Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
EzVan
Hera
Level 144
God Stats
3W - 6L
1,316 SR
Queue Stats
352W - 354L
1,562 Elo+
Solo
Khepri
Khepri
ForbiddenDEITY
Khepri
Level 136
God Stats
8W - 1L
1,713 SR
Queue Stats
116W - 74L
1,633 Elo+
Party 1
Loki
Loki
youragony
Loki
Level 137
God Stats
14W - 11L
1,631 SR
Queue Stats
289W - 224L
1,617 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,562 Elo+

VS

Team Averages
Level 140
1,566 SR
1,551 Elo+
Agni
Agni
FuzzyPeachMan
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,475 Elo+
Solo
Cernunnos
Cernunnos
Mirkaran
Cernunnos
Level 154
God Stats
4W - 6L
1,712 SR
Queue Stats
260W - 193L
1,686 Elo+
Party 2
Bastet
Bastet
Pika720
Bastet
Level 160
God Stats
17W - 15L
1,548 SR
Queue Stats
964W - 985L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Reaper412
Ah Puch
Level 141
God Stats
8W - 4L
1,623 SR
Queue Stats
290W - 208L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saadysta
Morgan Le Fay
Level 143
God Stats
3W - 6L
1,448 SR
Queue Stats
383W - 401L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 1 / 16
10,093
841
14,622
14,526
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
16
3 / 1 / 12
9,088
757
14,943
9,447
3,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
EzVan
Hera
14
3 / 3 / 10
8,775
731
6,456
8,309
3,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 15
9,095
758
4,528
11,870
12,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
12 / 4 / 9
11,003
917
10,540
12,818
7,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
8,137
678
8,490
8,650
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Mirkaran
Cernunnos
17
4 / 4 / 6
9,743
812
11,083
10,902
4,210
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Pika720
Bastet
13
2 / 7 / 5
8,233
686
9,908
11,768
4,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Reaper412
Ah Puch
16
3 / 3 / 5
8,843
737
12,295
11,887
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Saadysta
Morgan Le Fay
13
1 / 6 / 3
7,466
622
5,739
11,982
4,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
26
Kills
11
12
Deaths
26
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
16
14
W
Artemis
 
Artemis
3
1
12
9
W
Hera
EzVan
Hera
3
3
10
2.67
W
2
3
15
3.17
L
1
6
8
0.83
L
Cernunnos
Mirkaran
Cernunnos
4
4
6
1.75
L
Bastet
Pika720
Bastet
2
7
5
0.64
L
Ah Puch
Reaper412
Ah Puch
3
3
5
1.83
L
Morgan Le Fay
Saadysta
Morgan Le Fay
1
6
3
0.42
W
Loki
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,089
Damage
47,515
56,970
Taken
55,189
41,711
Mitigated
20,503
22,998
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,622
1,041
331
4,474
14,526
13,571
23
6,825
7,553
0
25,342
W
Artemis
 
Artemis
14,943
3,089
3,173
2,346
9,447
3,931
1,770
4,224
5,074
0
27,422
W
Hera
EzVan
Hera
6,456
940
1,059
1,260
8,309
3,777
361
4,999
3,231
18,441
0
W
4,528
0
3,515
1,666
11,870
12,901
307
4,623
7,118
13,620
0
L
8,490
278
734
938
8,650
2,789
0
2,916
5,507
16,803
0
L
Cernunnos
Mirkaran
Cernunnos
11,083
3,980
1,136
3,143
10,902
4,210
80
2,682
7,942
0
27,211
L
Bastet
Pika720
Bastet
9,908
1,541
946
2,211
11,768
4,751
0
1,427
9,738
0
12,325
L
Ah Puch
Reaper412
Ah Puch
12,295
47
275
5,632
11,887
4,427
0
1,781
9,492
31,635
0
L
Morgan Le Fay
Saadysta
Morgan Le Fay
5,739
94
579
2,223
11,982
4,326
63
2,178
9,227
14,713
0
W
Loki
10,540
2,973
2,924
2,250
12,818
7,531
2,459
5,853
6,642
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,054
Gold Earned
42,422
145
Minions Killed
122
0
Camps Cleared
0
1,135,771
Distance Traveled
1,057,952
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,093
841
20
2
0
254,038
5
W
Artemis
9,088
757
30
3
0
219,558
0
W
Hera
8,775
731
39
3
0
213,161
1
W
Khepri
9,095
758
25
2
0
212,878
0
L
Agni
8,137
678
19
2
0
212,688
1
L
Cernunnos
9,743
812
39
3
0
199,544
1
L
Bastet
8,233
686
5
0
0
221,172
5
L
Ah Puch
8,843
737
45
4
0
236,917
1
L
Morgan Le Fay
7,466
622
14
1
0
187,631
0
W
Loki
11,003
917
31
3
0
236,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role