Player Matchup

Baron Samedi
Baron Samedi
DrBruh
Baron Samedi
Level 36
God Stats
6W - 0L
1,758 SR
Queue Stats
48W - 5L
1,978 Elo+
Party 1
Odin
Odin
JokelessOne
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
twtvReachZer0
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,586 SR
1,659 Elo+

VS

Team Averages
Level 124
1,639 SR
1,662 Elo+
Vamana
Vamana
AnEpicGamer247
Vamana
Level 89
God Stats
0W - 2L
1,777 SR
Queue Stats
207W - 217L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ishyagrill
Morgan Le Fay
Level 125
God Stats
16W - 11L
1,663 SR
Queue Stats
124W - 112L
1,685 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MsAddler
Ah Muzen Cab
Level 158
God Stats
8W - 11L
1,478 SR
Queue Stats
297W - 265L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrBruh
Baron Samedi
13
7 / 2 / 10
8,654
865
11,939
8,273
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 15
8,696
870
4,391
9,978
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
10 / 1 / 9
9,258
926
10,039
8,504
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,536
654
5,275
10,287
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Ishyagrill
Morgan Le Fay
10
3 / 8 / 1
7,265
727
6,863
9,606
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MsAddler
Ah Muzen Cab
10
2 / 7 / 1
6,928
693
5,111
8,798
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
5
5
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Baron Samedi
DrBruh
Baron Samedi
7
2
10
6
L
Morgan Le Fay
Ishyagrill
Morgan Le Fay
3
8
1
0.44
W
3
2
15
5.25
L
Ah Muzen Cab
MsAddler
Ah Muzen Cab
2
7
1
0.36
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
17,249
26,755
Taken
28,691
13,531
Mitigated
10,711
13,311
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,275
2,138
67
2,394
10,287
5,757
0
4,496
5,181
0
13,585
W
Baron Samedi
DrBruh
Baron Samedi
11,939
938
2,120
4,483
8,273
3,391
853
2,625
5,648
30,893
0
L
Morgan Le Fay
Ishyagrill
Morgan Le Fay
6,863
344
0
305
9,606
2,694
0
4,052
5,131
17,085
0
W
4,391
1,287
0
3,478
9,978
6,170
630
2,089
7,889
3,110
17,337
L
Ah Muzen Cab
MsAddler
Ah Muzen Cab
5,111
815
0
600
8,798
2,260
0
3,179
5,103
0
17,116
W
10,039
1,894
0
3,230
8,504
3,970
706
2,530
5,974
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
20,729
124
Minions Killed
83
6
Camps Cleared
2
599,355
Distance Traveled
458,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,536
654
24
2
1
154,969
1
W
Baron Samedi
8,654
865
49
5
2
178,883
3
L
Morgan Le Fay
7,265
727
21
2
1
139,971
4
W
Odin
8,696
870
26
3
2
200,811
2
L
Ah Muzen Cab
6,928
693
38
4
0
163,242
3
W
Susano
9,258
926
49
5
2
219,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role