Player Matchup

Chaac
Chaac
Flakë
Chaac
Level 83
God Stats
7W - 4L
1,679 SR
Queue Stats
162W - 164L
1,526 Elo+
Party 3
Kuzenbo
Kuzenbo
Reazer
Kuzenbo
Level 99
God Stats
7W - 6L
1,617 SR
Queue Stats
280W - 203L
1,575 Elo+
Party 2
Tiamat
Tiamat
Ross_Abernethy99
Tiamat
Level 103
God Stats
6W - 4L
1,437 SR
Queue Stats
62W - 72L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
Zaidixe
Heimdallr
Level 70
God Stats
2W - 2L
1,568 SR
Queue Stats
196W - 133L
1,590 Elo+
Party 2
Cliodhna
Cliodhna
Zvono
Cliodhna
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,509 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,544 Elo+

VS

Team Averages
Level 101
1,584 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DAYDN
Amaterasu
Level 128
God Stats
29W - 13L
1,638 SR
Queue Stats
472W - 513L
1,456 Elo+
Party 1
Ganesha
Ganesha
RampageXXL
Ganesha
Level 83
God Stats
14W - 10L
1,634 SR
Queue Stats
224W - 217L
1,477 Elo+
Solo
Neith
Neith
YouMaks
Neith
Level 64
God Stats
25W - 16L
1,585 SR
Queue Stats
164W - 161L
1,511 Elo+
Solo
Zeus
Zeus
lord9k
Zeus
Level 124
God Stats
82W - 81L
1,565 SR
Queue Stats
291W - 275L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flakë
Chaac
16
2 / 5 / 4
9,545
955
12,660
15,939
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Reazer
Kuzenbo
15
0 / 7 / 7
9,568
957
9,980
19,167
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 4
9,150
915
10,566
14,882
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Zaidixe
Heimdallr
16
1 / 5 / 6
9,391
939
11,195
11,824
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Zvono
Cliodhna
15
3 / 6 / 3
9,812
981
14,370
15,021
4,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

130

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
8 / 2 / 15
10,853
1,085
12,933
11,505
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
DAYDN
Amaterasu
17
4 / 4 / 15
10,050
1,005
10,320
21,681
14,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
RampageXXL
Ganesha
18
1 / 1 / 24
11,512
1,151
9,865
17,206
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
YouMaks
Neith
17
6 / 0 / 16
10,812
1,081
16,583
7,035
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
lord9k
Zeus
18
12 / 0 / 12
12,437
1,244
22,371
4,749
2,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
7
Kills
31
31
Deaths
7
24
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
2
15
7.75
W
Amaterasu
DAYDN
Amaterasu
4
4
15
2.88
L
Chaac
Flakë
Chaac
2
5
4
0.8
W
Ganesha
RampageXXL
Ganesha
1
1
24
13
L
Kuzenbo
Reazer
Kuzenbo
0
7
7
0.5
L
1
8
4
0.38
W
Neith
YouMaks
Neith
6
0
16
14
L
Heimdallr
Zaidixe
Heimdallr
1
5
6
0.8
L
Cliodhna
Zvono
Cliodhna
3
6
3
0.75
W
Zeus
lord9k
Zeus
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,771
Damage
72,072
76,833
Taken
62,176
52,343
Mitigated
50,251
11,052
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,933
2,560
408
1,719
11,505
5,930
0
3,247
8,035
0
21,256
W
Amaterasu
DAYDN
Amaterasu
10,320
4,111
640
6,121
21,681
14,643
0
6,686
14,687
0
14,278
L
Chaac
Flakë
Chaac
12,660
2,079
0
5,057
15,939
14,169
0
6,713
9,132
3,145
32,694
W
Ganesha
RampageXXL
Ganesha
9,865
809
0
4,142
17,206
23,010
0
7,480
9,309
20,997
0
L
Kuzenbo
Reazer
Kuzenbo
9,980
2,998
0
1,127
19,167
23,047
0
7,296
11,750
15,699
0
L
10,566
1,602
0
1,603
14,882
7,196
0
4,924
9,958
37,074
0
W
Neith
YouMaks
Neith
16,583
12,807
0
1,092
7,035
3,892
0
3,132
3,822
0
40,533
L
Heimdallr
Zaidixe
Heimdallr
11,195
7,319
0
830
11,824
3,618
0
6,464
5,360
0
30,500
L
Cliodhna
Zvono
Cliodhna
14,370
2,293
0
2,435
15,021
4,313
0
6,839
8,182
0
26,172
W
Zeus
lord9k
Zeus
22,371
1,511
61
2,314
4,749
2,776
0
1,513
3,146
58,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,466
Gold Earned
55,664
206
Minions Killed
211
9
Camps Cleared
9
978,699
Distance Traveled
1,087,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,853
1,085
24
2
0
227,039
1
W
Amaterasu
10,050
1,005
6
1
0
271,207
1
L
Chaac
9,545
955
59
6
1
199,896
0
W
Ganesha
11,512
1,151
8
1
0
198,464
0
L
Kuzenbo
9,568
957
13
1
0
211,437
1
L
Tiamat
9,150
915
55
6
2
181,799
0
W
Neith
10,812
1,081
62
6
8
196,212
0
L
Heimdallr
9,391
939
44
4
3
177,087
0
L
Cliodhna
9,812
981
35
4
3
208,480
0
W
Zeus
12,437
1,244
111
11
1
194,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role