Player Matchup

Mulan
Mulan
Gold II
ItsMrelk
Mulan
Gold II
Level 141
God Stats
15W - 13L
1,624 SR
Queue Stats
459W - 450L
1,512 MMR
Party 1
Ra
Ra
Silver I
JstJsh
Ra
Silver I
Level 119
God Stats
3W - 1L
1,434 SR
Queue Stats
255W - 256L
1,257 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
Mizuquylady
Jing Wei
Gold IV
Level 139
God Stats
12W - 6L
1,636 SR
Queue Stats
234W - 228L
1,419 MMR
Solo
Arachne
Arachne
Gold V
Nhylius
Arachne
Gold V
Level 160
God Stats
13W - 12L
1,484 SR
Queue Stats
134W - 142L
1,342 MMR
Solo
Horus
Horus
Silver III
pandagrog59321
Horus
Silver III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,315 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,535 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,566 SR
1,442 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
CerealKillerlol
King Arthur
Bronze III
Level 65
God Stats
0W - 1L
1,431 SR
Queue Stats
5W - 12L
1,400 MMR
Solo
Discordia
Discordia
Silver III
DurdeeBurrd
Discordia
Silver III
Level 67
God Stats
7W - 10L
1,543 SR
Queue Stats
14W - 41L
1,413 MMR
Solo
Susano
Susano
Gold III
cdbomb125
Susano
Gold III
Level 146
God Stats
2W - 3L
1,857 SR
Queue Stats
153W - 158L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ItsMrelk
Mulan
12
5 / 0 / 2
7,094
709
6,625
6,334
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
11
0 / 2 / 1
6,052
605
2,677
4,532
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Mizuquylady
Jing Wei
10
3 / 2 / 2
5,883
588
4,064
6,287
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Nhylius
Arachne
11
6 / 0 / 1
6,393
639
3,646
6,859
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 0 / 4
5,419
542
3,054
5,821
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
IzanamiCliodhnaCharybdisGeb

VS

Bans
LokiCamazotzSetKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 4 / 0
5,457
546
6,168
6,043
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
8
1 / 1 / 2
5,261
526
2,414
7,199
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
CerealKillerlol
King Arthur
6
0 / 6 / 0
4,111
411
1,698
6,996
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DurdeeBurrd
Discordia
10
1 / 2 / 0
5,257
526
2,650
4,556
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
cdbomb125
Susano
8
0 / 2 / 1
4,784
478
2,962
5,999
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
0
0.5
L
Xing Tian
 
Xing Tian
1
1
2
2
L
King Arthur
CerealKillerlol
King Arthur
0
6
0
0
L
Discordia
DurdeeBurrd
Discordia
1
2
0
0.5
W
Mulan
ItsMrelk
Mulan
5
0
2
6
W
Ra
0
2
1
0.25
W
Jing Wei
Mizuquylady
Jing Wei
3
2
2
2
W
Arachne
Nhylius
Arachne
6
0
1
6.5
L
Susano
cdbomb125
Susano
0
2
1
0.25
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
15,892
29,833
Taken
30,793
12,998
Mitigated
10,139
12,044
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,168
4,216
0
1,412
6,043
1,297
0
0
6,043
0
29,395
L
Xing Tian
 
Xing Tian
2,414
315
0
2,090
7,199
3,320
0
730
6,413
11,186
0
L
King Arthur
CerealKillerlol
King Arthur
1,698
149
0
1,684
6,996
2,729
0
84
6,476
0
10,872
L
Discordia
DurdeeBurrd
Discordia
2,650
83
0
1,384
4,556
1,152
259
1,142
3,254
30,073
0
W
Mulan
ItsMrelk
Mulan
6,625
986
0
3,939
6,334
3,946
0
0
5,945
1,620
37,257
W
Ra
2,677
217
160
1,142
4,532
1,381
0
1,966
2,240
41,221
0
W
Jing Wei
Mizuquylady
Jing Wei
4,064
2,962
0
1,876
6,287
2,316
0
763
5,524
0
36,591
W
Arachne
Nhylius
Arachne
3,646
2,015
0
2,941
6,859
2,062
0
305
6,554
0
34,952
L
Susano
cdbomb125
Susano
2,962
509
0
955
5,999
1,641
0
543
5,342
0
25,440
W
3,054
2,301
378
1,608
5,821
3,293
0
1,622
4,117
0
6,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
24,870
320
Minions Killed
230
0
Camps Cleared
0
1,083,304
Distance Traveled
948,868
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,457
546
64
6
0
181,447
3
L
Xing Tian
5,261
526
27
3
0
197,630
4
L
King Arthur
4,111
411
22
2
0
170,717
2
L
Discordia
5,257
526
60
6
0
177,248
3
W
Mulan
7,094
709
83
8
0
206,173
4
W
Ra
6,052
605
91
9
0
196,819
4
W
Jing Wei
5,883
588
70
7
0
207,231
0
W
Arachne
6,393
639
67
7
0
239,229
0
L
Susano
4,784
478
57
6
0
221,826
2
W
Horus
5,419
542
9
1
0
233,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role