Player Matchup

Cupid
Cupid
Andalooth
Cupid
Level 97
God Stats
0W - 3L
1,308 SR
Queue Stats
94W - 108L
1,411 Elo+
Solo
Osiris
Osiris
Dilldapp
Osiris
Level 126
God Stats
7W - 6L
1,498 SR
Queue Stats
196W - 203L
1,450 Elo+
Solo
Da Ji
Da Ji
Greefas
Da Ji
Level 117
God Stats
1W - 6L
1,221 SR
Queue Stats
147W - 176L
1,391 Elo+
Solo
Poseidon
Poseidon
Seukarin
Poseidon
Level 69
God Stats
1W - 2L
1,607 SR
Queue Stats
108W - 108L
1,489 Elo+
Solo
Hachiman
Hachiman
iker2726
Hachiman
Level 48
God Stats
3W - 1L
1,810 SR
Queue Stats
75W - 73L
1,452 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,438 Elo+

VS

Team Averages
Level 122
1,458 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dwynt
Erlang Shen
Level 111
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 23L
1,334 Elo+
Party 1
Olorun
Olorun
Oeuzalbus
Olorun
Level 128
God Stats
3W - 3L
1,279 SR
Queue Stats
470W - 499L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andalooth
Cupid
17
1 / 4 / 18
10,502
656
12,824
15,599
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Dilldapp
Osiris
18
7 / 6 / 7
11,378
711
10,623
19,830
18,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Greefas
Da Ji
18
7 / 6 / 10
11,499
719
10,927
11,966
6,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Seukarin
Poseidon
19
4 / 6 / 13
11,523
720
15,113
15,274
6,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iker2726
Hachiman
19
5 / 5 / 14
11,066
692
14,559
14,988
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 5 / 12
13,628
852
22,839
11,403
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nox
 
Nox
19
5 / 4 / 15
11,774
736
12,427
11,018
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
 
Tyr
18
5 / 4 / 13
11,697
731
9,531
18,883
26,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Dwynt
Erlang Shen
18
4 / 5 / 20
11,421
714
13,050
19,496
25,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Oeuzalbus
Olorun
18
2 / 6 / 14
11,004
688
6,771
10,418
4,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
101
24
Kills
27
27
Deaths
24
62
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
5
12
3.4
W
Nox
 
Nox
5
4
15
3.13
W
Tyr
 
Tyr
5
4
13
2.88
L
Cupid
Andalooth
Cupid
1
4
18
2.5
L
Osiris
Dilldapp
Osiris
7
6
7
1.75
W
Erlang Shen
Dwynt
Erlang Shen
4
5
20
2.8
L
Da Ji
Greefas
Da Ji
7
6
10
2
W
Olorun
Oeuzalbus
Olorun
2
6
14
1.5
L
Poseidon
Seukarin
Poseidon
4
6
13
1.75
L
Hachiman
iker2726
Hachiman
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,046
Damage
64,618
77,657
Taken
71,218
44,713
Mitigated
66,442
30,495
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,839
1,023
1,247
1,548
11,403
4,923
1,368
2,202
9,201
54,890
0
W
Nox
 
Nox
12,427
719
965
992
11,018
5,010
1,516
2,810
8,208
29,665
0
W
Tyr
 
Tyr
9,531
845
2,933
6,376
18,883
26,836
874
4,209
14,674
401
14,929
L
Cupid
Andalooth
Cupid
12,824
7,885
6,020
5,204
15,599
6,601
1,752
10,555
4,782
0
26,470
L
Osiris
Dilldapp
Osiris
10,623
2,967
1,407
2,183
19,830
18,890
419
10,262
9,112
616
24,348
W
Erlang Shen
Dwynt
Erlang Shen
13,050
3,493
1,839
5,920
19,496
25,381
339
4,226
15,270
7,289
11,436
L
Da Ji
Greefas
Da Ji
10,927
595
3,372
1,017
11,966
6,210
46
7,006
4,670
0
14,187
W
Olorun
Oeuzalbus
Olorun
6,771
3,343
3,763
1,929
10,418
4,292
968
2,222
8,196
24,725
0
L
Poseidon
Seukarin
Poseidon
15,113
1,803
2,645
3,035
15,274
6,651
1,268
8,640
6,451
49,652
0
L
Hachiman
iker2726
Hachiman
14,559
7,096
2,110
3,502
14,988
6,361
1,478
9,106
5,795
0
25,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,968
Gold Earned
59,524
160
Minions Killed
160
0
Camps Cleared
0
1,440,944
Distance Traveled
1,493,152
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,628
852
59
4
0
266,097
1
W
Nox
11,774
736
33
2
0
310,130
0
W
Tyr
11,697
731
13
1
0
324,275
0
L
Cupid
10,502
656
21
1
0
322,938
3
L
Osiris
11,378
711
21
1
0
279,199
1
W
Erlang Shen
11,421
714
10
1
0
306,199
0
L
Da Ji
11,499
719
6
0
0
276,950
1
W
Olorun
11,004
688
45
3
0
286,451
1
L
Poseidon
11,523
720
89
6
0
300,601
4
L
Hachiman
11,066
692
23
1
0
261,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role