Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Rubenzon2
Apollo
Level 64
God Stats
7W - 4L
1,689 SR
Queue Stats
245W - 282L
1,388 Elo+
Party 2
Cliodhna
Cliodhna
SlimFlakko
Cliodhna
Level 99
God Stats
24W - 20L
1,524 SR
Queue Stats
118W - 130L
1,442 Elo+
Party 1
Achilles
Achilles
Tolmos_Latigo22
Achilles
Level 105
God Stats
5W - 9L
1,464 SR
Queue Stats
211W - 229L
1,424 Elo+
Party 2
Artio
Artio
naabetse007
Artio
Level 150
God Stats
6W - 8L
1,531 SR
Queue Stats
607W - 621L
1,389 Elo+
Party 1
Team Averages
Level 108
1,542 SR
1,429 Elo+

VS

Team Averages
Level 90
1,428 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Danny8523
Gilgamesh
Level 94
God Stats
1W - 4L
1,507 SR
Queue Stats
54W - 48L
1,459 Elo+
Solo
Hel
Hel
Ghigo91
Hel
Level 122
God Stats
0W - 2L
1,194 SR
Queue Stats
89W - 117L
1,339 Elo+
Solo
Sobek
Sobek
MattParry0
Sobek
Level 68
God Stats
3W - 6L
1,465 SR
Queue Stats
154W - 162L
1,430 Elo+
Solo
Neith
Neith
Muse_25
Neith
Level 102
God Stats
101W - 103L
1,525 SR
Queue Stats
150W - 149L
1,436 Elo+
Solo
Aphrodite
Aphrodite
g_andes
Aphrodite
Level 65
God Stats
51W - 69L
1,447 SR
Queue Stats
276W - 310L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 2 / 6
10,514
584
13,164
8,412
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Rubenzon2
Apollo
15
1 / 1 / 2
8,752
486
6,557
9,848
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SlimFlakko
Cliodhna
14
3 / 1 / 5
8,870
493
10,237
8,923
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
17
5 / 3 / 5
9,993
555
11,396
14,766
14,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 9
8,966
498
9,563
15,794
15,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danny8523
Gilgamesh
13
5 / 6 / 2
8,672
482
10,268
16,375
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
14
1 / 5 / 3
8,407
467
6,885
14,096
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
11
0 / 3 / 0
7,152
397
3,037
14,749
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Muse_25
Neith
14
1 / 4 / 1
8,025
446
6,114
9,675
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
g_andes
Aphrodite
12
1 / 4 / 0
7,718
429
6,826
13,288
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
22
Kills
8
8
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
6
5.5
L
Gilgamesh
Danny8523
Gilgamesh
5
6
2
1
L
Hel
1
5
3
0.5
L
Sobek
0
3
0
0
L
Neith
Muse_25
Neith
1
4
1
0.38
W
Apollo
Rubenzon2
Apollo
1
1
2
2
W
Cliodhna
SlimFlakko
Cliodhna
3
1
5
5.5
W
Achilles
5
3
5
2.5
L
Aphrodite
g_andes
Aphrodite
1
4
0
0.25
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
33,130
57,743
Taken
68,183
38,591
Mitigated
32,968
19,250
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,164
1,281
0
2,811
8,412
2,437
760
2,593
5,523
77,510
0
L
Gilgamesh
Danny8523
Gilgamesh
10,268
2,892
0
2,506
16,375
6,526
0
5,798
10,427
0
43,957
L
Hel
6,885
80
1,743
5,485
14,096
4,978
216
6,817
6,947
45,597
0
L
Sobek
3,037
452
0
4,088
14,749
11,735
0
5,412
9,207
13,244
0
L
Neith
Muse_25
Neith
6,114
2,979
0
2,718
9,675
3,762
0
2,851
6,746
0
61,764
W
Apollo
Rubenzon2
Apollo
6,557
3,567
0
3,418
9,848
3,256
724
1,624
8,220
0
63,014
W
Cliodhna
SlimFlakko
Cliodhna
10,237
581
0
3,430
8,923
2,863
0
2,080
6,791
0
54,282
W
Achilles
11,396
2,252
0
1,278
14,766
14,747
288
5,339
9,335
6,533
59,153
L
Aphrodite
g_andes
Aphrodite
6,826
636
618
8,186
13,288
5,967
644
3,309
9,894
48,968
0
W
9,563
392
1,807
6,506
15,794
15,288
480
4,748
10,900
24,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
39,974
502
Minions Killed
381
0
Camps Cleared
0
1,746,324
Distance Traveled
1,618,176
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,514
584
150
8
0
349,002
7
L
Gilgamesh
8,672
482
70
4
0
364,565
1
L
Hel
8,407
467
95
5
0
347,368
3
L
Sobek
7,152
397
20
1
0
332,665
4
L
Neith
8,025
446
104
6
0
283,470
2
W
Apollo
8,752
486
123
7
0
319,869
1
W
Cliodhna
8,870
493
85
5
0
366,645
1
W
Achilles
9,993
555
120
7
0
334,914
1
L
Aphrodite
7,718
429
92
5
0
290,108
0
W
Artio
8,966
498
24
1
0
375,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role