462
431
54
4
0
284,702
0
L
Tyr
6,562
437
58
4
0
275,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role