Player Matchup

Chaac
Chaac
Dr Sea Brule
Chaac
Level 38
God Stats
4W - 6L
1,328 SR
Queue Stats
68W - 55L
1,470 Elo+
Party 1
Olorun
Olorun
TheMilkman5917
Olorun
Level 15
God Stats
5W - 1L
1,708 SR
Queue Stats
77W - 63L
1,584 Elo+
Party 1
Medusa
Medusa
Ticherich
Medusa
Level 116
God Stats
27W - 10L
1,722 SR
Queue Stats
363W - 338L
1,635 Elo+
Party 1
Tyr
Tyr
brewkat
Tyr
Level 120
God Stats
28W - 29L
1,546 SR
Queue Stats
215W - 187L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
iLegit ChimpanZ
Sun Wukong
Level 128
God Stats
36W - 26L
1,642 SR
Queue Stats
800W - 775L
1,539 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,564 Elo+

VS

Team Averages
Level 93
1,463 SR
1,510 Elo+
Athena
Athena
GordonF12345
Athena
Level 109
God Stats
6W - 6L
1,588 SR
Queue Stats
360W - 379L
1,513 Elo+
Party 2
King Arthur
King Arthur
LonelySurvivor4
King Arthur
Level 124
God Stats
20W - 23L
1,517 SR
Queue Stats
324W - 365L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
Sligzy
Hou Yi
Level 89
God Stats
1W - 3L
1,337 SR
Queue Stats
301W - 326L
1,546 Elo+
Party 2
Poseidon
Poseidon
VampiricStorm94
Poseidon
Level 108
God Stats
2W - 4L
1,432 SR
Queue Stats
228W - 279L
1,506 Elo+
Party 2
Olorun
Olorun
lmj10912
Olorun
Level 34
God Stats
0W - 2L
1,442 SR
Queue Stats
40W - 50L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
8,734
514
8,205
13,833
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 4 / 7
10,786
634
17,860
15,873
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Ticherich
Medusa
16
4 / 5 / 10
9,792
576
9,497
10,152
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
17
12 / 2 / 11
10,629
625
17,589
15,500
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
iLegit ChimpanZ
Sun Wukong
15
4 / 5 / 11
9,220
542
10,982
13,756
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 6 / 7
8,652
509
6,236
19,321
13,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LonelySurvivor4
King Arthur
14
2 / 4 / 1
9,327
549
10,920
15,068
12,299
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Sligzy
Hou Yi
14
6 / 7 / 2
8,789
517
9,799
14,834
5,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
14
3 / 7 / 3
8,393
494
7,288
14,504
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
lmj10912
Olorun
12
4 / 10 / 2
7,893
464
8,264
14,331
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
34
Kills
17
17
Deaths
34
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Athena
2
6
7
0.92
L
King Arthur
LonelySurvivor4
King Arthur
2
4
1
0.63
L
Hou Yi
Sligzy
Hou Yi
6
7
2
1
W
12
4
7
3.88
W
Medusa
Ticherich
Medusa
4
5
10
1.8
L
Poseidon
3
7
3
0.64
W
Tyr
12
2
11
8.75
W
Sun Wukong
iLegit ChimpanZ
Sun Wukong
4
5
11
1.9
L
Olorun
lmj10912
Olorun
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
42,507
69,114
Taken
78,058
37,734
Mitigated
40,041
27,202
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,205
671
0
8,551
13,833
11,563
258
2,563
11,198
0
50,495
L
Athena
6,236
2,200
2,948
2,482
19,321
13,658
236
5,112
14,163
18,937
0
L
King Arthur
LonelySurvivor4
King Arthur
10,920
1,504
0
2,744
15,068
12,299
0
3,084
11,099
3,564
48,974
L
Hou Yi
Sligzy
Hou Yi
9,799
3,530
0
3,010
14,834
5,066
0
3,041
11,793
0
52,757
W
17,860
8,841
1,178
8,259
15,873
7,526
2,695
7,224
8,557
67,309
6,730
W
Medusa
Ticherich
Medusa
9,497
3,427
0
700
10,152
3,169
1,564
1,536
8,616
0
58,689
L
Poseidon
7,288
1,211
0
2,308
14,504
4,071
0
2,521
11,907
59,478
0
W
Tyr
17,589
4,577
0
6,392
15,500
8,731
202
5,646
9,738
0
64,263
W
Sun Wukong
iLegit ChimpanZ
Sun Wukong
10,982
2,097
0
2,122
13,756
6,745
361
5,632
7,876
0
59,764
L
Olorun
lmj10912
Olorun
8,264
3,950
578
1,464
14,331
4,947
1,026
2,205
11,990
40,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
43,054
490
Minions Killed
392
0
Camps Cleared
0
1,666,650
Distance Traveled
1,601,746
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,734
514
94
6
0
346,748
4
L
Athena
8,652
509
21
1
0
384,284
5
L
King Arthur
9,327
549
91
5
0
325,489
0
L
Hou Yi
8,789
517
89
5
0
283,144
6
W
Olorun
10,786
634
111
7
0
303,570
1
W
Medusa
9,792
576
97
6
0
322,647
5
L
Poseidon
8,393
494
104
6
0
329,579
1
W
Tyr
10,629
625
86
5
0
363,203
1
W
Sun Wukong
9,220
542
102
6
0
330,482
0
L
Olorun
7,893
464
87
5
0
279,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role