Player Matchup

Cthulhu
Cthulhu
Yeag
Cthulhu
Level 28
God Stats
8W - 5L
1,555 SR
Queue Stats
60W - 83L
1,415 Elo+
Party 1
Scylla
Scylla
kalebop02
Scylla
Level 58
God Stats
3W - 0L
1,728 SR
Queue Stats
70W - 84L
1,438 Elo+
Party 1
Skadi
Skadi
linux1der
Skadi
Level 48
God Stats
2W - 5L
1,260 SR
Queue Stats
38W - 43L
1,434 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,429 Elo+

VS

Team Averages
Level 54
1,496 SR
1,465 Elo+
Neith
Neith
Cortisone
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo
Poseidon
Poseidon
FarQuan
Poseidon
Level 88
God Stats
1W - 3L
1,488 SR
Queue Stats
217W - 216L
1,567 Elo+
Party 2
Bacchus
Bacchus
asciinine
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Yeag
Cthulhu
15
2 / 1 / 22
11,305
665
6,131
12,916
10,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
kalebop02
Scylla
16
9 / 2 / 14
12,242
720
10,050
10,381
2,944
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
linux1der
Skadi
17
15 / 3 / 10
13,362
786
23,005
13,407
4,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cortisone
Neith
15
3 / 7 / 1
11,318
666
10,044
12,536
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
FarQuan
Poseidon
13
1 / 11 / 2
10,134
596
8,557
13,394
4,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
asciinine
Bacchus
13
1 / 9 / 3
11,244
661
5,184
17,975
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
26
Kills
5
6
Deaths
27
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Cortisone
Neith
3
7
1
0.5
L
Poseidon
FarQuan
Poseidon
1
11
2
0.18
W
Cthulhu
Yeag
Cthulhu
2
1
22
13
L
Bacchus
asciinine
Bacchus
1
9
3
0.28
W
Scylla
kalebop02
Scylla
9
2
14
8
W
Skadi
linux1der
Skadi
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
23,785
36,704
Taken
43,905
18,121
Mitigated
29,192
6,810
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cortisone
Neith
10,044
3,384
0
854
12,536
4,129
0
5,874
6,662
0
39,955
L
Poseidon
FarQuan
Poseidon
8,557
1,100
0
1,001
13,394
4,082
0
4,704
8,690
49,730
0
W
Cthulhu
Yeag
Cthulhu
6,131
332
1,478
1,035
12,916
10,751
103
5,412
7,504
23,867
0
L
Bacchus
asciinine
Bacchus
5,184
602
22
754
17,975
20,981
0
5,855
12,120
6,698
0
W
Scylla
kalebop02
Scylla
10,050
931
0
2,299
10,381
2,944
1,223
3,323
7,058
37,741
0
W
Skadi
linux1der
Skadi
23,005
10,115
1,064
934
13,407
4,426
1,538
5,324
8,083
0
67,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
32,696
190
Minions Killed
154
12
Camps Cleared
3
864,641
Distance Traveled
751,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,318
666
63
4
1
262,906
0
L
Poseidon
10,134
596
86
5
2
257,418
6
W
Cthulhu
11,305
665
33
2
2
305,573
4
L
Bacchus
11,244
661
5
0
0
231,539
0
W
Scylla
12,242
720
55
3
5
283,732
1
W
Skadi
13,362
786
102
6
5
275,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role