Player Matchup

Neith
Neith
DyslexicPlayer
Neith
Level 80
God Stats
1W - 2L
1,431 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 3
Olorun
Olorun
Harleynightyx
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,219 Elo+
Solo
Discordia
Discordia
MentalAsylum-NPC
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 3
Cerberus
Cerberus
TXRRAA
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,506 Elo+
Party 3
He Bo
He Bo
WolfOfAnubis
He Bo
Level 103
God Stats
1W - 4L
1,346 SR
Queue Stats
284W - 268L
1,450 Elo+
Solo
Team Averages
Level 64
1,455 SR
1,428 Elo+

VS

Team Averages
Level 78
1,489 SR
1,395 Elo+
Bellona
Bellona
Addywat
Bellona
Level 67
God Stats
11W - 12L
1,357 SR
Queue Stats
421W - 428L
1,412 Elo+
Solo
Tiamat
Tiamat
Chesnoon
Tiamat
Level 44
God Stats
5W - 3L
1,879 SR
Queue Stats
115W - 122L
1,371 Elo+
Party 2
Neith
Neith
Krutnik
Neith
Level 77
God Stats
2W - 2L
1,531 SR
Queue Stats
82W - 89L
1,419 Elo+
Party 1
Cupid
Cupid
SpaceKetchup
Cupid
Level 86
God Stats
1W - 3L
1,120 SR
Queue Stats
88W - 92L
1,404 Elo+
Party 1
Geb
Geb
mayorcrazy
Geb
Level 118
God Stats
4W - 1L
1,560 SR
Queue Stats
104W - 111L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
9,113
828
14,128
14,626
6,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 7 / 9
7,984
726
6,646
13,237
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
14
1 / 5 / 8
7,655
696
10,208
7,110
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TXRRAA
Cerberus
15
4 / 6 / 6
9,139
831
4,802
18,565
15,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 9 / 6
8,447
768
12,335
15,172
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Addywat
Bellona
18
8 / 4 / 19
11,216
1,020
14,155
21,882
26,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Chesnoon
Tiamat
19
13 / 1 / 19
11,733
1,067
19,688
11,147
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Krutnik
Neith
14
4 / 4 / 14
9,214
838
11,957
7,890
2,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 17
9,415
856
10,253
10,584
4,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 24
9,551
868
8,791
15,755
12,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
127
16
Kills
34
34
Deaths
16
35
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bellona
Addywat
Bellona
8
4
19
4.38
W
Tiamat
Chesnoon
Tiamat
13
1
19
22.5
L
4
7
6
1
L
3
7
9
1.07
W
Neith
Krutnik
Neith
4
4
14
2.75
L
Discordia
1
5
8
1
W
5
3
17
4.5
L
Cerberus
TXRRAA
Cerberus
4
6
6
1.17
L
4
9
6
0.78
W
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,119
Damage
64,844
68,710
Taken
67,258
34,476
Mitigated
52,233
21,286
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Addywat
Bellona
14,155
2,074
4,018
7,841
21,882
26,139
20
10,012
11,870
0
34,484
W
Tiamat
Chesnoon
Tiamat
19,688
886
2,296
5,310
11,147
6,395
590
5,956
5,191
35,501
0
L
14,128
5,639
1,200
3,393
14,626
6,021
270
5,721
8,905
0
29,758
L
6,646
2,164
1,480
2,646
13,237
5,274
0
6,307
6,930
17,107
0
W
Neith
Krutnik
Neith
11,957
2,749
1,548
1,807
7,890
2,993
1,771
4,463
3,427
0
18,951
L
Discordia
10,208
70
771
700
7,110
2,390
0
3,384
3,726
15,415
0
W
10,253
6,334
3,591
4,309
10,584
4,361
3,060
7,215
3,369
0
22,174
L
Cerberus
TXRRAA
Cerberus
4,802
389
1,812
5,728
18,565
15,194
0
6,673
11,892
13,230
0
L
12,335
527
1,004
2,552
15,172
5,597
194
6,394
8,778
18,933
0
W
8,791
230
923
2,715
15,755
12,345
297
6,345
9,410
15,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
51,129
134
Minions Killed
120
0
Camps Cleared
0
873,479
Distance Traveled
1,202,680
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,216
1,020
33
3
0
259,501
0
W
Tiamat
11,733
1,067
36
3
0
245,028
0
L
Neith
9,113
828
40
4
0
170,439
0
L
Olorun
7,984
726
32
3
0
146,921
3
W
Neith
9,214
838
17
2
0
226,383
0
L
Discordia
7,655
696
10
1
0
204,249
2
W
Cupid
9,415
856
20
2
0
226,921
0
L
Cerberus
9,139
831
38
3
0
186,983
0
L
He Bo
8,447
768
14
1
0
164,887
2
W
Geb
9,551
868
14
1
0
244,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role