Player Matchup

Janus
Janus
GIGI FR
Janus
Level 160
God Stats
21W - 28L
1,504 SR
Queue Stats
1,036W - 990L
1,466 Elo+
Party 4
Serqet
Serqet
Glacial_Galaxy
Serqet
Level 118
God Stats
7W - 16L
1,297 SR
Queue Stats
720W - 714L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
SurvivalDino
Cabrakan
Level 126
God Stats
18W - 13L
1,530 SR
Queue Stats
607W - 584L
1,528 Elo+
Party 4
Skadi
Skadi
Uruxai
Skadi
Level 42
God Stats
17W - 21L
1,586 SR
Queue Stats
30W - 34L
1,465 Elo+
Party 4
Persephone
Persephone
tripleXgamer25
Persephone
Level 46
God Stats
6W - 5L
1,573 SR
Queue Stats
76W - 68L
1,469 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,483 Elo+

VS

Team Averages
Level 96
1,459 SR
1,496 Elo+
Hachiman
Hachiman
BeatdownBasti
Hachiman
Level 43
God Stats
38W - 31L
1,608 SR
Queue Stats
143W - 118L
1,523 Elo+
Party 3
Mulan
Mulan
CobraxxSauce5
Mulan
Level 57
God Stats
3W - 2L
1,471 SR
Queue Stats
106W - 122L
1,429 Elo+
Party 2
Hercules
Hercules
HonigBieneJuu
Hercules
Level 158
God Stats
4W - 10L
1,544 SR
Queue Stats
325W - 292L
1,592 Elo+
Party 3
Cerberus
Cerberus
The Inane God
Cerberus
Level 88
God Stats
2W - 3L
1,532 SR
Queue Stats
71W - 74L
1,413 Elo+
Party 2
Eset
Eset
psys_x
Eset
Level 133
God Stats
0W - 5L
1,142 SR
Queue Stats
286W - 274L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GIGI FR
Janus
15
3 / 2 / 5
9,460
526
8,901
6,156
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 7
9,676
538
6,147
15,261
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SurvivalDino
Cabrakan
18
14 / 0 / 4
11,407
634
13,628
12,735
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Uruxai
Skadi
14
2 / 4 / 6
8,805
489
10,938
12,048
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
tripleXgamer25
Persephone
17
4 / 3 / 8
11,560
642
12,861
13,680
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeatdownBasti
Hachiman
13
3 / 5 / 2
8,467
470
10,455
15,127
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 2
9,498
528
9,344
17,419
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
HonigBieneJuu
Hercules
16
5 / 4 / 1
9,306
517
6,329
16,055
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
The Inane God
Cerberus
12
1 / 5 / 4
8,109
451
6,287
19,328
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
psys_x
Eset
15
0 / 4 / 1
8,790
488
3,552
9,507
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
26
Kills
10
11
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BeatdownBasti
Hachiman
3
5
2
0.8
L
1
8
2
0.25
W
Janus
GIGI FR
Janus
3
2
5
2.75
W
3
2
7
3.25
L
Hercules
HonigBieneJuu
Hercules
5
4
1
1.38
W
Cabrakan
SurvivalDino
Cabrakan
14
0
4
16
L
Cerberus
The Inane God
Cerberus
1
5
4
0.6
W
Skadi
Uruxai
Skadi
2
4
6
1.25
L
Eset
psys_x
Eset
0
4
1
0.13
W
Persephone
tripleXgamer25
Persephone
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,475
Damage
35,967
59,880
Taken
77,436
30,468
Mitigated
53,533
18,303
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BeatdownBasti
Hachiman
10,455
5,938
0
4,140
15,127
3,769
370
3,904
10,771
0
53,701
L
9,344
964
0
3,757
17,419
16,859
772
11,279
5,680
0
58,809
W
Janus
GIGI FR
Janus
8,901
325
0
1,144
6,156
2,037
312
1,603
4,413
58,006
0
W
6,147
1,842
345
3,421
15,261
11,261
144
3,116
12,129
0
44,572
L
Hercules
HonigBieneJuu
Hercules
6,329
3,085
0
3,618
16,055
7,455
144
5,686
10,139
0
65,458
W
Cabrakan
SurvivalDino
Cabrakan
13,628
1,411
0
5,740
12,735
8,820
0
2,478
9,941
74,968
0
L
Cerberus
The Inane God
Cerberus
6,287
552
519
5,521
19,328
21,761
0
7,795
10,847
29,820
0
W
Skadi
Uruxai
Skadi
10,938
5,114
0
3,095
12,048
3,399
680
2,235
9,773
0
58,996
L
Eset
psys_x
Eset
3,552
237
490
2,642
9,507
3,689
220
5,567
3,396
59,225
0
W
Persephone
tripleXgamer25
Persephone
12,861
870
66
4,492
13,680
4,951
387
192
12,879
71,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
44,170
536
Minions Killed
562
0
Camps Cleared
0
1,810,139
Distance Traveled
1,604,935
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,467
470
93
5
0
308,192
4
L
Mulan
9,498
528
126
7
0
289,791
3
W
Janus
9,460
526
110
6
0
375,904
2
W
Serqet
9,676
538
68
4
0
382,058
1
L
Hercules
9,306
517
120
7
0
340,350
1
W
Cabrakan
11,407
634
125
7
0
397,514
2
L
Cerberus
8,109
451
95
5
0
331,648
4
W
Skadi
8,805
489
92
5
0
326,273
4
L
Eset
8,790
488
128
7
0
334,954
7
W
Persephone
11,560
642
141
8
0
328,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role