Player Matchup

Set
Set
Heidster98
Set
Level 60
God Stats
0W - 1L
1,696 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 2
Atlas
Atlas
Lazrin
Atlas
Level 146
God Stats
2W - 4L
1,621 SR
Queue Stats
244W - 262L
1,505 Elo+
Party 2
Sol
Sol
MaKelatera
Sol
Level 50
God Stats
0W - 3L
1,330 SR
Queue Stats
0W - 3L
998 Elo+
Party 2
Team Averages
Level 85
1,549 SR
1,307 Elo+

VS

Team Averages
Level 113
1,547 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
OnlyRouge
Morgan Le Fay
Level 105
God Stats
159W - 99L
1,660 SR
Queue Stats
539W - 557L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
Shadowkingjdlb
Jing Wei
Level 147
God Stats
7W - 6L
1,467 SR
Queue Stats
265W - 395L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-912779
Gilgamesh
Level 86
God Stats
3W - 1L
1,513 SR
Queue Stats
134W - 143L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 1
11,449
716
15,209
16,960
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Lazrin
Atlas
13
1 / 8 / 6
10,312
645
17,971
22,395
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 10 / 4
8,731
546
7,364
14,212
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OnlyRouge
Morgan Le Fay
17
16 / 2 / 7
12,989
812
24,803
15,905
6,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
16
7 / 1 / 13
11,489
718
10,851
14,950
5,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
temp-912779
Gilgamesh
13
2 / 5 / 17
10,534
658
11,174
25,007
14,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
8
Kills
25
25
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
L
Atlas
Lazrin
Atlas
1
8
6
0.5
L
0
10
4
0.2
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
16
2
7
9.75
W
Jing Wei
7
1
13
13.5
W
Gilgamesh
temp-912779
Gilgamesh
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
46,828
53,567
Taken
55,862
29,210
Mitigated
26,934
7,625
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,209
7,463
926
4,133
16,960
6,831
0
9,272
7,297
0
29,883
L
Atlas
Lazrin
Atlas
17,971
4,976
0
732
22,395
17,456
0
8,536
13,490
41,155
0
L
7,364
2,493
278
1,556
14,212
4,923
0
7,688
6,004
20,088
1,662
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
24,803
3,194
374
8,580
15,905
6,574
658
7,204
8,701
59,008
0
W
Jing Wei
10,851
9,813
0
5,989
14,950
5,822
1,710
8,172
6,778
0
37,462
W
Gilgamesh
temp-912779
Gilgamesh
11,174
1,957
491
6,735
25,007
14,538
185
9,816
15,191
3,411
20,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
35,012
109
Minions Killed
170
3
Camps Cleared
7
744,779
Distance Traveled
890,419
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,449
716
33
2
2
280,987
2
L
Atlas
10,312
645
40
3
1
248,050
0
L
Sol
8,731
546
36
2
0
215,742
0
W
Morgan Le Fay
12,989
812
72
5
2
281,343
0
W
Jing Wei
11,489
718
77
5
2
309,367
1
W
Gilgamesh
10,534
658
21
1
3
299,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role