Player Matchup

Geb
Geb
Cesar96RP
Geb
Level 86
God Stats
2W - 0L
1,872 SR
Queue Stats
15W - 26L
1,414 Elo+
Party 2
Hercules
Hercules
Fr0z3n_Kn1ght_
Hercules
Level 98
God Stats
11W - 18L
1,378 SR
Queue Stats
417W - 409L
1,556 Elo+
Party 4
Nemesis
Nemesis
Fr0z3n_loko_
Nemesis
Level 45
God Stats
7W - 6L
1,497 SR
Queue Stats
114W - 92L
1,563 Elo+
Party 4
Chronos
Chronos
Ransgrok
Chronos
Level 143
God Stats
1W - 0L
1,839 SR
Queue Stats
81W - 98L
1,573 Elo+
Party 2
Neith
Neith
TachiiRocks
Neith
Level 28
God Stats
7W - 7L
1,556 SR
Queue Stats
34W - 43L
1,498 Elo+
Party 2
Team Averages
Level 80
1,628 SR
1,521 Elo+

VS

Team Averages
Level 70
1,563 SR
1,502 Elo+
Tsukuyomi
Tsukuyomi
Andy_chris_420
Tsukuyomi
Level 102
God Stats
0W - 1L
1,662 SR
Queue Stats
14W - 15L
1,577 Elo+
Party 3
Ymir
Ymir
MiniMop02
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Freya
Freya
mablaag3
Freya
Level 141
God Stats
4W - 3L
1,636 SR
Queue Stats
92W - 100L
1,415 Elo+
Solo
Thoth
Thoth
qqwatro21rus
Thoth
Level 85
God Stats
90W - 98L
1,516 SR
Queue Stats
426W - 402L
1,525 Elo+
Party 1
Rama
Rama
valka322
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
8,401
560
5,799
10,923
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
16
3 / 2 / 1
9,262
617
6,093
10,332
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Fr0z3n_loko_
Nemesis
16
7 / 1 / 5
9,605
640
9,271
12,330
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ransgrok
Chronos
16
7 / 0 / 5
9,891
659
5,508
7,248
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 6
8,591
573
10,234
7,222
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andy_chris_420
Tsukuyomi
11
2 / 7 / 2
6,860
457
5,141
12,902
3,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
2 / 4 / 2
7,008
467
4,243
13,448
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
mablaag3
Freya
10
1 / 3 / 0
6,410
427
3,629
7,470
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 2
7,852
523
5,607
6,941
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 8 / 3
6,875
458
4,412
9,978
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
7
7
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Andy_chris_420
Tsukuyomi
2
7
2
0.43
W
4
3
10
3
W
Hercules
3
2
1
1.75
W
Nemesis
Fr0z3n_loko_
Nemesis
7
1
5
9.5
L
Ymir
2
4
2
0.75
W
Chronos
Ransgrok
Chronos
7
0
5
9.5
W
6
1
6
9
L
Freya
mablaag3
Freya
1
3
0
0.33
L
0
5
2
0.2
L
Rama
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,905
Damage
23,032
48,055
Taken
50,739
28,219
Mitigated
19,034
11,663
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Andy_chris_420
Tsukuyomi
5,141
1,092
0
2,345
12,902
3,557
0
3,048
9,750
0
31,920
W
5,799
768
0
2,095
10,923
9,574
397
1,653
9,270
15,762
0
W
Hercules
6,093
1,727
0
3,494
10,332
7,801
192
3,830
6,502
0
56,152
W
Nemesis
Fr0z3n_loko_
Nemesis
9,271
4,290
0
1,218
12,330
5,001
453
2,811
9,519
0
65,031
L
Ymir
4,243
675
0
2,902
13,448
8,550
0
4,618
8,689
19,942
0
W
Chronos
Ransgrok
Chronos
5,508
1,536
0
2,799
7,248
2,535
786
3,287
3,961
74,428
0
W
10,234
4,856
0
2,057
7,222
3,308
1,654
1,350
5,872
0
56,107
L
Freya
mablaag3
Freya
3,629
1,207
0
2,250
7,470
2,773
20
0
7,113
19,853
2,491
L
5,607
33
0
920
6,941
1,583
0
1,319
5,550
56,253
0
L
Rama
4,412
3,176
0
860
9,978
2,571
0
2,069
7,831
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
35,005
513
Minions Killed
325
0
Camps Cleared
0
1,561,685
Distance Traveled
1,280,627
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,860
457
52
3
0
291,775
0
W
Geb
8,401
560
16
1
0
305,838
5
W
Hercules
9,262
617
126
8
0
307,978
7
W
Nemesis
9,605
640
117
8
0
347,117
7
L
Ymir
7,008
467
23
2
0
278,645
3
W
Chronos
9,891
659
151
10
0
335,002
4
W
Neith
8,591
573
103
7
0
265,750
5
L
Freya
6,410
427
55
4
0
171,602
1
L
Thoth
7,852
523
125
8
0
290,594
6
L
Rama
6,875
458
70
5
0
248,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role