Player Matchup

Sun Wukong
Sun Wukong
Felps_Goku
Sun Wukong
Level 17
God Stats
9W - 5L
1,459 SR
Queue Stats
24W - 43L
1,214 Elo+
Party 2
Chaac
Chaac
SUN_1KiNG
Chaac
Level 125
God Stats
1W - 0L
1,621 SR
Queue Stats
10W - 9L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
djr2510
Morgan Le Fay
Level 45
God Stats
13W - 14L
1,368 SR
Queue Stats
36W - 53L
1,259 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,342 Elo+

VS

Team Averages
Level 67
1,432 SR
1,382 Elo+
Khepri
Khepri
FatCatStacks
Khepri
Level 49
God Stats
0W - 1L
1,226 SR
Queue Stats
29W - 36L
1,328 Elo+
Party 1
Anubis
Anubis
FazePonyPlug
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
Jpswizzie
Heimdallr
Level 125
God Stats
9W - 9L
1,570 SR
Queue Stats
181W - 190L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Felps_Goku
Sun Wukong
11
0 / 2 / 10
9,042
603
3,278
10,925
4,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
SUN_1KiNG
Chaac
17
11 / 2 / 9
12,214
814
17,640
18,173
15,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
djr2510
Morgan Le Fay
16
11 / 4 / 8
11,602
773
22,427
12,750
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 4 / 6
10,300
687
5,229
16,915
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
13
3 / 13 / 4
9,818
655
10,527
15,527
7,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Jpswizzie
Heimdallr
15
4 / 5 / 4
10,809
721
13,067
16,320
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
8
8
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
6
1
L
Anubis
3
13
4
0.38
W
Sun Wukong
Felps_Goku
Sun Wukong
0
2
10
2.5
L
Heimdallr
Jpswizzie
Heimdallr
4
5
4
1.2
W
Chaac
SUN_1KiNG
Chaac
11
2
9
7.75
W
Morgan Le Fay
djr2510
Morgan Le Fay
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
28,823
41,848
Taken
48,762
24,061
Mitigated
35,129
12,261
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,229
1,205
0
929
16,915
19,034
0
7,719
8,633
14,756
0
L
Anubis
10,527
398
0
902
15,527
7,285
0
8,243
6,782
24,553
0
W
Sun Wukong
Felps_Goku
Sun Wukong
3,278
812
397
918
10,925
4,721
832
3,991
6,934
0
17,431
L
Heimdallr
Jpswizzie
Heimdallr
13,067
4,946
0
248
16,320
8,810
0
5,417
10,533
0
40,599
W
Chaac
SUN_1KiNG
Chaac
17,640
1,677
0
7,577
18,173
15,053
0
6,789
11,384
387
53,116
W
Morgan Le Fay
djr2510
Morgan Le Fay
22,427
2,908
850
2,519
12,750
4,287
750
5,403
7,347
43,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
30,927
160
Minions Killed
119
8
Camps Cleared
3
966,826
Distance Traveled
653,720
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,300
687
12
1
0
235,839
0
L
Anubis
9,818
655
46
3
2
171,862
0
W
Sun Wukong
9,042
603
43
3
0
282,539
4
L
Heimdallr
10,809
721
61
4
1
246,019
1
W
Chaac
12,214
814
64
4
6
388,140
2
W
Morgan Le Fay
11,602
773
53
4
2
296,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role