Player Matchup

Bastet
Bastet
BurkeDaddy11
Bastet
Level 155
God Stats
17W - 13L
1,473 SR
Queue Stats
261W - 276L
1,467 Elo+
Party 1
Da Ji
Da Ji
Harambe_ImissYou
Da Ji
Level 142
God Stats
16W - 12L
1,535 SR
Queue Stats
222W - 242L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
IRISH-MERK19
Baron Samedi
Level 115
God Stats
13W - 3L
1,561 SR
Queue Stats
134W - 150L
1,447 Elo+
Party 1
Sol
Sol
TwoInchSurprise
Sol
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,418 Elo+
Party 1
Fenrir
Fenrir
tragicallytrash
Fenrir
Level 130
God Stats
17W - 22L
1,446 SR
Queue Stats
135W - 132L
1,487 Elo+
Party 1
Team Averages
Level 110
1,503 SR
1,456 Elo+

VS

Team Averages
Level 50
1,468 SR
1,509 Elo+
King Arthur
King Arthur
ARSANCED
King Arthur
Level 83
God Stats
3W - 2L
1,607 SR
Queue Stats
325W - 353L
1,540 Elo+
Party 2
Ymir
Ymir
SebasM200
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
abelelfutbolero9
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Party 2
Xbalanque
Xbalanque
rickpapa4978
Xbalanque
Level 104
God Stats
9W - 7L
1,476 SR
Queue Stats
349W - 349L
1,522 Elo+
Party 2
Nemesis
Nemesis
zSkillfuI
Nemesis
Level 37
God Stats
1W - 4L
1,259 SR
Queue Stats
37W - 35L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
8 / 0 / 6
5,849
650
5,278
3,612
958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
6 / 2 / 7
6,232
692
4,393
5,659
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
IRISH-MERK19
Baron Samedi
9
1 / 1 / 4
5,439
604
2,975
4,204
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 2
4,892
544
5,234
5,349
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
6 / 0 / 7
5,809
645
5,548
4,054
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARSANCED
King Arthur
9
3 / 2 / 1
5,187
576
3,413
7,844
3,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
2
0 / 8 / 0
3,391
377
188
7,894
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 3 / 0
3,397
377
76
1,576
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
rickpapa4978
Xbalanque
6
0 / 7 / 0
4,071
452
1,891
6,784
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zSkillfuI
Nemesis
8
2 / 2 / 1
5,003
556
2,209
6,163
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
5
7
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARSANCED
King Arthur
3
2
1
1.75
W
Bastet
8
0
6
11
W
6
2
7
4.75
W
Baron Samedi
IRISH-MERK19
Baron Samedi
1
1
4
3
L
Ymir
0
8
0
0
W
1
4
2
0.5
L
0
3
0
0
L
Xbalanque
rickpapa4978
Xbalanque
0
7
0
0
W
6
0
7
9.5
L
Nemesis
zSkillfuI
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
7,777
22,878
Taken
30,261
8,683
Mitigated
9,104
8,196
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARSANCED
King Arthur
3,413
168
0
1,650
7,844
3,402
48
4,387
3,457
3,068
18,519
W
Bastet
5,278
1,884
0
981
3,612
958
316
127
3,485
0
25,723
W
4,393
750
0
2,004
5,659
1,808
282
87
5,572
0
29,093
W
Baron Samedi
IRISH-MERK19
Baron Samedi
2,975
273
0
1,428
4,204
1,413
104
76
4,128
27,666
0
L
Ymir
188
61
0
45
7,894
2,013
0
0
7,703
1,808
0
W
5,234
1,957
0
1,755
5,349
1,714
389
308
5,041
21,549
2,236
L
76
76
0
0
1,576
355
0
745
831
1,583
0
L
Xbalanque
rickpapa4978
Xbalanque
1,891
563
0
468
6,784
1,036
0
0
6,572
0
16,744
W
5,548
1,648
198
1,830
4,054
2,790
360
61
3,993
0
21,297
L
Nemesis
zSkillfuI
Nemesis
2,209
927
0
1,266
6,163
2,298
0
2,510
3,653
0
21,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
21,049
238
Minions Killed
128
0
Camps Cleared
0
864,555
Distance Traveled
721,800
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,187
576
45
5
0
174,025
0
W
Bastet
5,849
650
42
5
0
187,262
1
W
Da Ji
6,232
692
58
6
0
185,726
3
W
Baron Samedi
5,439
604
62
7
0
156,889
2
L
Ymir
3,391
377
4
0
0
137,068
0
W
Sol
4,892
544
35
4
0
148,139
0
L
Kukulkan
3,397
377
1
0
0
59,661
0
L
Xbalanque
4,071
452
32
4
0
159,667
1
W
Fenrir
5,809
645
41
5
0
186,539
0
L
Nemesis
5,003
556
46
5
0
191,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role