Player Matchup

Atlas
Atlas
ALilSumSum
Atlas
Level 154
God Stats
55W - 36L
1,621 SR
Queue Stats
248W - 255L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
FlseBlkbear
Nu Wa
Level 29
God Stats
3W - 2L
1,596 SR
Queue Stats
78W - 80L
1,521 Elo+
Party 1
Nemesis
Nemesis
IIAstroII
Nemesis
Level 107
God Stats
14W - 7L
1,552 SR
Queue Stats
241W - 195L
1,488 Elo+
Party 3
Ne Zha
Ne Zha
PerkzAPK
Ne Zha
Level 105
God Stats
4W - 4L
1,455 SR
Queue Stats
225W - 190L
1,445 Elo+
Party 3
Sol
Sol
Phantasm645
Sol
Level 79
God Stats
3W - 2L
1,622 SR
Queue Stats
137W - 125L
1,501 Elo+
Party 3
Team Averages
Level 95
1,569 SR
1,499 Elo+

VS

Team Averages
Level 85
1,631 SR
1,507 Elo+
Sol
Sol
BontheBlock
Sol
Level 30
God Stats
13W - 7L
1,694 SR
Queue Stats
145W - 147L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
CarvedCaverns
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,669 Elo+
Solo
Mercury
Mercury
JACK__TROLL__
Mercury
Level 159
God Stats
16W - 22L
1,511 SR
Queue Stats
339W - 413L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
Te_Tiltei
Erlang Shen
Level 47
God Stats
1W - 1L
1,736 SR
Queue Stats
30W - 45L
1,431 Elo+
Party 2
Neith
Neith
Yuukimuura
Neith
Level 153
God Stats
21W - 11L
1,714 SR
Queue Stats
483W - 467L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 5
8,334
556
5,708
11,567
11,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 1
8,757
584
9,401
5,063
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
IIAstroII
Nemesis
14
6 / 0 / 4
8,524
568
6,007
8,764
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
PerkzAPK
Ne Zha
14
2 / 1 / 6
8,453
564
6,165
10,647
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 3 / 5
8,458
564
9,842
10,002
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
8,430
562
7,603
9,680
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
CarvedCaverns
Sun Wukong
11
0 / 4 / 2
6,762
451
4,839
12,292
8,416
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
12
3 / 5 / 1
7,531
502
7,424
10,565
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Te_Tiltei
Erlang Shen
9
0 / 6 / 2
6,343
423
4,462
17,470
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
3
0 / 1 / 0
4,515
301
238
2,010
583
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
7
7
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
5
2.25
L
4
4
0
1
L
Sun Wukong
CarvedCaverns
Sun Wukong
0
4
2
0.25
W
6
1
1
6.5
W
Nemesis
IIAstroII
Nemesis
6
0
4
8
L
Mercury
3
5
1
0.7
W
Ne Zha
PerkzAPK
Ne Zha
2
1
6
5
W
4
3
5
2.17
L
Erlang Shen
Te_Tiltei
Erlang Shen
0
6
2
0.17
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
24,566
46,043
Taken
52,017
27,467
Mitigated
21,711
10,341
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,708
2,542
210
830
11,567
11,394
521
1,498
9,997
32,270
0
L
7,603
1,051
0
2,556
9,680
3,049
0
4,777
4,903
60,260
0
L
Sun Wukong
CarvedCaverns
Sun Wukong
4,839
1,098
0
623
12,292
8,416
200
5,453
6,839
0
32,146
W
9,401
2,122
0
1,702
5,063
1,606
911
2,387
2,518
57,844
0
W
Nemesis
IIAstroII
Nemesis
6,007
2,729
0
528
8,764
3,096
155
1,287
7,375
0
55,923
L
Mercury
7,424
2,678
0
1,078
10,565
3,884
0
4,618
5,947
0
44,712
W
Ne Zha
PerkzAPK
Ne Zha
6,165
1,925
0
2,202
10,647
7,775
123
1,112
9,501
0
42,771
W
9,842
3,329
0
4,869
10,002
3,596
4,547
885
9,049
44,753
0
L
Erlang Shen
Te_Tiltei
Erlang Shen
4,462
1,422
710
4,186
17,470
5,779
0
8,689
8,781
0
17,380
L
Neith
238
0
0
0
2,010
583
0
1,414
596
0
3,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
33,581
391
Minions Killed
308
0
Camps Cleared
0
1,432,431
Distance Traveled
1,123,703
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,334
556
44
3
0
277,500
6
L
Sol
8,430
562
121
8
0
275,373
2
L
Sun Wukong
6,762
451
72
5
0
282,712
4
W
Nu Wa
8,757
584
92
6
0
269,487
4
W
Nemesis
8,524
568
89
6
0
333,995
1
L
Mercury
7,531
502
82
5
0
288,797
5
W
Ne Zha
8,453
564
71
5
0
310,824
1
W
Sol
8,458
564
95
6
0
240,625
4
L
Erlang Shen
6,343
423
29
2
0
248,955
0
L
Neith
4,515
301
4
0
0
27,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role