Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GoldNPiggy
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,440 Elo+
Party 1
Hades
Hades
VIRUS_GSG
Hades
Level 64
God Stats
2W - 5L
1,520 SR
Queue Stats
60W - 80L
1,357 Elo+
Solo
Kuzenbo
Kuzenbo
mr bonbon 911
Kuzenbo
Level 65
God Stats
2W - 1L
1,496 SR
Queue Stats
42W - 39L
1,373 Elo+
Party 1
Team Averages
Level 64
1,505 SR
1,390 Elo+

VS

Team Averages
Level 99
1,350 SR
1,397 Elo+
Merlin
Merlin
ApolloGaming711
Merlin
Level 57
God Stats
23W - 23L
1,513 SR
Queue Stats
62W - 66L
1,434 Elo+
Party 2
Skadi
Skadi
King_Davie115
Skadi
Level 157
God Stats
1W - 2L
1,241 SR
Queue Stats
514W - 592L
1,461 Elo+
Solo
Geb
Geb
xX HER0S Xx
Geb
Level 82
God Stats
7W - 9L
1,296 SR
Queue Stats
9W - 15L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GoldNPiggy
Ah Muzen Cab
14
4 / 10 / 1
10,789
635
11,027
15,379
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hades
VIRUS_GSG
Hades
15
2 / 6 / 3
10,487
617
5,812
19,566
13,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
14
1 / 0 / 3
11,023
648
9,605
17,124
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
12,197
717
19,532
13,830
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 4 / 7
11,856
697
15,839
12,832
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 9
10,785
634
9,033
10,448
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
16
16
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Ah Muzen Cab
GoldNPiggy
Ah Muzen Cab
4
10
1
0.45
W
6
4
7
2.38
L
Hades
VIRUS_GSG
Hades
2
6
3
0.58
L
Kuzenbo
1
0
3
2.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
44,404
52,069
Taken
37,110
40,356
Mitigated
19,687
8,403
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,532
1,108
168
4,098
13,830
5,199
500
6,735
7,095
53,028
0
L
Ah Muzen Cab
GoldNPiggy
Ah Muzen Cab
11,027
2,286
0
1,840
15,379
4,949
0
7,166
7,582
0
43,774
W
15,839
6,971
0
3,389
12,832
4,448
2,173
5,259
7,573
0
59,737
L
Hades
VIRUS_GSG
Hades
5,812
411
639
3,696
19,566
13,903
0
10,921
7,716
31,992
0
L
Kuzenbo
9,605
3,506
24
2,204
17,124
21,504
0
8,571
7,662
23,644
0
W
9,033
767
206
5,135
10,448
10,040
34
3,782
6,666
16,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
34,838
144
Minions Killed
216
5
Camps Cleared
8
897,539
Distance Traveled
951,294
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,197
717
103
6
3
318,845
0
L
Ah Muzen Cab
10,789
635
56
3
0
274,921
0
W
Skadi
11,856
697
89
5
4
284,322
1
L
Hades
10,487
617
57
3
4
283,240
0
L
Kuzenbo
11,023
648
31
2
1
339,378
4
W
Geb
10,785
634
24
1
1
348,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role