Player Matchup

Apollo
Apollo
ClericGuy
Apollo
Level 88
God Stats
8W - 8L
1,480 SR
Queue Stats
81W - 81L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
Not_Russkof
Nu Wa
Level 68
God Stats
5W - 4L
1,575 SR
Queue Stats
150W - 160L
1,370 Elo+
Party 4
Odin
Odin
PACERS_Hibiki5
Odin
Level 80
God Stats
15W - 22L
1,453 SR
Queue Stats
188W - 198L
1,383 Elo+
Party 4
Cu Chulainn
Cu Chulainn
PACERS_Mojito7
Cu Chulainn
Level 104
God Stats
1W - 4L
1,166 SR
Queue Stats
310W - 297L
1,376 Elo+
Party 4
Atlas
Atlas
SQUIDCAM2405
Atlas
Level 78
God Stats
1W - 3L
1,453 SR
Queue Stats
79W - 78L
1,489 Elo+
Party 2
Team Averages
Level 84
1,425 SR
1,419 Elo+

VS

Team Averages
Level 90
1,435 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DTT_Mong-o_King
Susano
Level 86
God Stats
0W - 2L
1,224 SR
Queue Stats
450W - 553L
1,405 Elo+
Party 3
Neith
Neith
Escobar-010
Neith
Level 109
God Stats
2W - 4L
1,553 SR
Queue Stats
143W - 145L
1,466 Elo+
Party 1
Bacchus
Bacchus
Innerlike_Vrede
Bacchus
Level 77
God Stats
6W - 11L
1,451 SR
Queue Stats
57W - 66L
1,375 Elo+
Solo
Chaac
Chaac
Tyr_Lukas2
Chaac
Level 69
God Stats
2W - 5L
1,445 SR
Queue Stats
355W - 438L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClericGuy
Apollo
10
0 / 1 / 3
5,671
405
2,527
4,048
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 1 / 2
8,244
589
7,974
5,423
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 2
7,513
537
4,864
6,621
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
PACERS_Mojito7
Cu Chulainn
12
0 / 0 / 4
6,968
498
3,817
6,842
3,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 2
6,647
475
2,745
8,023
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 0
7,003
500
3,212
6,065
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,796
485
3,198
10,583
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,319
451
4,281
6,378
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,794
414
1,688
6,834
3,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
13
0 / 1 / 0
7,621
544
3,715
8,386
4,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
3
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
0
0.33
W
Apollo
ClericGuy
Apollo
0
1
3
1.5
L
0
4
0
0
L
1
1
0
1
L
0
1
1
0.5
W
5
1
2
6
W
4
0
2
5
W
Cu Chulainn
PACERS_Mojito7
Cu Chulainn
0
0
4
2
W
1
1
2
2
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
16,094
30,957
Taken
38,246
12,469
Mitigated
15,548
8,841
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,212
0
0
308
6,065
1,586
57
2,563
3,374
47,305
0
W
Apollo
ClericGuy
Apollo
2,527
723
0
1,733
4,048
1,038
0
451
3,597
0
33,305
L
3,198
242
0
4,096
10,583
3,312
0
1,491
8,948
0
46,733
L
4,281
1,479
0
2,265
6,378
1,724
0
2,178
4,150
0
43,443
L
1,688
39
0
1,844
6,834
3,998
0
2,777
3,923
16,435
0
W
7,974
1,996
0
1,001
5,423
1,777
402
2,654
2,769
48,873
0
W
4,864
637
0
2,054
6,621
2,263
0
1,074
5,547
0
42,022
W
Cu Chulainn
PACERS_Mojito7
Cu Chulainn
3,817
833
0
2,406
6,842
3,291
0
0
6,842
0
36,258
W
2,745
888
0
1,647
8,023
4,100
0
721
7,302
15,534
0
L
Chaac
3,715
448
0
2,466
8,386
4,928
87
1,185
7,132
0
50,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
33,533
349
Minions Killed
403
0
Camps Cleared
0
1,297,782
Distance Traveled
1,343,211
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,003
500
80
6
0
245,971
8
W
Apollo
5,671
405
57
4
0
168,878
4
L
Susano
6,796
485
94
7
0
275,894
1
L
Neith
6,319
451
83
6
0
246,404
0
L
Bacchus
5,794
414
28
2
0
283,817
2
W
Nu Wa
8,244
589
98
7
0
247,217
4
W
Odin
7,513
537
80
6
0
312,673
0
W
Cu Chulainn
6,968
498
90
6
0
294,083
5
W
Atlas
6,647
475
24
2
0
274,931
4
L
Chaac
7,621
544
118
8
0
291,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role