Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Dinklebergg2559
Discordia
Level 86
God Stats
10W - 5L
1,686 SR
Queue Stats
180W - 187L
1,572 Elo+
Party 1
Hercules
Hercules
Heartseekr
Hercules
Level 121
God Stats
34W - 52L
1,470 SR
Queue Stats
719W - 744L
1,598 Elo+
Solo
Cerberus
Cerberus
ItsMrDobalina
Cerberus
Level 129
God Stats
5W - 1L
1,699 SR
Queue Stats
41W - 30L
1,662 Elo+
Solo
Neith
Neith
Jmuu
Neith
Level 98
God Stats
3W - 5L
1,488 SR
Queue Stats
240W - 242L
1,575 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,581 Elo+

VS

Team Averages
Level 123
1,550 SR
1,555 Elo+
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JustaName28
Mercury
Level 160
God Stats
20W - 25L
1,622 SR
Queue Stats
923W - 941L
1,586 Elo+
Solo
Rama
Rama
MrRampageZ
Rama
Level 118
God Stats
3W - 1L
1,460 SR
Queue Stats
101W - 86L
1,563 Elo+
Solo
Agni
Agni
RinKitsune
Agni
Level 89
God Stats
34W - 13L
1,824 SR
Queue Stats
400W - 391L
1,543 Elo+
Solo
Mulan
Mulan
volkSWAGin
Mulan
Level 105
God Stats
0W - 2L
1,343 SR
Queue Stats
733W - 716L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
5 / 2 / 7
6,191
1,238
4,107
3,269
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Dinklebergg2559
Discordia
11
1 / 2 / 11
6,023
1,205
4,385
3,770
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Heartseekr
Hercules
11
6 / 1 / 9
7,020
1,404
7,879
3,474
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ItsMrDobalina
Cerberus
12
7 / 0 / 9
7,696
1,539
3,585
6,998
5,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Jmuu
Neith
12
1 / 0 / 12
6,158
1,232
4,914
3,206
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

413

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 2 / 1
6,093
1,219
3,574
4,443
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
JustaName28
Mercury
11
2 / 6 / 3
6,192
1,238
6,042
8,064
2,752
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
4,753
951
658
2,728
734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 3
5,242
1,048
4,573
5,503
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
10
0 / 3 / 2
5,081
1,016
4,095
6,904
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
20
Kills
5
5
Deaths
20
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
7
4.25
L
He Bo
 
He Bo
3
2
1
1.75
W
Discordia
Dinklebergg2559
Discordia
1
2
11
3.25
W
Hercules
Heartseekr
Hercules
6
1
9
10.5
W
Cerberus
ItsMrDobalina
Cerberus
7
0
9
11.5
W
Neith
Jmuu
Neith
1
0
12
7
L
Mercury
JustaName28
Mercury
2
6
3
0.58
L
0
3
0
0
L
0
6
3
0.25
L
Mulan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
18,942
20,717
Taken
27,642
10,850
Mitigated
9,276
4,063
Healing
632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,107
1,072
0
0
3,269
1,164
0
1,885
1,353
12,489
0
L
He Bo
 
He Bo
3,574
76
0
184
4,443
1,123
0
1,529
2,806
9,867
0
W
Discordia
Dinklebergg2559
Discordia
4,385
0
0
23
3,770
1,141
0
822
2,875
5,189
0
W
Hercules
Heartseekr
Hercules
7,879
4,171
0
587
3,474
1,562
0
1,914
1,527
0
14,611
W
Cerberus
ItsMrDobalina
Cerberus
3,585
728
596
2,077
6,998
5,673
0
2,392
4,331
10,364
0
W
Neith
Jmuu
Neith
4,914
2,307
0
780
3,206
1,310
0
1,311
1,895
0
18,409
L
Mercury
JustaName28
Mercury
6,042
3,002
0
0
8,064
2,752
0
4,122
3,856
0
10,254
L
658
363
0
60
2,728
734
0
1,153
1,511
0
4,155
L
4,573
687
0
13
5,503
1,403
0
1,762
3,659
10,406
0
L
Mulan
4,095
1,167
0
375
6,904
3,264
0
3,023
3,733
224
6,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
27,361
82
Minions Killed
47
7
Camps Cleared
3
466,966
Distance Traveled
424,556
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,191
1,238
29
6
0
84,739
0
L
He Bo
6,093
1,219
18
4
1
98,824
0
W
Discordia
6,023
1,205
3
1
1
89,554
0
W
Hercules
7,020
1,404
13
3
2
92,150
0
W
Cerberus
7,696
1,539
16
3
0
99,019
2
W
Neith
6,158
1,232
21
4
4
101,504
1
L
Mercury
6,192
1,238
4
1
1
120,359
0
L
Rama
4,753
951
7
1
0
43,303
0
L
Agni
5,242
1,048
8
2
0
81,304
1
L
Mulan
5,081
1,016
10
2
1
80,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role