Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
KelpieDemon
Awilix
Level 128
God Stats
72W - 36L
1,655 SR
Queue Stats
877W - 922L
1,564 Elo+
Solo
Sylvanus
Sylvanus
banguare
Sylvanus
Level 160
God Stats
9W - 3L
1,612 SR
Queue Stats
183W - 154L
1,500 Elo+
Party 1
Tiamat
Tiamat
ealbuquerque
Tiamat
Level 97
God Stats
1W - 4L
1,287 SR
Queue Stats
313W - 388L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
rique2307
Cernunnos
Level 85
God Stats
1W - 6L
1,274 SR
Queue Stats
289W - 333L
1,498 Elo+
Party 3
Team Averages
Level 111
1,466 SR
1,512 Elo+

VS

Team Averages
Level 98
1,407 SR
1,462 Elo+
Terra
Terra
PanthomPluto220
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,431 Elo+
Solo
Vamana
Vamana
SAWZINHOO
Vamana
Level 123
God Stats
34W - 24L
1,434 SR
Queue Stats
553W - 580L
1,402 Elo+
Party 2
Hachiman
Hachiman
UmFanho
Hachiman
Level 116
God Stats
41W - 34L
1,452 SR
Queue Stats
463W - 442L
1,436 Elo+
Party 2
Achilles
Achilles
coldpedro164
Achilles
Level 124
God Stats
11W - 11L
1,440 SR
Queue Stats
550W - 553L
1,500 Elo+
Solo
Aphrodite
Aphrodite
daviar1337
Aphrodite
Level 88
God Stats
2W - 7L
1,207 SR
Queue Stats
399W - 390L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 4 / 2
6,635
442
6,195
14,416
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
13
4 / 3 / 1
7,778
519
8,862
10,985
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
banguare
Sylvanus
12
1 / 1 / 4
6,892
459
7,064
11,912
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
13
1 / 3 / 2
7,446
496
6,475
9,002
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
rique2307
Cernunnos
12
0 / 1 / 0
6,988
466
1,530
5,424
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,525
502
5,873
13,500
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
SAWZINHOO
Vamana
14
3 / 0 / 3
8,154
544
6,979
10,778
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
UmFanho
Hachiman
15
2 / 0 / 2
8,310
554
6,032
7,042
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
coldpedro164
Achilles
15
3 / 3 / 2
8,835
589
10,728
14,805
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
daviar1337
Aphrodite
13
3 / 4 / 2
7,908
527
6,419
12,229
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
12
12
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
2
0.5
L
Awilix
4
3
1
1.5
W
1
1
4
3
W
Vamana
SAWZINHOO
Vamana
3
0
3
4.5
W
Hachiman
UmFanho
Hachiman
2
0
2
3
L
Sylvanus
banguare
Sylvanus
1
1
4
3
W
Achilles
coldpedro164
Achilles
3
3
2
1.33
W
Aphrodite
daviar1337
Aphrodite
3
4
2
1
L
Tiamat
1
3
2
0.67
L
Cernunnos
rique2307
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
36,031
51,739
Taken
58,354
26,635
Mitigated
30,733
15,756
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,195
1,912
0
2,676
14,416
7,590
436
1,092
12,625
0
30,084
L
Awilix
8,862
3,048
0
3,548
10,985
4,127
0
2,727
8,132
0
48,686
W
5,873
1,802
3,018
3,425
13,500
8,223
0
4,262
9,083
22,438
0
W
Vamana
SAWZINHOO
Vamana
6,979
3,215
0
4,834
10,778
5,255
269
1,155
9,485
0
57,968
W
Hachiman
UmFanho
Hachiman
6,032
2,159
0
3,146
7,042
1,902
204
985
6,057
0
65,153
L
Sylvanus
banguare
Sylvanus
7,064
2,167
1,923
3,212
11,912
8,742
85
5,272
6,549
28,558
6,411
W
Achilles
coldpedro164
Achilles
10,728
3,397
0
3,774
14,805
10,548
0
708
13,347
7,577
46,685
W
Aphrodite
daviar1337
Aphrodite
6,419
592
3,563
5,369
12,229
4,805
475
4,890
6,843
52,456
0
L
Tiamat
6,475
533
0
2,409
9,002
4,531
0
4,584
4,418
48,156
0
L
Cernunnos
rique2307
Cernunnos
1,530
559
0
1,988
5,424
1,645
0
0
5,424
0
41,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
40,732
385
Minions Killed
518
0
Camps Cleared
0
1,374,880
Distance Traveled
1,478,807
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,635
442
55
4
0
297,291
2
L
Awilix
7,778
519
87
6
0
322,493
2
W
Terra
7,525
502
41
3
0
316,664
8
W
Vamana
8,154
544
108
7
0
325,866
5
W
Hachiman
8,310
554
129
9
0
273,376
5
L
Sylvanus
6,892
459
64
4
0
273,395
6
W
Achilles
8,835
589
115
8
0
293,480
6
W
Aphrodite
7,908
527
125
8
0
269,421
5
L
Tiamat
7,446
496
102
7
0
271,904
5
L
Cernunnos
6,988
466
77
5
0
209,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role